LoL Guide Mentoring Thread: Patch 9.23 |
- Mentoring Thread: Patch 9.23
- A reason to never give up: good laners have bad mid-games
- Bronze to Diamond in 14 months as Support / InDepth Tipps and Tricks
- The timers you need to know for almost every rotation. Fundamentals of League you need to know - A Grandmaster/Challenger Guide
- ADC itemization
- How do I play from behind as Jungle?
- Is there a quick to quickly reading small details of minions? How do I get better at this?
- For lane or for game??
- Jungle help
- Top / Support matchup list
- Help in the mid lane
- How to position in lane to maximize trading and farming?
- I think dragons are overrated and toplane is more impactful than it has been for months or even years.
- What is the most underrated, off meta Borland duo that actually works well
- how to prioritize dragon souls/relative strength of souls
- Jhin + Janna + Ardent Censer?
- Support main needs help to not be a support main
- "How To" on reforming for the holiday season.
- Why does anyone take scorch?
- Should I build tank as a top laner if I'm behind?
- How to mitigate counterjungling on jungle champs that prioritize early ganks?
- I can't split push
- Why does my CS always suck in the jungle?
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A reason to never give up: good laners have bad mid-games Posted: 06 Dec 2019 11:10 PM PST Enemy Darius gets fed off your top. 5/0 at 15 mins, 130 CS, takes first turret. Game looks pretty doomed. Not only is Darius fed, it's a one trick with 500 games who knows what they're doing and can carry. But that's the thing, actually, this isn't a good player from here on out. The game is likely only going to get EASIER. If a player has above-average laning, they can't have above-average mid-game macro/teamfighting. If they were strong in both departments relative to your elo, they wouldn't be in that elo! So if a player dominates lane, but you check op.gg and it's a hardstuck with a 50% winrate, what does that mean? There's a good chance their mid/late game is lacking. Don't get me wrong, this is far from a free win. Maybe Darius has average laning and your top is just an idiot. Maybe Darius is a smurf. Maybe they're simply playing really well. I'm just saying it's not a bad idea to test whether they can close out a game with macro/teamfighting, because a non-smurfing player who is consistently above-average in lane will ALWAYS have a below-average mid/late game. [link] [comments] |
Bronze to Diamond in 14 months as Support / InDepth Tipps and Tricks Posted: 07 Dec 2019 07:23 AM PST Hello there my friends. I want to make this post to help lower rank people failing as a support player to become a better player and giving good tipps on how to easy improve your gameplay in this role.My name is Kuba aka JuicyJuju. I created my account back in Season 4 but quit after I reached lvl 20 or so because the game was way to complex and I was really upset about all the new things I saw and my fails on even the most easy things. I startet to play ranked finally at the end of Season 8 as Bronze 1, and I hit Diamond 4 some days ago as a support main. Here is my opgg and here is my leagueofgraphs if you want to check my stats. I will try to make up some key sentences and explain them in the following subtext, I hope thats the best option how to do that, so lets start with the points: Laning PhaseWhat you need to understand it that not the adc is the one who decides how the lane is going, but you are. The support is the way dominant role in botlane and he is the one who decides when to engage, when to stay back, when to push, when to fall back, that is all your job. The ADC has the job to farm and following you on engages, he has allready enough to do. 80 or 90% of the outcome of the lane is your work and how you play. Easy things like:
These things are really easy to execute and I promise you, you will win really fast and easily every lane just because of this few things if you also execute them! Tracking enemy JunglerIn order to be prepared for a gank in the first 10 minutes, you need to understand what the jungle is doing. One time my friend who is an ex-master player watched my game and was able to track the jungler the whole game beside the fact he had no vision on him, and I understand now why. You dont need to track him the whole game, but at least the first 10 minutes are crucial and most important for your laning phase.
Those are not much points but if you continue to read, the next section will continue with tracking the enemy jungler but also with tracking basicly the whole enemy team, its the warding. Warding (especialy deep wards)I watched some months ago a clip from BunnyFuFuu where he explained some good points I knew already but that were really great I think most of the people forget so often, including sometimes even me which helped me I think the most in climbing as a support player.
What to do after laning phaseThere are two scenarios tbh what can happen, either you demolished the enemy bot tower or the enemy demolished your bot tower. No matter which outcome you get, there will be still things you need to remember and do continuing the game.
