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    Wednesday, April 22, 2020

    League of Legends Why can't we League of Legends players change our name for free but Valorant players can?

    League of Legends Why can't we League of Legends players change our name for free but Valorant players can?


    Why can't we League of Legends players change our name for free but Valorant players can?

    Posted: 22 Apr 2020 10:49 AM PDT

    Hello, it's pretty much the title. For anyone that doesnt know you can freerly change your Riot ID to change your Valorant name every 30 days. Yet, in League we have to pay by spending hours on game, or, spending real money. Now I understand all this ''how many players are playing each game'' but these are just names so its not that much of space pressuring.

    Feel free to break my point.

    edit: I'm a player of both

    submitted by /u/Wollfeh
    [link] [comments]

    Ocelote reveals Perkz and Caps could be flexing roles in Summer Split.

    Posted: 22 Apr 2020 02:23 PM PDT

    FlyQuest is the most wholesome Org that will ever exist! Happy Earth Day!

    Posted: 22 Apr 2020 02:38 PM PDT

    T1 vs. DragonX / LCK 2020 Spring Playoffs - Round 2 / Post-Match Discussion

    Posted: 22 Apr 2020 04:35 AM PDT

    LCK 2020 SPRING PLAYOFFS

    Official page | Leaguepedia | Liquipedia | Eventvods.com | New to LoL


    T1 3-1 DragonX

    T1 | Leaguepedia | Liquipedia | Website | Twitter | Facebook | YouTube
    DRX | Leaguepedia | Liquipedia | Twitter | Facebook | YouTube | Subreddit


    MATCH 1: T1 vs. DRX

    Winner: T1 in 35m | MVP: Effort

    Match History | Damage Graph | Runes

    Bans 1 Bans 2 G K T D/B
    T1 zoe kalista sett yuumi sylas 68.8k 20 10 O1 I3 H4 B7 M8 B9 M10
    DRX azir leblanc varus pyke morgana 57.9k 6 4 H2 M5 M6-DS
    T1 20-7-45 vs 6-20-12 DRX
    Canna ornn 2 5-1-8 TOP 2-3-2 1 jayce Doran
    Cuzz graves 2 4-1-6 JNG 1-4-3 2 trundle Pyosik
    Faker akali 3 5-4-6 MID 2-3-2 4 gangplank Chovy
    Teddy aphelios 1 5-1-8 BOT 1-5-1 1 viktor Deft
    Effort bard 3 1-0-17 SUP 0-5-4 3 tahmkench Keria

    MATCH 2: DRX vs. T1

    Winner: T1 in 31m | MVP: Canna

    Match History | Damage Graph | Runes

    Bans 1 Bans 2 G K T D/B
    DRX akali leblanc azir tahmkench nautilus 48.0k 3 3 C2
    T1 varus zoe thresh morgana taric 61.4k 15 11 H1 O3 M4 M5 B6
    DRX 3-15-1 vs 15-3-36 T1
    Doran aatrox 3 0-4-0 TOP 6-1-7 3 jayce Canna
    Pyosik trundle 2 1-3-0 JNG 3-0-8 2 gragas Cuzz
    Chovy kalista 1 1-4-0 MID 5-1-7 4 corki Faker
    Deft ziggs 2 1-2-0 BOT 1-1-8 1 senna Teddy
    Keria jarvan iv 3 0-2-1 SUP 0-0-6 1 sett Effort

    MATCH 3: T1 vs. DRX

    Winner: DragonX in 35m | MVP: Deft

    Match History | Damage Graph | Runes

    Bans 1 Bans 2 G K T D/B
    T1 zoe kalista sett irelia pantheon 56.4k 3 1 C2
    DRX azir varus aphelios akali leblanc 68.6k 9 9 H1 M3 H4 I5 I6 I7-DS B8
    T1 3-9-3 vs 9-3-17 DRX
    Canna lucian 2 1-3-0 TOP 2-1-6 1 jayce Doran
    Cuzz gragas 2 0-1-1 JNG 1-1-5 2 sejuani Pyosik
    Faker rumble 3 1-1-2 MID 1-1-3 4 aatrox Chovy
    Teddy senna 1 1-2-0 BOT 3-0-2 1 ziggs Deft
    Effort maokai 3 0-2-0 SUP 2-0-1 3 pyke Keria

