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    LoL Guide Simple Questions Simple Answers: Patch 10.13

    LoL Guide Simple Questions Simple Answers: Patch 10.13


    Simple Questions Simple Answers: Patch 10.13

    Posted: 28 Jun 2020 12:13 PM PDT

    Hello summoners!

    In order to create better discussion in the subreddit, we will be redirecting all simple questions to this thread. Check out the most recent patch notes on the sidebar!

    What is a simple question? Typically, we define a simple question as something that can be answered fully within a single, or maybe two at most, comments. In this thread, you can ask any question you need answered about League of Legends, even if it isn't necessarily about learning the game itself. Keep in mind we will still continue to remove golden rule violations, rants, memes, topics against Riot's ToS, and paid services - but the other rules are generally more lax here.


    What you can do to help!

    For now, this is a patch-based thread, meaning it will be posted once every two weeks. Checking back on this thread later in the patch and answering any questions that have been posted would be a huge help!

    If you're trying to ask a question, the more specific you are, the better it is for all of us! We can't give you any help if we don't get much to work with in the first place.


    Resources

    • Our 101 page, with a ton of free content!

    • Our weekly mentoring thread: We have many users willing to provide free mentoring services!

    • Champion discussions: Check out our previous discussions on champions!

    • Summoner School Discord: A voice and text chat platform for teaching and learning. We also have a mentors who are available for personal coaching.

    • Leagueofgraphs: Stats site - winrates, pickrates and more.

    • Lolalytics: Stats site - winrates, pickrates and more.

    • OP.GG: Stats site - winrates, pickrates and more. Note: stats are for Korea plat+ only, so sample sizes tend to be low.

     

    Which do you use? Deviations in stats are typically minor, so whichever one you prefer.


    If you have any suggestions for this thread, please let us know through modmail how we could improve!

    submitted by /u/furiousRaMPaGe
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    Champion Pool/Role Advice Megathread: June

    Posted: 10 Jun 2020 07:11 AM PDT

    If you need help with what roles or champs to play, feel free to comment in this thread. Be sure to help out others by answering questions as well!


    There have always been lots of posts on /r/summonerschool asking for help with champion pools or advice on what roles to play/swap to. Since these threads are only applicable to a single person -- the creator of the posts -- we have created a megathread to keep more generally applicable threads on the frontpage.

    If you have any questions about rounding out your champion pool or identifying your strengths and weaknesses, post a question! Feel free to include a link to your op.gg profile if you wish. Remember that the more detailed questions will get more fulfilling answers.

    If you're a new player, consider checking out this page for champion recommendations as well as other beginner advice, guides, and explanations of champion classes/roles.


    Here are some guidelines for posting in this thread. You don't necessarily have to answer these questions, but they do help responders give better advice.

    1. What are you looking for help with?

    2. Who do you currently play?

    3. Why do you play them?

    4. How do you play them? What is your playstyle? What role do they fulfill?

    5. What are you good at? What do you want to be good at?

    Also be sure to check out websites like https://lolalytics.com/ and www.op.gg to add some statistical basis to your judgements.


    Again huge thank you to u/Blasterus for answering a lot of questions!

    submitted by /u/furiousRaMPaGe
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    I just got plat but I don't have anyone to share the news with. Wanted to share it with you guys and some things I learned!

    Posted: 28 Jun 2020 01:07 AM PDT

    I'm so ecstatic and happy. Been working towards this for a loooong time. All my irl friends either left league, barely play, or are diamond+ so I don't really get to play much with them. I started in season 3 and lost my main account in season 8 due to toxicity. I was in a pretty bad spot in my life, still kinda am, but started to really focus on getting better and being positive. In just half a season I got plat! I always was around gold 3-1 on my main starting season 5 for a very long time and now reaching platinum in less than a year makes it all the better and really shows how much mental health and depression affected me.

    Now I wanna share some tricks that I know have been repeated many times here but maybe packaging in a nice small summary might make it easier to look back to for you all!

    So here goes, some tips and tricks I learned were:

    • Don't play so much every day. I used to be very into league and filled up majority of my day with it. Now I play maybe 2-3 games a day and it really helps me not be on autopilot when I play rank. I also have recently realized that there is more to life than league and so I found more happiness by having a balance and it really helped me with climbing!

    • Mute all. I remember watching a video recently from Dr. K that If you start focusing on chat you lose that flow state when playing the game and it impacts your happiness. This small advice really helped me be a lot less toxic than ever before. I've noticed that the games where I type out my frustration always led to me not being able to carry or win games. You always have to be on full alert and just ignore chat completely unless you're simply typing to shot call for an objective. Muting the enemy team also made me less prone to tilt since I wouldn't be put off by a random "lol" or emote spam. I also started to let my frustration out by talking out loud and focusing on how I could carry and where I should be at a given time. You have to be very passive when asking people to do something and never type, the "why" someone did what they did. Hard to teach people during the game and telling them off can dishearten them. Being on the receiving end and being banned really made me have more empathy for bad players and toxic players and I realize that you gotta keep them in a positive mood so they don't soft int.

    • Pinging correctly and keep in mind champion spikes and the other roles and how they affect the game. Playing both mid and jungle made me more aware of where the enemy jungler would be at. I was able to correctly track them and help my jungler when needed. This is a lot more important for midlane and jungle as they control the map a lot harder than the other lanes. It also helped me a lot with roaming, placing wards, and wave management. Knowing when I can go in and who I can go on helped me towards playing aggressively. A lot of players seem to lack this aggressive trait (a reminder for myself first as well). Aggressiveness is only built from knowing your champ, the enemy's champ, Not being so scared to do something. The majority of the time the enemy is also scared as well.