What to do in teamfightsDepending on which support class (enchanter/tank/mage) you decide you will have different roles in the teamfights later in the game. I will explain my opinion on that here for you.
No matter which class you decide to choose, you always need to peel the adc in a fight, thats the most important thing to do most of the time if you dont have a clue what to do in a fight. We are nearly done with the whole guide, one more thing I want to mention again and dedicate to that a whole subtitle is the warding. Warding Warding Warding Warding WardingI allready explained how and when to abuse warding in order to watch the enemies the whole team and make the best choices because LoL is only a big sum of choices you and your mates do. Nothing more. You need to make more and more good choices, and high elo and low elo have only the difference that high elo makes less mistakes and takes more often the good choices.
I dont want to repeat at this point anymore, just reading the secound point in "what to do after laning phase" allready explained enough about objective controle and how to use wards properly and simple. My conclusionTbh I had much up and downs, I dropped from Silver 1 to silver 4 which was really depressing. I dropped from gold 1 to gold 3 and was really frustrated. I got banned for 14 days because I was really upset sometimes and trashtalked people. I forgot that I get every game other teammates but the important thing is that I stay a constant player and always perform the best I can and use my knowledge and the skills I read and get taught by other people and also use them ingame. Its one thing to read all this things and one other to properly execute them ingame. I wish you all good luck and if there are any critics or other opinions you want to tell me, go ahead :) I appreciate every comment! [link] [comments] |
Posted: 07 Dec 2019 01:50 PM PST Hi again, I'm Fas the Magi / Fas Scriptor, Currently I'm in Grandmaster, I had been in challenger last week, and I'm here to show you guys some info a lot of people don't know, even in high elo play. Video link - https://youtu.be/RDwbzZJaAVU?t=3 For a list of all the timers without boots - https://youtu.be/RDwbzZJaAVU?t=258 So, I figured I would post a video I just made on what the actual timers are to rotate around the map as well as how boots/champions affect it. Once you know and remember these times, you can track people without really seeing them, just keep doing the math in your head. This is the sort of thing I really wish was easier to find for league, so I figured others might like it as well. The summary of information is pretty much boots reduce times by 1-2 seconds, depending on the distance for each boot tier. Mages/ADCs are ~1-2 seconds slower on rotation than most melee champs. It takes 30 seconds to go from base to center of mid, 37 for the base to bot or top center. 22~ seconds to go from mid to a side lane center, 11 seconds for raptor to mid, 16 seconds for raptor to mid, and many more. Those timers are all without boots, subtract 1-2 for each tier, or do the math as I explain in the video to get a more exact time. Pair this with concepts of expected pathing and you can figure out when people will be ganking you based on what camp you expect them to be on if they path to whichever lane you're in. Any questions just let me know. I'm a challenger level mid I'm sure, but currently only in Grandmaster again. Full Timer List without boots at 330 movespeed 16 seconds - wolf to mid 9 seconds - quick pathing raptor to mid 11 seconds - slow pathing raptor to mid 11 seconds - center river to mid 15 seconds - blue to mid 2 seconds - gromp to blue 18 seconds - krugs to mid 21 seconds - bot to mid 22 seconds - top to mid 25 seconds - base to mid tower 30 seconds - base to center mid 12 seconds - bot to blue buff 14 seconds - bot lane to gromp 17 seconds - wolf to bot lane 10 seconds - center of river to bot lane 30 seconds - base to bot tower 37 seconds - base to center lane bot 30 seconds - base to top tower 37 seconds - base to center lane top 11 seconds - krugs to top lane 14 seconds - red to top lane 18 seconds - raptor to top lane (1-((Your Movespeed)-330)/330)*Base time from chart) =Time for rotation [link] [comments] |