    MATCH 4: DRX vs. T1

    Winner: T1 in 29m | MVP: Canna

    Match History | Damage Graph | Runes

    Bans 1 Bans 2 G K T D/B
    DRX azir sett graves kassadin taric 43.9k 4 0 I5
    T1 zoe varus jayce gangplank aatrox 54.9k 16 8 M1 H2 O3 H4 I6 B7
    DRX 4-16-6 vs 16-4-45 T1
    Doran lucian 3 0-5-3 TOP 4-1-8 2 ornn Canna
    Pyosik gragas 2 2-4-0 JNG 2-0-11 1 trundle Cuzz
    Chovy leblanc 2 1-1-1 MID 4-1-7 3 corki Faker
    Deft aphelios 1 1-3-1 BOT 5-1-6 1 kalista Teddy
    Keria nautilus 3 0-3-1 SUP 1-1-13 4 braum Effort

    *Spoiler-Free Schedule;

    **Patch 10.7 Notes: LCK 2020 Spring Playoffs - Fiddlesticks, Vi and Wukong Disabled.


    This thread was created by the Post-Match Team.

    submitted by /u/G2Minion
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    k/da evelynn cosplay

    Posted: 22 Apr 2020 09:35 AM PDT

    k/da evelynn cosplay

    hi, guys! i thought i'd share my k/da evelynn cosplay photos here with you. i originally posted them in the r/EvelynnMains subreddit and was told to also post them in here so i am doing it now. :D it actually was my first time cosplaying her. when this whole crisis is over i hope to do some more photo shoots as her, i'll let you know then. :)
    i hope you guys like it, also stay safe and inside! <3

    https://preview.redd.it/ok2vtw3rceu41.jpg?width=3359&format=pjpg&auto=webp&s=3647814923f78087b10b9340b6f74d7fdd36ee3c

    https://preview.redd.it/8qj3xygtceu41.jpg?width=3425&format=pjpg&auto=webp&s=8321afaa42cc3c9c6e32add9747bb9a1bd5a9994

    insta: @succubuscosplay | the wonderful photographer

    submitted by /u/icantfeelanythingg
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    QSS Experiment on Lee Sin

    Posted: 22 Apr 2020 02:43 AM PDT

    Top jungle mistakes you should NEVER make: From Iron to Platinum

    Posted: 22 Apr 2020 05:45 AM PDT

    Hey guys,

    I've been maining Jungle since about season 2, and been hitting Diamond consistently across seasons since Season 3. I'm not rank 1 EU or even challenger, but I peaked at Diamond 1 EUNE in Season 4 with around 200 games played total. I never tried to go beyond that so we'll never know if I'm a hardstuck D1 or not. Nowadays I mostly duo queue with lower elo players/offer free coaching sessions to help them understand elo hell doesn't exist (which in my opinion is the number 1 reason people can't climb). I also do live jungle VOD reviews and explain my thought process (if I'm bored enough and there is demand for it).

    You might recognize me from a pretty old but popular post I posted on /r/leagueoflegends that sounded like a marketing scam https://www.reddit.com/r/leagueoflegends/comments/2g48q3/stuck_in_gold_i_with_over_100_games_then_gold_i/ (tips on how changing ranked mentality helped me go from hardstuck gold 1 to diamond 1 in a very short time)

    This time I'm back with a post on actual gameplay tips rather than mentality (even though the mentality tips are just as important)

    ENOUGH WALL OF TEXT JUST GET ON WITH THE JUNGLE TIPS:

    #1: Do NOT attempt to gank lost* lanes. Snowball winning lanes instead. Why? As a jungler you want to maximize your chances of a successful gank and minimize your risk. Risk is very high when you're ganking a losing lane. Not only can the laner possibly 1v2 you, if the enemy jungler is there too (which he will, if it's high elo), you're fucked. Also the chances of a successful gank are much higher on a lane that is already winning. There are of course RARE exceptions to the rule, where it's a bit safer to gank a losing lane and worth it if it keeps the lane from getting destroyed for the entirety of the game, if for example you've seen enemy jungler on the other side of the map and that lane is overextended. You will have to judge whether the difference is high enough to 1v2 you or not.