    • Wave management this is a huge tip imho. Lot of people seem to be very bad at this; knowing when to slow push, freeze, and hard shove. It really makes you be 2-3 steps above your opponent by a tremendous amount, especially in the top lane. It also helps with roams, tracking jungler, and recalling correctly. I would suggest to youtube a basic guide for it and take notes.

    • Take notes List things down, new things you've learned, when you had a power spike, how you lost a game, how you won the game, are you placing wards correctly, did you have any impact on the game, were you toxic, etc. Writing things down seems awkward to do but if you are really trying to climb you have to come to terms of what you are lacking, where your strengths lie, and actually learn from losses rather than blowing them off. Finally, update yourself on what is op. Self-explanatory; helps with bans and also champions to pick up to climb.

    • Stick to only 2-3 champs. This has always been very hard for me to do since I love playing every champ. Which is fine but when you really need to climb you gotta structure yourself correctly. Always be a constant student with your champ; limit test.

    • Thinking about my match up, my win condition, my team win conditions, if we have engage, and who will spike later in-game; in champ select. This really kept me hard focus on the game and took me away from going autopilot. I found that I won my match ups hard when I actively tried to think about how I could win before the game even started.

    • Taking a break after a loss and after 2 games. Don't set your life accomplishments to league. Stretching my eyes, walking around, watching a video, listen to some hype music helps a lot. Your body shouldn't be sitting for so long in one place. Once you are excited to get back in then re-queue.I found simply helping my parents with something or cleaning up my room made me a lot more relaxed before playing again since I felt I accomplished something outside of just league. If the only thing on your mind is getting a certain rank you are a point where you are worshipping this game and from that, you will tilt more and really feel like you wasting your life if you simply lose a game. Have fun.

    • Knowing how to play from behind or push leads. It is very hard to explain what to do in certain scenarios and I think it is best to leave it to the experts to explain. Look up videos on how to do these things since knowing what to do in the game in terms of leads and being behind will make you want to put your full effort in grabbing the win and not being on autopilot.

    • Don't think a champ is op and give up. Don't associate negative thoughts with a prior bad match up or a champion that has been really been a thorn in your side. It hinders you from actually winning.

    • Just dodge Dodging is such a great way to save time, resources, and lp. Implement it when you need to.

    • Use resources! Youtube things, youtube the champ you like to play; don't push back stuff based off your ego. Remind yourself of the basic knowledge you know. There are soooo many league coaching channels now that it be a shame to not use it. I found that these videos also made me be in a more positive and focused mindset for league and helped me keep track of the new things I've learned.

    • Op.GG extension This helps with dodging and also knowing what your teammates are dealing with. Maybe they on a losing streak, maybe someone is a smurf, maybe someone not on their main role or champ. Don't be scared to ask them if they play a certain champ if you see it on their op.gg. Even hype them up on it. "Holy crap you got a 57% wr with kayn dang bro" 90% of the time they gonna pick it just because you boosted their ego.

    • Always invade thru mid Every league game I always type out, "invade thru mid" in champ lobby and right when we get into game. Just ping the mid lane bush and mid lane itself and they will come running like moths to a light. Ask whoever has cc to go in first by pinging their portrait and pinging "going" and typing it out. 9/10 games we get an enemy summoner. 8/10 first blood, 4/10 2-3 kills and a huge gold lead. The thing with invading through mid is you get to see if they invade as well. I always type out, "Gtfo!" which makes the enemy not commit to the invade. Then 90% of the time the enemy mid laner walks through mid bush and it leads to a kill. OP strat, keeps morals high and gets a lead in.

    • Look up who is on a lost streak on enemy team. Especially if you are a jungler or mid player as you are the one who applies pressure on the map.

    • Don't watch any streams/videos of toxic streamers I have noticed that watching these guys plays can lead an effect on how you act on league. Watch players who enjoy the game! My favorites are Faker, Zed99, Broxah.

    • Finally, cheesy as hell, have fun! If you are not having fun just quit playing. It honestly does you no good at all, there should not be any tears or broken things off of your frustration of the game. Laugh off the dumb things your teammates are doing or type positive messages.

    I hope this was helpful if y'all have any questions let me know. I am also down to help any new players and share my knowledge for free coaching. I know I am just plat but having around 7 years of league knowledge has to be useful somehow.

    If you ever wanna play some normals or clash on NA server please hit me up! It really be lonely out here haha.

    My ign is: SmhGottaCarryBot

    submitted by /u/am-I_famous-yet-mom
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    Really cool clip of IWillDominate explaining why C9 Blaber doesn't buy a machete/talisman until 0:50 on Olaf

    Posted: 28 Jun 2020 01:17 PM PDT

    https://youtu.be/i14q2n5ng3M?t=1053

    Here, IWillDominate is co-streaming the C9 vs EG game. Right now, the meta for junglers is starting red trinket.

    However, there's this super neat trick for junglers starting red trinket. At the start of the game, start with yellow trinket. Then, at around 00:37ish, start recalling and at the last second, place down your yellow trinket.

    The instant you get back, swap to red trinket. This is also where you buy your jungle item. This only puts your red trinket on a 90 second cooldown. You're usually not going to be using your red trinket for the first 90 seconds, so it's actually completely fine.


    Now, not only does this let trick let you get a free pixel brush ward, it also gets you a free recall.

    While you're getting your pixel brush ward, your enemy typically sees you, so they can see what starting item you have.

    For champions like Amumu, you need to start Talisman no matter what. However, Olaf has some choice. If you start blue, typically you go Blue -> Gromp -> Red, all single target camps, so you start Machete.