Posted: 07 Dec 2019 01:42 PM PST so , I saw a previous post about it like 2/3 days ago but it didn't fully answered my question. I've been playing a lot as a add this past months and I'm enjoying a lot, still don't know why people do say that is frustrating. btw my point is , do I always have to follow the premade build available on op.gg or any other site or it's just for new player? I'm asking that because many games I wonder if I could have used some other items. for example I've just lost a game against a bot lane sion/mundo , I think they were trolling but they had such a great early game compared to my and my swain supp(yeah , swain supp.) that it was impossible to win , also because other player fed them a bit. I was playing as Lucian and I wondered my self what if , after building BOTRK I would have rushed last whisper instead of the recommended item wich is last whisper. Apart from this example I really really really really want to understand properly when to go for some items instead of other, I've read their description but still I don't if it's always better to rush the recommended item or not. Thank for your item , looking forward to hear some tips. [link] [comments] |
How do I play from behind as Jungle? Posted: 07 Dec 2019 12:50 PM PST So suppose you have 3 losing lanes and you didn't pick an early game jg. How do you play from behind? Like I've noticed its hard to contest drake from this game state and you're usually lower level than opposing jg cause there's no catch-up xp. And then once your team loses most of their outer turrets, they tend to take your jg camps too (even when you tell them not to) so you end up even further behind in levels and can't contest anything. How do you play jg from this game state? [link] [comments] |
Is there a quick to quickly reading small details of minions? How do I get better at this? Posted: 07 Dec 2019 03:29 PM PST I'm trying to get better at reading the lane. For example the amount of ranged vs. melee minions, or the exact minion healths and which lane is ahead on the push. These thing s can influence how you play the lane, whether to trade, or hit the minions, what to do with the wave, etc. The thing is, in a lot of situations I can't recognize it right away. I think if I'm dialed into the minion health already then I can keep track, but if I'm not paying attention and I try to figure out what's going on it can take me too long. Only usually a few seconds, but things in league happen in less than a second so I need to be able to instantly figure this out. Otherwise I'm just kind of like uhhh and don't know what to do. [link] [comments] |
Posted: 07 Dec 2019 12:10 PM PST Just a general question here, didnt think it belonged in the build thread, but anyway, I play maokai but I'm asking for tanks in general, do u build based on your laner or the enemy team, for example, if my laner is teemo, but they have cait, zed and, lee on their team, should I build more armour or magic resist? Or is a mix the best option [link] [comments] |
Posted: 07 Dec 2019 03:31 PM PST I recently started playing league again. I started playing jungle as Warwick, Yi, and Jax. My main problem is team fights. No matter how fed I am I always end up dying and loosing. I like to hop into the thick of the fight and like 1v5 but I end up dying and getting no kills. I even tried Ring onto the ADC as Warwick and no success. I am open to new champs or ideas. Thanks! [link] [comments] |
Posted: 06 Dec 2019 11:30 PM PST Hi, I peaked masters last season as top and was a support main before. I recently posted a top lane counter list and got inputs from everyone. I remade the list again. Please feel free to comment if there are any wrongs in the list so I can change. I also have support matchup list added below, for the support list, it is made not looking at which ads you are facing/playing with. Hope this helps you gain some elo! -TOP LANE LIST- Decent first picks: Jayce(Too strong prob permaban if not first pick), Kennen, Ryze? Aatrox - Fiora,Kled,Irelia,Quinn,Mordekaiser,Camille Akali - Aatrox,Darius,Ryze with pre 6 mr Camille - Renekton,Jax,Vladimir,Jayce,Darius,Fiora,Poppy,Ryze,Pantheon,Kennen,Riven Cassiopeia - Irelia, Akali,Riven,Aatrox Chogath - Illaoi,Fiora,Aatrox,Gnar,Kennen/Morde(Free scale) Darius (too strong, no hard counter just matchup thats ok)- Ryze,Kennen,Quinn,Neeko Dr.Mundo - Camille,Fiora,Jax,Kled,Rumble,Build healing reduction early Fiora - Jayce,Kennen,Ryze,Darius,Renekton,Gnar,Akali Gangplank - Vladimir,Jayce,Yorick,Kled,Rumble,Pantheon Garen - Darius, Mordekaiser, GP,aatrox,Kennen Gnar - Kennen,Jayce,Lucian,Quinn,Rumble Hecarim - Jayce,Ryze,Darius,GP,Akali,Aatrox Heimerdinger(Broken against melee) - Jayce,Vladimir,Kennen,Ryze Illaoi - Jayce,Kennen,Darius,Mordekaiser,Fiora Irelia - Jax,Fiora,Darius,Renekton,Yasuo,Kled,Riven Jax - Ryze,Vladimir,Jayce,Riven,Malphite,Poppy,Aatrox,Rumble,Akali,Mordekaiser Jayce - Yorick,Rumble,Irelia,Pantheon (Champs with high base damage and build tabi) Kayle - Pantheon,Renekton,Darius,Akali,Aatrox,Ryze,Rumble,Kennen,Tryndamere Kennen - Irelia, Jayce,GP,Akali Kled - Fiora,Jax,Jayce,Shen Lucian - Jayce,Yasuo Malphite - Ornn(Outscale),Illaoi,Mordekaiser,Darius,Aatrox,Akali,Fiora,GP,Heimerdinger,Kennen,Rumble,Vladimir,Mundo Maokai(Dumb champ sits in lane and presses W for ganks) - Illaoi,Ornn,Mordekaiser,Darius,Dr.Mundo,Rumble Mordekaiser - Ranged,Fiora,Akali,GP Nasus - Garen,Darius,Renekton,Aatrox,Akali(Any strong laners) Olaf (Strong against bruisers)- Jayce,Quinn(Anything with phaserush) Ornn - Illaoi,Mordekaiser,Fiora(Anything that scales into late) Pantheon - Kled,Malphite,Mundo,Akali,Aatrox Poppy - GP,Darius,Vladimir, Quinn - Irelia,Malphite, Camille Renekton -Darius,Quinn,Illaoi,Gnar,GP,Akali Rengar - Darius,Kled Riven - Garen,Jayce,Urgot,Renekton,Kennen,Poppy,Akali Rumble - Darius(unless rumble goes phaserush),Kled Ryze - Irelia,Jayce,Olaf,Renekton Shen - Aatrox,Rumble,Camille,Gp,Gnar,Mordekaiser, Singed - Darius,Rumble Sion - GP,Jayce,Renekton,Kennen,Darius,Riven,Irelia Sylas - Any champ its too shit, Fiora,Jayce,Darius Teemo - Aatrox, Irelia, Rumble, Ryze Tryndamere - Renekton,Jax,Malphite,Akali Urgot - Illaoi,Irellia,Darius,Mordekaiser,Aatrox,Akali,Vladimir Vayne - Jayce, Aatrox,Lucian Viktor - Irelia,Jayce,Cassiopeia Vladimir - Irelia,Riven,Renekton,Kled,Yorick,Akali,Aatrox,Ryze,Kennen,Fiora Volibear - Can't say much about this... Broken in lane falls off late in teamfight Yasuo - (Any bruisers, shitty champion), Renekton,Garen,Darius,Aatrox,Jax,Pantheon,Mordekaiser Yorick - Fiora,Irelia,Riven,Renekton -SUPPORT LIST- Before getting into the list, 2 popular synergy botlane is Lucian and Braum, Caitlyn and Morgana, but you probably all know that already. Thresh - Morg(Don't let aftershock proc),Tahm Kench Nautilus(Seems balanced to me riot)- Braum,Morg(Dont let aftershock proc) Pyke - Rakan,Nautilus,Leona,Soraka(Use silence when Pyke is channeling Q to cancel, also riot nerfed pyke's hp regen passive so you can poke now) Leona - Morgana(Don't let afterschok proc),Thresh Braum - Bard,Janna,Morg,karma Blitz-Nautlius,Morg,Alistar Morg-Karma,Soraka (high movement speed and ap to dodge q and break blackshield) Alistar-Morgana,Poppy Karma-Pyke,Nami outsustains Shen-Karma,Bard,Poppy Rakan-Morg,Leona,Alistar,Nautlius Tahm Kench-ap mage support,janna,pyke,braum Bard-Thresh,pyke,naut,leona Nami-Pyke,blitz Taric-Janna with Ardent Yuumi-Volibear,Pyke, Good Thresh Janna-Zyra,nami Gragas-Morg,braum Lulu-Pyke,naut,blitz,nami out sustains Lux-Pyke,naut,blitz,nami out sustains Soraka-Naut,blitz,nami out sustains Sona-Hextech flash(Volibear,Leona,Ali) Zyra-Hook champs,Karma,MF Swain-Hook champs Fiddle-Pyke,Thresh Voli-Leona,Alistar Poppy-AP sup,morg Xerath,Velkoz,Zil,brand,MF,AP mage sups - Voli,Leona,Ali,Blitz?(All in hextech flash champions) Someone mentioned that Janna should be Leona's counter, I disagree, it is true you can block Leona E with Janna's q but it is really hard to pull off(might as well be challenger player if you can do it everytime). Also if he decides to go on your ad, you will literally have to be standing on top of your ad forever to block which is unrealistic. [link] [comments] |
Posted: 07 Dec 2019 08:33 AM PST Hello everyone. So I started playing mid lane a couple months ago after being a support main for about 1 yr. When the Meta swtiched in support I decided to leave the lane and start learning my secondary role and turning it into my main role. I'm having a hard time seeing what I'm doing wrong and why I either having bad Cs, keep losing lane or losing games. Is there any tips anyone can give and is there a place where I can find maybe a coach or someone to help. Thank you for responding 😊 [link] [comments] |
How to position in lane to maximize trading and farming? Posted: 07 Dec 2019 06:55 AM PST I understand the basics of trading in lane (I'm a silver ADC btw). Basically when the opponent walks up to last hit you poke them. However, a lot of times I'm too far back to actually effectively do this, because of my play style. I like playing Kai'sa and Xayah, and I tend to play them safe in lane and punish mistakes until I hit my late game powerspike. The problem with this is that often times, when I have an engage support, I'm too far back to actually do anything when it occurs unless I'm playing an early game gap-closer like Lucian. I feel like I'm not a horrible ADC, but a lot of times when I feel like my support is getting caught out I kind of think I should have been farther up to help out, even if I think it's a bad trade, and I think I could be a lot better if I figure out how to be able to follow up and still not lose farm. I've noticed that when I play against a good ADC (I have some golds in my games or I play with higher level friends), I get zoned pretty easily and I can't win trades, so even though I will still have decent farm (around 60-70 by 10 mins) and no deaths, I'll still be behind in CS and losing lane. How exactly should I be positioned in lane so that I can maximize farm, be able to trade effectively (especially if playing a short-range or late-game ADC), and still be able to follow up when my support goes for an engage? TLDR: What's the best and safest way to position myself in lane so that I won't miss out on any farm but still be able to trade and follow up engages? [link] [comments] |