    However, if you start Red, typically you're getting either Raptors or Krugs at some point, which Machete helps a lot with.


    If the enemy sees you buy Machete, they know you're starting blue, and if they see you buy Talisman, they know you're starting red. This information is pretty huge.

    submitted by /u/WizardXZDYoutube
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    Generic Top Lane Tips/Fundamentals

    Posted: 28 Jun 2020 01:49 PM PDT

    Just making this post after recently reformatting my generic list of top lane laning tips/fundamentals for my discord coaching/help. Here's the list now:


    1. Top lane is not a pure 1v1 lane. You need to play around the junglers. If the enemy jungler is top side, try to avoid fighting with your lane opponent to prevent yourself from getting dove. On the flip side, if your jungle is pathing top side then it is fine to fight in situations where you wouldn't normally want to if you are sure that your jungler isn't going to get counterganked, like if the enemy jungler just ganked bot lane or took dragon seconds ago.

    2. Don't give up too much Hp to hit level 2 first. The point of hitting level 2 first is to get a trading advantage, but if you lose too much Hp from poor trades just to get there first, then it defeats the purpose. In other words, don't push for level 2 in situations where you lose level 1, such as when playing melee vs ranged.

    3. When trying to determine whether or not to push level 1, consider where the junglers are starting along with your matchup. If neither player leashes, push based off which jungler clears faster. If their jungler clears faster, they will be top first and you should try to avoid pushing level 1 so you aren't in a position to get frozen on if the enemy jungler pressures you quickly and looking to avoid even trades so you aren't divable. If your jungler clears faster, they should be top first and you can either trade aggressively and slowpush to try and set up a dive, or you can trade defensively and contest the enemies push to set them up for a gank/freeze. Both options are good. If both players leash, the junglers should both path bot side to avoid getting counterjungled. Ward the river right away to avoid getting level 2 cheesed while the enemy jungler is still clearing top, but otherwise play lane like normal. If their jungler attempts to gank you he will have nothing to farm by invading your top side jungle and loses his bot side jungle to your jungler. If only you leash, let the opponent slowpush into you since your jungler will be bot side by the time theirs comes top. If only your opponent leashes, ward to avoid getting level 2 cheesed while the enemy jungler is still top side, but otherwise play the lane expecting your jungler to be top side around levels 2-3. It is important that if one jungler starts top side and the other starts bot side to check your junglers pathing to see if the map gets split vertical.

    4. Try to avoid using your cooldowns on the minion wave when your lane opponent is nearby. Whenever you use a cooldown you open up an opportunity to be engaged on by your opponent if you don't play passive afterwards. To maintain lane control, holding onto your cooldowns to deny the enemy from being able to walk up and contest the wave can give you more of an advantage than using an ability to grab 1 minion. Also, remember to look for engagements on the enemy if they use important cooldowns such as Darius Q as long as you are in the position to do so.

    5. Be careful about looking for trades when the enemy is slowpushing towards you. Unless you have a distinct advantage like an Hp/Level advantage or having your jungler nearby, taking trades while the enemy is slowpushing puts you at greater risk of being dived 2v1, even if the trade is favorable for you. While one of the easiest ways of setting up a freeze is taking good trades during an enemy slowpush while you have an advantage, if you get ganked while attempting to do so, you will lose all of the gold and experience from the enemy minions you were trying to freeze with or be forced to teleport back to lane. I'm not saying that you should never trade when the enemy is pushing, just be careful about it.

    6. When the enemy crashes a slowpush, do not immediately hard push back. Your lane opponent may be sitting in a bush waiting for you to blow cooldowns on the wave so they can set up a freeze. If you see your lane opponent finish their recall and you have the waveclear in your kit to instantly shove the next wave like Irelia/Riven/Singed, then you can hard push instantly, but for most champions you should slowpush the wave back to them, which is guranteed to deny them 3 melee minions from the first waves that meet up after they crash their slowpush and giving you enough minion pressure to crash the wave and get your own recall off. If you are in a situation where you will not be able to prevent your opponent from freezing on you such as being at an HP disadvantage, being at an EXP disadvantage, enemy has TP advantage, enemy is able to buy a strong powerspike such as sheen due to how long the lane has been going on, etc, then it is better to recall as soon as the last minions from their slowpush that crashed are dying to the tower. This gives you the chance to recall with minimal exp losses compared to if they get the time to set up a proper freeze.

    7. Do not be scared to take damage if you are already set up to recall since the damage won't stick once you're in base. You don't worry about taking a small chunk of damage to finish crashing a minion wave if you are not at risk of dying. Your HP is a resource that can be utilized to get an advantage, just like your mana. It is better to eat a bit of damage that won't kill you to finish crashing a minion wave than it is to play too passively and hand them a freeze.

    8. Escort your minion wave under their tower to prevent freezes. If your minion wave is not large enough to keep your lane opponent from tanking it to set up a freeze, then you need to make sure that you escort your minions into tower range before leaving to do something else. You can lose significant gold and exp to a player who is looking to punish you for leaving without completely crashing a wave.

    9. Don't go for a turret plate if it will lead to you overstaying in lane and taking a late recall. If you have teleport, it can be okay to greed for extra gold from plates/minion waves for a key early item spike like sheen, bilgewater cutlass, or phage before a recall, but just know that there are situations where just recalling as if you don't have teleport to hold onto the cooldown is better.


    It looks a bit cleaner with discord formatting, but if anyone has any questions or feedback let me know.

    submitted by /u/LoL_GavinNA
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    Switching from Top/Sup to maining Jungle, my story and some advice.

    Posted: 28 Jun 2020 02:07 PM PDT

    So picture this. Toplaner, maining tanks like Ornn and the like. Always do okay in lane, but don't really win (unless the enemy disrespects Ornn's ability to clap ass early).

    Provided everyone else does well/neutral too, I can make impact once teamfights start, and generally win those games.

    Problems happen when the rest of my team doesn't do well. Can't do much there, and unless the enemy makes massive mistakes I can't do a whole lot to steer the ship away from the rocks and my team loses or FFs at 20 from mental boom or being outscaled.

    During all of this I started realizing something: It's jungle diff. It's always jungle diff. Other lanes doing well almost always coincided with us having a competent jungler, or at least more competent than the enemy jungler. More and smarter ganks, more objectives that boost everyone's stats, etc.

    Story's the same on support too. I can win lane/do neutral in botlane, but again jungle issues or outskill on top/mid means we still lose.

    So I decided: I'm tired of it. Tired of jungle diff. Tired of my other lanes losing with me having no real say in it besides a long cooldown TP and slow-ass roams. So, rather than hope for the RNG of getting a good, non-autofilled jungler to work out in my favor, I'm going to be the jungler. Everyone thinks jungle is a scary role and begs for swaps whenever they get autofilled. How damn hard can it be? I'm going to do my best to make sure the jungle diff is being said in my favor, that the enemy cannot do anything without me rolling up at the worst possible time.


    So I started doing research. How does this role work, how does it farm and what should I be doing? Watched videos, read guides. Found champs that I enjoy (Rammus, Amumu, Ornn), and started playing normals queuing jungle.

    Instantly I realized several things:

    • This role isn't really that difficult, it just takes a bit more thought and can't really easily be autopiloted
    • It's fun as hell.
    • I'm the most powerful person on the map at any given time. Not stat wise (Junglers seem inherently weaker than laners 1v1 unless they're on a counterpick or fed), but effect wise. I can DO so much more than when I was playing top or supp. Lane starts struggling? I can show up to relieve some pressure, even collect free kills (why do people play ranged toplaners? Just let them shove and gank for free kills!?), and put the lane back on track if my laner is even slightly competent and only got behind due to bad luck.
    • Farm is so much easier. No skill involved, just whack monsters until dead, no timing your attacks to last hit, no wave manipulation to worry about, just "Lol, raptors go poof". Get to watch the map without having to keep checking minion hp.
    • I can capitalize on mistakes when I see them rather than having to set up my lane to leave it. No tower to worry about, I can just drop what I'm doing to go blast the 10% health toplaner who just tried to solo herald too early with vision on it. Can't shove and roam on a jungler.

    And so I ask: Has it always been this way? I've got 250 hours, almost 650 games, and yet never really tried jungle (I'd be that person dodging or swapping if I got autofilled). Has it always been this easy all along? Why is everyone so scared of it? Why do people that get autofilled struggle so hard if they don't dodge/swap? It's not even that different from laning! Currently spamming jungle and sitting on a crisp 70% average winrate. I genuinely play it better than any other role I have in the past!


    Anyway, to make this educational, here's some laner->jungler advice for anyone who wants to make the swap like I did:

    • Make sure you start with the right half of the jungling item. Single target clearers with low amounts of AOE should take machete, and champs with AOE should take talisman. This is critical to healthy clears.
    • Kite camps, most junglers shouldn't just sit there facetanking camps early (some can later). You don't want to be running around on 10% health (talisman will generally stop you getting executed, but you won't be healthy) in case you get invaded.
    • Remember that most junglers (especially non-sharp (my term for junglers that look fight people like olaf/graves/etc) junglers) will be weaker than laners. Has something to do with gold or XP. Be careful with how much heat you take from the enemy while ganking, and don't let them just turn on you while your laner comes to help. That's called inting someone's lane and it makes laners very angry.
    • Don't freak out if you don't get objectives, especially super early ones. Smite is tricky, and knowing when to do them or try to steal is even harder. If you have a shutdown bounty, trying to 1v3 steal a dragon is a bad trade. Especially so if you fail the steal and just int. Learn when to just go "alright, you take that, I'mma go elsewhere and try to get something else".
    • Smite is a multipurpose tool, a swiss army knife. Sustain, objective securing, offensive uses (slow with blue smite, weaker Exhaust with red for dueling), etc. It's got a pretty small cooldown, but always keep a charge handy if there's a feasible objective up, even if you aren't near that objective! You never know when you might need to steal.
    • Despite what everyone says, you don't really need to track the enemy jungler unless you're in >=average elo. If you're in iron-low silver, you can get away with just warding and spotting them when they show up. No need to mind the convoluted "he has 32 CS at 6 minutes and it's a full moon on a Tuesday so I know he's taken his raptors and is heading to blue" shit that high elo junglers talk about. It'll just overwhelm you. Just ward and watch the minimap, your wards and lanes. If he shows botside to (attempt a) gank, see if you can yoink something from topside. That simple. As you get better you'll need to get smarter, but that comes with rank in general. Don't try to be challenger right out the gate.
    • Gank intelligently. Don't do stupid stuff like ganking morde or illaoi when they have R. Don't get hit by ahri's charm on the way in (anticipate stuff like that and don't run straight at people). Don't gank when your laner has 10% HP and is being shoved into tower. Often they help but die, then they kill you too. Bad idea. Don't gank the same way each time. They aren't stupid and will learn, or their jungler will learn and countergank you.
    • Keep farming! Camps ramp up over time granting more XP and gold, but only if they're killed! If you forget a camp or don't farm enough, you'll find yourself falling behind unless you're just chain-ganking and getting kills continuously.
    • If anybody flames you, mute instantly. You don't need that. All listening to flame does is make you actually play as bad as your laners are describing. Keep positive and ignore the haters.
    • Since you aren't in a lane matchup, you have the freedom to build how you actually need to build. You have no lane opponent, so if the Jhin is fed, start building armor now so you can have it when you encounter him later. If you were against an AP champ in lane you couldn't do that safely!
    • Never let your buffs get accidentally taken by your leasher. If it's getting low and they aren't pulling off, smite it. Yeah, it's a bit of a waste to smite a leashed camp, but it's better than your ADC yoinking it by accident (or even on purpose) and setting you behind. If I have to smite a buff I usually say "you can go to your lane at half, I got it" in chat after to explain that they're over-leashing. This happens sometimes, don't get mad about it, 9.5/10 it's an accident (they weren't paying attention).