Posted: 07 Dec 2019 02:22 PM PST I think people are overrating dragons way too much, because the only thing they see is, that earning a dragons soul means winning the game. While it certainly does most of the time, I believe that playing around dragons is way weaker than last season and I want to explain to you why: First of all, the raw stats they provide are much lower and have much less impact than last season. Even the current ocean drake(postnerf), is weaker than the old one (in the laning phase) because you don´t get any mana and while the healing is now applied in combat, it will only benefit those lanes more, who are constantly trading. Infernal is just flat nerfed, cloud drakes is a joke and mountain is decent, but the old iteration was able to have much more impact, because of the several baron cheeses which could have happened with it. So while the dragon soul is really strong, you have a long journey until you get to it and that is exactly my point: Since solo laners are getting more xp than in Season 9, it is much easier for the solo laner to be even more ahead in levels compared to rest of the game. If you are playing toplane for example and you can deny the enemy toplane xp or even kill him, then you can snowball really hard. This was true in season 9 too, but here comes the point which makes dragons also overrated, as i believe. If you are the jungler and you see your toplane winning (or you helped him to), then the best thing you can do is trying to unlock him for the rest of the map. And the way to do so is to get the enemies tower. Which is much easier with the rift herald (than dragon obviously). And since the enemy jungler is ignoring top and thinks he made a good trade by taking dragon, you are completly free to even dive the enemy top. The counterplay to this would be diving your bot lane, which is much harder to execute than a 2v1 toplane dive. Also you can try to tell your midlane to defend bot a little bit ( this will depend on your elo and the state of the mid lane of course). This was step one, step 2 is the following: In this stage the enemy team will have at max 2 drakes. And these drakes cannot make up for the huge advantage you gained in toplane. Then if you are preparing the third dragon, the enemy can either fight and die, or they have to surrender it. The same can be said for the second rift herald spawn. The reasons of this is, that your toplaner has a huge level and gold advantage over the enemy top and the enemy team won´t have a great benefit from the first 2 drakes. Even if their bot lane is ahead, your fed top should be able to 1v2 them anyways at this stage. This means your team is overall stronger right now and you are now in controll of the game and in controll to take the next drakes, or even baron, because you can fight while the enemies team cannot. All of this is possible and I could even say easy, because you, as a toplaner, have a huge level advantage over the enemies bot lane ( thanks to preseason 10). Although this is of course a theoretical example of how a game can play out and will probably vary a lot (because this is after all league of legends where many unpredictable thinks can happen) from your own games, this case just shows that if you have a stronger top you should be able to snowball the game in your advantage (as a jungler or maybe mid) by playing around topside and as a top laner you can set this scenario up, by getting ahead in lane. In conclusion, I have the opinion that overall, top lane is in its strongest state because if done right, playing through topside can snowball a game out of controll, before the enemy team will gain any relevant advantage from the dragons. This is much easier and stronger now than last season, because of the much more valuable stats a dragon did provide to your team and the smaller xp difference between top and bot. TLDR: Because of the fewer early game stats the dragons are providing right now and the higher xp gain of solo laners in comparison to last season, snowballing through top has a much higher percentage to win you games if done right than before. Sorry for spelling mistakes, english is not my mother tongue. Cheers! [link] [comments] |