    I know this is a bit long, but hopefully it convinces some of you disgruntled laners to switch to jungle! You get other perks too like big dick energy ("Yeah baby, I play the most unpopular role in League on purpose because I'm cool like that ;) "), instant queue times (I've never had a queue longer than 8 seconds on primary jungle), and more.

    submitted by /u/Gangsir
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    Duoing with a friend in ranked

    Posted: 28 Jun 2020 08:36 AM PDT

    So basically, I have been duoing with a friend in ranked recently. We usually play Nami Yasuo botlane, with me as Nami. My duo is a Yasuo onetrick. I kind of feel like I'm getting carried because we always stomp games, but my duo also only play Yasuo adc when we duo. I'm worried that I don't have the actual skill and deserve to be in this elo because all we did was play meta/broken champs. For reference, I was gold 3 and when we started duoing I am now in my gold 1 promos. My IGN is: Nami and Yasuo. You will probably find my duo pretty easily. Should I stop duoing and find my real rank or do I just take the wins?

    submitted by /u/PipperSnipper
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    Whats the gap between a Challenger player and an LCS player?

    Posted: 28 Jun 2020 02:20 PM PDT

    Its kind of obvious that Challenger players are complete experts on basically every aspect of League of Legends without any weakness in their game considering they are top 200 players in their world region. The skill level in these tier of players is so high my tiny diamond 3 brain couldn't comprehend the amount of things that goes through these players brains every second while playing. My current understanding is they are so good that the gap between a diamond and challenger player is greater than that of an iron and diamond player. Just how good are LCS players that only very few top ranked in world region challenger players can even dream of becoming one?

    submitted by /u/Bezelkk
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    Tier List Based on Level

    Posted: 28 Jun 2020 12:10 AM PDT

    I'm trying to get comfortable with early character interactions, like invades or just early trading in lane and I'm trying to get a feel for how characters match up based on levels.

    For instance, I know Olaf generally is the strongest lvl 1 jungler, but I don't know how any other characters match up in that regard. Or I know that in bot lane, all of the hook supports are super strong lvl 1, while most melee supports that use abilities to engage don't come online until lvl 2.

    Is there a good resource for this info that already exists, or do I just have to consume enough community content about the game that I start to get a second sense for it?

    submitted by /u/ThrockmortonsPark
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    So I want to main ADC (Twitch), what are the fundamentals I should hone in on as an ADC?

    Posted: 28 Jun 2020 07:15 AM PDT

    Hey all, this is my first season of LoL currently and I'm currently playing a lot of twitch and have for around 20/30games ish. I have amounted a 67% win rate and really love playing him out of all the adc's, I believe I want to one trick this champion as I love him so much. However I believe its more important to develop my basics before I start getting into all the flashy things an ADC can learn from what I've seen. So I just have a couple of questions:

    1. What are the core fundamentals for an ADC to learn?
    2. Should I be practicing my mechanics (kiting with r) at a Gold IV level?
    3. How can I build a consistent playstyle as a ADC which becomes relevant a lot later then most AD's?
    4. What CS score should I be aiming for per game realistically?

    Thanks :)

    submitted by /u/Mauluker
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    New Gnar Mechanics - Fast W/Q/R, Hitbox Dragged W

    Posted: 28 Jun 2020 03:05 AM PDT

    Hey guys! Thing in the Ice here. I wanted to share some lesser known Gnar mechanics that I discovered a while ago, but have finally figured out how to replicate them 100% of the time. Ever since Gnar's E bug (redirecting bounce) was fixed for a second time, something changed with his animation cancels as well. For those of you who don't know, Gnar's E bug was in the game two years ago, got patched, then recently was back in the game, then soon to be patched out once again. For some reason, Gnar's E was either intentionally changed or whatever they did to fix the bug caused these new mechanics to be possible. They add an entire new layer of depth to animation cancelling that, in my opinion, give the player more options when animation cancelling. For those of you that don't know what animation cancelling looks like normally as Gnar, this video does a good job explaining it.

    Now, let's get into it...

    You can perform even faster versions of E's animation cancel for Q, W, and R. Let's start with W:

    Fast W

    What happens is W goes off as soon as your bounce connects instead of during your transform animation after your bounce connects. This makes it even harder for players to react, but has a shorter range compared to normal animation cancelled W. Difficult to time, but it feels natural with practice.

    Here's how: Auto attack at 96 or 98 Rage, your auto will start to travel, then Hop onto whatever the auto is traveling to, the auto connects as your bounce connects making you hit 100 Rage exactly at the same time, then press W right after it connects and both abilities are combined into one. Your Hop MUST bounce as your auto connects or you'll just get a normally timed animation cancel. This only works at 96 or 98 Rage, nothing less and nothing more.

    What you get is a W that casts as bounce connects, literally combining them into one animation. The cast bar for both abilities even disappears.

    Example: https://www.youtube.com/watch?v=tUvJPJQ4F8s&

    You can do this with Q and R as well doing the same exact method above. Here's examples of both:

    https://www.youtube.com/watch?v=dB1MwSzBi3Y

    https://www.youtube.com/watch?v=BAeQwpohpRw

    Now let's get into the bug. I'm very sure that this is a visual bug that was added in more recently (not sure of the timing), but I wanted to point out that this seems to be unrelated to what I mentioned above. This can be used as a mechanic just like old E bug was.

    Hitbox Dragged W

    Okay, this is where things are going to get a little more complicated explanation wise, but I have an example below that should clear everything up.

    You can manipulate where your animation cancelled W hitbox will be in comparison to the visual that you and your opponent sees.

    Here's how: Start auto attacking a target and get ready to perform a normal animation cancelled W, keep your cursor still as you auto attack to gain Rage, now cast Hop and as the bounce connects quickly move your cursor to where you want the hitbox to be and press W soon after the bounce connects. What happens now is the visual of your W will be where your cursor was when your W animation started + the range of the bounce and the hitbox will be where your cursor was at as the bounce connects.

    I know this sounds confusing, but here's an example to help: https://www.youtube.com/watch?v=O5tKJqQy2Tk (slow the video down and watch the cursor as bounce connects and when W is cast)

    But wait… things get even cooler and a bit more complicated. You can also combine Fast W with this bug as well.

    Fast W + Hitbox Drag

    I'm not going to bother explaining both of these again, but to do this you have to combine Fast W with a Hitbox Dragged W.

    What you get is an even harder W to react to.

    Here's an example: https://www.youtube.com/watch?v=7DzQVfAqqpE

    This doesn't seem to work with Q or R.

    If you have any more specific questions or if I missed something, please let me know! Also, sorry for the overlays in the videos, I used OBS to capture them.

    Special thanks to tunki#4379 (Discord) for messaging me back and forth at 3:00 AM trying to figure out specific details!

    submitted by /u/thingintheice_
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    made it to silver 1 as adc for the first time but i play so much worse

    Posted: 28 Jun 2020 09:32 AM PDT

    literally don't understand what's happened to me it's like im not playing the same game anymore - it's like im so much worse than everyone else and i don't know how this has suddenly happened because i was doing okay in silver 2

    i can visibly see and feel my level of play has just gotten so much worse and i have no idea why it's happening

    i think i might take a break for a bit cause idk how else to fix this

    submitted by /u/altinfs77
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    How /mute all is helping me become a better player; ADC in low elo!

    Posted: 28 Jun 2020 09:36 AM PDT

    It's okay to disagree with the points in this post, and I want to formally accept any debate or discussion about it! These are my opinions and experiences that I've had since becoming a /mute all player. I will also address my concerns going into this play style and how I over came them!

    What is /mute all?

    /mute all is a command you do in in-game chat that completely negates any form of ping, text, or emote communication from the nine other players in-game. Personally, I've had all-chat off for a very, very, veeeeeeeeeeeery long time (like two seasons) so I'm only muting my own team.

    My Concerns

    My main concern was communication. Just like everyone else who has been in this position, it sucks when you miss vital information like someone shot calling, MIA pings, OMW pings, and more. I also put it upon myself to try to be the morale ring leader and anytime someone got tilted, I'd try to type it out with them and help them chill. Most of the time it worked, but not always.

    Here are the pros and cons from my personal experience as a /mute all player!

    Pros

    • IT'S QUIET. There is literally no random noise and flurry of constant pings. I never knew how hard it was to concentrate with that background noise the way it was.

    • My mental isn't swayed indirectly by other people's tilt. Even if my lane is going fine, seeing someone type something negative would always put a negative dialog in my own mind. I may not reply to them in text, but them saying "gg" at 3 minutes would ALWAYS get my train of thought on them instead of myself. I would either get internally frustrated by their poor mental or try to help them relax which was all taking away from my focus which should be my priority. It wasn't, and isn't, my job to parent these underdeveloped emotional children.

    • I put more responsibility on myself for my decisions, both good and bad. There is no outside influence on my decisions in game anymore. There are no spam pings for help, no spam pings to target a champion, no spam pings to assist or back off or ANYTHING. Everything I do in game is 100% on me and there is no one to blame but myself for mistakes. This has completely improved my mental as well, seeing as how I can't say "I knew that was a bad idea but did it anyway" anymore. =)

    • Map awareness is really sharp now. It was good before, but now it's REALLY good. Not having any MIA or danger pings to fall back on has helped me be more aware of the enemy jungle and roams from mid lane. I'm starting to have a Spider Sense, I kid you not, where I get this nagging in my mind of "where is the jungler?" "where is the mid laner?" This has also helped me read the body language of my laners better.

    For example; I'm in a lane where it's Caitlyn/Naut and I'm playing Jinx with a Yuumi. Yuumi can't save me, and one wrong move and I'm caught. It's REALLY difficult for me to watch the map and think about a lot of different things while also paying very close attention to Naut. He could flash Q or flash auto me at any moment and Caitlyn could get a double. There have been many times in games since I've muted my own team that I've died to a mid lane roam or a gank I wasn't expecting and when I watched the replay, it was SO OBVIOUS by how the enemy support/adc started to act.

    • Global Ult awareness goes hand-in-hand with general awareness of the game, but not having anyone to tell me "Shen is 6, Karthus is 6, TF is 6", it's helped me really tap in to team comps. I've always been generally aware of comps but I don't actively think about the levels of other champions outside of bot lane as much as I should. Until now, that is. You bet your keester, I'm constantly pinging levels an warning my team about ult baits.