What is the most underrated, off meta Borland duo that actually works well Posted: 07 Dec 2019 02:41 AM PST Are there any league of legends botlane synergies that actually work in low elo (or even high elo) that are off meta and can actually work in climbing the ranked ladder. I have heard (and tried) a few of them such as urgot,blitz and double hook but I was just wondering if there are any more that actually work? Thanks ;) [link] [comments] |
how to prioritize dragon souls/relative strength of souls Posted: 07 Dec 2019 12:40 PM PST Do you guys focus on the dragon soul more or less depending on which soul is? E.g. if it's ocean soul, focus it more, if it's infernal, more likely to ignore? Relatedly, how strong do you guys think the souls are relative to each other. Do you think they are around the same strength but a little variance, or do you think one is particularly strong/weak and is an outlier? [link] [comments] |
Posted: 07 Dec 2019 08:06 AM PST Is Ardent Censer worth it as Janna when supporting Jhin? [link] [comments] |
Support main needs help to not be a support main Posted: 07 Dec 2019 07:47 AM PST I've been playing for a couple weeks and I really enjoy the game. I main support mostly because my group of friends needed a support and I figured why not. I like playing supporting characters but my ADC is almost always terrible every time I solo queue and any time I kill enemies in lane I get yelled at for kill stealing. So are there any other roles/characters that aren't support but still help their team out more than just killing enemies and not feeding? Since I'm still new I'm not 100% clear in what every role does [link] [comments] |
"How To" on reforming for the holiday season. Posted: 06 Dec 2019 06:06 PM PST Sup summoners, figured I was kinda bored so I thought I would make a post about what I learned recently and how I think it can help other people not tilt/be less toxic/etc. Whatever your new year's resolution is for attitude adjustment in LOL, this post is for you. 1. Something really tilting happened(1hp player alive, teammates lose 3v1 or something). What to realize: This is like 1 in a hundred/1 in a million depending on the situation. This won't happen every game. If you've watched the anime series SAO alternative(Ik, weeb shit, forgive me) there's a scene where people practicing for military basically say that a situation that happened was worthless to think about because it's not the average game/will never happen. This is how you stop yourself from ALT F4'ing, surrending, flaming when this situation occurs. Take a breath, realize it's so uncommon it just doesn't matter. 2. "I have to 1v9"/"Teammates are always trash" What to realize: Pro player Rekkles said in one of his Fnatic videos when asked by a fan "Would you rather have inters or KDA players on your team?" responded: "Inters, definitely. With inters at least you can use whatever they do as an opportunity to win the game. With KDA players there's never going to be a situation where they help you. Someone needs to be the engage, after all." (Paraphrased). So even if all of your teammates are just somehow massively worse than you(press X to doubt) there's still stuff they do that you can use if you really are someone trying to improve and find ways to always win the game. 3. Teammate picks an offmeta champion/int pick What to realize: You can use opgg, if they actually climbed to your elo with it just drop the ego and at least give it a chance. If you lose the game it's probably not because it doesn't work but because just like anyone else in your game they're also trying to improve and also trying to find a way to win the game they just lost. If it's not that case and it's actually someone trolling just dodge. Why? There's no reason you should be complaining if you lose a game with an obvious troll because you didn't dodge. 4. Teammates are flaming you. What to realize: Probably the worst feeling, tbh, but you need to mute them. If they're flaming you it's likely they're not going to do anything but flame because people like this don't know how to communicate in game. Don't respond or you'll just get sucked into endless arguments that don't matter with people you'll never get to know or play with again. Even in high elo where you probably will see them again, they'll likely just have 1 more thing to argue about anyways and they're just perma tilted. 