    • I can still communicate with my team! I can still ping, type, etc, I just won't see or hear any of theirs. When it comes to communication, it's a one-way for me. I pretend I'm a challenger smurf and learn to be better than my enemy AND my own team.

    Cons

    • To be completely, 100% honest... I have none. AT FIRST, it was crap like not seeing my jungler coming in for a gank, or dying to roams or global ults, and it did suck juuuust a little not having an excuse for my own fuck ups but I assure you that I am a much happier gamer, a better gamer, and I am enjoying the experience of League a LOT more.

    In conclusion, in low elo, no one is going to ping properly. No one is going to have anything to say worth your time to read. Most people get tilted and spread negative energy and effect your own gameplay. You will get to a point where you can watch your map 90% of the time and be able to read exactly what is going on with your team as well as predicting the enemy's movements. I've had this ability for a long time. Macro is my forte, so taking away all outside influence, I've become more confident in myself.

    Stop being dependent and reliant on other people in the game and start taking responsibility for yourself! I know this won't be for everyone, but damn, it has worked for me and I'm glad I finally made the change.

    submitted by /u/AnotherBronzeADC
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    How to farm as an aggressive heavy ganking champion

    Posted: 28 Jun 2020 04:08 AM PDT

    Hello! I just started playing jungle and I am really enjoying it, I just have one problem. I can't farm with heavy gank champions! The reason is I am ganking a lot. I know that with early game junglers I can't farm as well as a noc karthus or graves but for me is hard to even reach 100 cs even though I have a huge lead. Any help with that

    submitted by /u/Sweetaros
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    Champs with similar combo potential as Caitlyn

    Posted: 28 Jun 2020 04:09 PM PDT

    Title may be confusing. I've started playing league again and saw what saber could do on Caitlyn. He's insane even after the bug fixes and I want to find someone who plays an adc with similar potential and at that level so I can find another adc. I was thinking maybe ez or lucian is similar in terms of high damage combos with dashes but thats about as far as I got.

    submitted by /u/veryCaliente
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    What am I supposed to do as an ADC if my team is 24/7 teamfighting?

    Posted: 28 Jun 2020 01:53 PM PDT

    As a support it's relatively easy to control my team by proactively warding around objectives I want them to take/warding to allow my ADC to farm safely.

    As ADC?

    I get a ward every 2 minutes and I need farm badly, especially if enemy botlane is stronger early game.

    But when I try to farm, I either get my jungle/midlaner coming to my lane to steal it, my team is diving a 4v5 far from any objective, or there's no wards to farm anywhere but near my towers.

    And i can't fight as I'm behind in assists/kills/CS due to enemy adc being way stronger early game.

    submitted by /u/Hoihe
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    When to stack doran’s vs. starting your build?

    Posted: 28 Jun 2020 03:41 PM PDT

    Hey guys! Top main here. Just wondering if anyone had advice on situations where stacking a few doran's blades is better than starting your build. I almost NEVER stack doran's when I back even with only ~500 gold. I'm sure there are situations when getting a start on your items is more advantageous than getting 2-3 blades, but I do not know when!

    Thanks, and see ya on the Rift!

    submitted by /u/cona4
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    How to tell if a lane is going to be volatile

    Posted: 28 Jun 2020 08:13 AM PDT

    League noob here, really enjoying playing in the jungle and I've watched a lot of videos that say to focus on more volatile lanes, and you should be able to predict which ones will be at the start. I was just wondering what info you guys would suggest I use to make these predictions and improve my jungling. Thanks

    submitted by /u/djluc101
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    Mentoring Thread: Patch 10.13

    Posted: 28 Jun 2020 12:05 PM PDT

    Please do not reply directly to the thread.

    Coaches: reply to the regional comments with the application format below.

    Students: contact coaches (PM/reply) before adding them in-game.



    Respect our Golden Rule. If you find that certain teachers/students are disrespectful, send us a message here.

    For all the previous weeks: https://www.reddit.com/r/summonerschool/wiki/archives


    Format for replies|Only Teachers should directly reply to the distinguished comments

    :--:|:--: Copy paste this and fill it up in your responses.

    Teacher:

    Summoner Name:

    **League / Division**: **Areas of expertise**: **Champions**: **Languages Spoken**: **Duration of Mentoring**: **Preferred Methods**: **Other Info**: 

    Previous Week Threads: https://www.reddit.com/r/summonerschool/wiki/archives


    General Guidelines for Students

    • You will be making the first contact by sending a PM or replying to the mentor of your choice.

    • Come prepared. What do you want to take away from this? Is there anything the mentors can review?

    • Know your issues: In which areas do you struggle?

    • You must understand that getting better is all about yourself. Bring your best attitude.

    • Be motivated. The results are proportional to the amount of effort you put in practice.

    • Mentors are here to assist and help you with the difficulties you encounter. This is not a way to find high elo Duo Queue partners.


    General Guidelines for Mentors

    • You will accept players of your choice as students upon receiving their messages. The responsibility to make further contact and set up times falls on you.

    • Be clear as to what you want to do for your student(s) in your description: Review replays, lane together in normals, experiment and practice in custom games, simply answer questions/discuss, etc.

    • Try to organize your sessions by having specific themes. You do not want to overburden someone with too much information at once.

    • Give yourself discussion prompts to avoid losing your trail of thought. Slow down, clarify your opinions and make sure the student understands.

    • It is important to always promote a positive attitude and mentality towards playing and improving.


    Tools

    submitted by /u/Botkwai
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    How do you know your win condition?

    Posted: 28 Jun 2020 04:46 PM PDT

    I keep seeing that, but I have no idea how to find the one thing that will win us the game? Like, there are so many variables, how do you pinpoint it?

    Like say these are the teams

    Renekton, Kayn, Fizz, Ezreal and Thresh

    Vs

    Illaoi, Hecarim, Yasuo, Kaisa and Braum

    What's the win condition for each team?

    For team 1 feed Fizz so he can assassinate Yas and Kaisa before they can kill others?

    With team 2 the Braum + Yas and the Hec and Illaoi ult combination win the game?

    But the lanes can go either way, different dragons, rank of each player, mastery I don't know.

    I have no idea how to go into game and look at the whole game and go "GOT IT! I know how to win."

    I can find the condition more so in my own lane 1 v 1, but not the whole game and every champion.

    submitted by /u/Pinanims
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    How do you mentally recover from a losing streak?

    Posted: 28 Jun 2020 06:53 AM PDT

    Hey everyone!

    As the title suggests, I've been on a big losing streak. I'm a support main (proud one too - I think the role is incredibly engaging and super fun), and this is my second year playing ranked. Season 9 I was alternating between mid and support, peaking at Bronze 1 50lp as a Fizz/Ahri main while playing Rakan support.

    This season, I started in Iron 3, but managed to peak at Silver 2 98lp. I one-tricked Brand in order to carry from the botlane when my ADCs weren't great, but I elected to finally shift to utility supports (like Leona, Nautilus, Senna, etc). In doing so, I've managed to climb well! I even thought Gold was a possibility this season.

    But recently, I'm on a huge losing streak, something like 4-21 over my past 25 games. I've done everything from going back to comfort picks in Brand and Nautilus, to trying more healing supports like Yuumi and Nami, and even making sure to keep things positive by having fun on Bard and Leona. I enjoy having a wide champ pool, even at the expense of climbing.

    But now I'm almost afraid to queue up for ranked. Of those 25 games, I'd say around 15 of them I played poorly. I want to improve, but I'm timid about losing now. I'm all the way down from Silver 2 to Silver 4, maybe 4 losses away from demoting to Bronze (idk if that's how it works).

    How do you recover from a losing streak? I know taking a break, playing normals, learning from VODs all help, but I want to know how others deal with the mental hurdle of losing this much.

    My OPGG if you're curious -> https://na.op.gg/summoner/userName=BuffaloPrime.

    submitted by /u/BuffaloPrime
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    Definitive list of who's a support?

    Posted: 28 Jun 2020 04:25 PM PDT

    I know that positions aren't exactly set in stone, but I've started a long term pet project of getting to mastery 7 on all supports. Now that begs the question of who's a support, I never really think of vel'koz and galio as being supports but I see them come up in tier lists. What would be the best way of making a definitive list of supports?

    submitted by /u/JGazeley
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    Any Tips Versus Jhin and Xerath Support? (Not necessarily together).

    Posted: 28 Jun 2020 12:35 PM PDT

    Gold ADC main. I prefer Jinx and Vayne. I duo when I can but generally I'm solo. I don't think either has an explicit advantage/ disadvantage versus Xerath, naturally Vayne's tumble is quite useful at times though. The issue stems from my supports generally hanging back and letting Xerath poke us without recourse, eventually I get whittled down and end up falling behind in CS. Both of my ADCs are notoriously weak in-lane, it's difficult to punish aggression (for me anyway), especially with a random on support. I do spec appropriately for this match-up, but it isn't enough. How can I better prevent myself from falling behind?

    Jhin is another issue I have, but less so than Xerath, it generally comes down to the support match-up (champ + skill). Regardless he is quite oppressive in-lane and his wildly powerful snare is a real cheap shot given how one has to dance around 1-2 support CCs and the junglers during a gank. I tend to let him shove if flash is on CD, but that's not always a viable plan. Any tips? Also notably, I've looked at stats and Jhin is literally just OP it looks like. He has no ADC counters (unlike literally everyone else).

    submitted by /u/dubious_diversion
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    Struggling as Adc

    Posted: 28 Jun 2020 12:33 PM PDT

    Tldr : been playing Adc since season 3. Peaked at plat 3 last season. And I am now struggling to get out of gold 3.

    I feel like my role is completely irrelevant as by the time my role is useful the game is most likely over. I feel completely useless for good 30 mins where either the game is over or I win the game. Should I switch roles or continue as ADC?

    submitted by /u/dieselnator
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    Why is it so much easier to get demoted than promoted?

    Posted: 28 Jun 2020 03:59 PM PDT

    For instance, you need to win a best of 5 or best of 3 to get promoted, but when you reach 0 LP, you don't get to play a best of 3/5 to stay in the league, you just get demoted.

    Even though I have a slightly positive winrate (around 52%), my standings haven't increased in the past 2 months because the games I win are badly "timed" in regards to wins, for example they are games at 97 LP or they come in series wins, before a losing streak that gets me demoted again.

    If it's harder to get up than down, isn't the rank distribution not in perfect balance?

    submitted by /u/BigTesco69
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    Anyone who lose feel like Voli is overturned?

    Posted: 28 Jun 2020 03:43 PM PDT

    I'm a garen main and whenever I go against Voli I feel useless. He can a ton of damage with just sunfire cape. He's extremely tanky and a lane bully. Whenever I go against a Voli top it feels like it's game over. He can get fed outside of laning phase. In theory I should be able to smack him in lane. But it doesn't feel that way.

    submitted by /u/Minimum_Rent
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