5. Getting ganked What to realize: Somehow, somewhere in the universe there's a reason you got ganked. Spoiler alert on that btw, it isn't because your jg is trash or your mid laner is trash or your bot lane is trash. Somewhere in the universe also happens to be in the replay of the game that now anyone can look at. If you were ganked without expecting it, just tell yourself mentally that you can always look at the replay after the game to see why. If you were ganked WHILE expecting it, go back to my first point about 1 in a million situations. It's likely you won't play that risky again and now know the enemy does have kill pressure on you. No reason to flame or tilt 6. "My teammates are just not trying to win" What to realize: They probably are but don't know the right things to do. It's likely until like master ELO you don't either. Just play the game out and keep your mind clear of obsessing over what your teammates are doing wrong. If you don't, you won't be able to think about how you can start ending the game/finishing the game out and letting your teammates help you. (Use pings but don't spam, use chat but don't be sarcastic/toxic) These are a lot of common ways toxicity happens/starts in games. Solutions are mainly from my own experience on how it helped me. If you have a situation you want me to add just comment and I'll reply + add it to my post. Have a nice holidays season if you celebrate any of them. If not, I hope you still get to enjoy it your own way and still spend time with others. [link] [comments] |
Posted: 07 Dec 2019 09:16 AM PST I don't see why you would ever take this over Gathering Storm. It just seems to me that it does so little, while Gathering Storm will probably get you about 24 to 48 AD per game on average, which seems far better to me than the little damage burn from Scorch. Could someone explain why anyone takes this rune? [link] [comments] |
Should I build tank as a top laner if I'm behind? Posted: 06 Dec 2019 08:40 PM PST I play mostly jungle but got bored with it so I'm learning top lane. I'm a Silver 1 player. The tip that has been given to me by my Platinum Top Laner friend was to "build tank if you're behind". But after watching foggedftw2 in this video. He said that "Dont build tank when you're losing, Build to scale". But I don't understand what he meant by "Build to scale." So should I build tank when I'm behind? Thanks :) [link] [comments] |
How to mitigate counterjungling on jungle champs that prioritize early ganks? Posted: 07 Dec 2019 03:32 AM PST I've fallen into the habit of prioritizing farm over ganks and am trying to curb that. I watched a few videos (mostly Tarzaned and Virkayu) regarding pathing for my comfort pick jungler (Warwick), and figure that the best (if not a little predictable) path to take while practicing early ganking would be "Blue -> Gromp -> Red -> Gank -> Scuttle" in order to set up for dragon. Now my main issue is that I'm not used to showing my position that early in the game, and am wondering how to prevent the enemy jungler from taking advantage of this information or at least mitigate the effect it might have on the rest of the game. Any other jungle tips would also be greatly appreciated, as I'm quite fond of the role but need some pointers since just going off my gut has stopped working out in my favour, and I need some actual strategy behind my movements. Thanks for your time. [link] [comments] |
Posted: 06 Dec 2019 11:23 PM PST Title. It feels like no matter what I do in games, my splitpushing is useless and never actually wins me any games or even helps. In most of my games, I will get 2 enemies to come to the lane I am splitting in (I've been playing Rengar top if that helps), and I will die. However, my team will often just sit mid, group, split up farm, and then go take jungle. We gain abosolutely nothing at all. I barely get tower damage, my team doesn't group for objectives, get vision, or really do anything while pressure is lower on thier side of the map. Is there anything I can do to split more effectively? Rengar's really bad at teamfights and I feel at a loss about what I'm supposed to be doing. [link] [comments] |
Why does my CS always suck in the jungle? Posted: 06 Dec 2019 04:55 PM PST I feel like im not ganking too much, and even when I make a concentrated effort to keep full clearing as efficient as possible, I always find myself behind in CS. My junglers have decent clear times (Shaco, Karthus). Are my enemies just taxing more which is inflating their numbers? Am I ganking more than I think? [link] [comments] |
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