    Clarification on this point: A 0/1/0 lane isn't a doomed lost lane. A lane where the enemy is 0.5 levels ahead is also not a doomed lane. A doomed lane is a lane where the enemy laner is 2 levels higher than your laner or has a huge item advantage. You shouldn't actively avoid ganking lanes that are only *slightly** losing, as the matchup is still somewhat equal and nothing is lost. BUT, do not gank them simply because they're losing a little bit and you "need to equalize it or else they might feed". Follow the rest of the rules instead to see what's best to gank (EFFICIENCY)

    #2 -Do NOT deviate from your planned path just because the lane on the opposite side of the map started spamming assistance pings. This is also linked to the above tip. The lanes spamming chat and pings for help are usually the lanes that are long lost. For example, you recalled and decided your next gank is bot. You also have some wolves/gromp you can take if enemy positioning isn't exactly right yet. So you start walking bot. Then BOOM your top starts spamming pings and flaming and asking for ganks "TOP NO SUMS PERMAPUSHING OMG". For the love of god don't spend 30 seconds walking to top just cause your lane asked. It's super inefficient, and it's also distracting you from your game plan. Also don't try to explain to him why it's a bad idea to gank losing lanes. Play more chat less. Mute and stick to the plan. If you become the type of jungler that always tries to please his team by just going to whichever lane asks for help, you will never play consistently well. Your team is making your decisions for you, and your team is only looking at their lane. They are not looking at the overall outcome of the game. That's your responsibility. Your job isn't to save doomed lanes. Your job is to help your team win the game, even if it means letting your top lane ragequit after he goes 0/9/0 cause he just won't stop trying to duel rene that's 2 levels and 1 item higher than him. You help your team win the game by creating a larger gold advantage for your team. You do that by snowballing the already winning lanes.

    #3 -Do NOT walk into a lane to gank it without pinging at least 2 times, 1 time on my way ping 5-10 seconds before you arrive in ganking position, 1 time ping on enemy once you start walking in for the gank. In high elo your laners usually (not always) react even if you don't ping. In low elo, you will be ganking alone with 0 help and wasting your time, maybe even dying. Pinging helps your laner be prepared anyway, even in high elo. Just do it (but don't be obnoxious about it). You will see I usually ping 4-5 times total each time I gank. Not spam pinging, informative pinging to prepare my lane. Also make sure your pings are somewhere where the laner can see it. They hear 3000 pings each game from all lanes. They need the visual cue too. Don't ping "on my way" behind enemy laner when your laner is sitting under tower. He might never see it. Ping right on top of your teamate's champion.

    #4 -Do NOT try to force a gank just because. You really wanna gank mid Viktor cause he has no flash and no ghost. So you walk to mid and sit in brush and wait for him to get in a vulnerable position. 3 seconds pass. 5 seconds pass. 10 seconds pass. 20 seconds pass. Not only did you not realize it was warded the entire time, you flash stun him or whatever only to realize that there's 30 minion waves on your mid laner, he's already 50% hp from the viktor poke, and as soon as he joins to help with the gank, he is instantly deleted and misses 30 waves of gold and exp. If you can't decide whether something is warded just by watching enemy movements, a good rule to follow is don't stay in the same brush for more than 10 seconds MAX. I never stay for longer than 5 seconds unless I'm 100% sure it's not warded. If it's not low elo, the enemy will react with movement as soon as you walk over the ward, so you won't waste anymore time there. If it's low elo and you wanna gank through wards and exploit their slower map reaction time, just ping on my way before you arrive to lane and hope your laner is prepared. Do not sit around in the bush waiting for the perfect position. They will look at the map to know how far you are so they will know from which direction you will gank anyway. If it's high elo, chances are the enemy jungler already predicted you are ganking that lane since his laner is pushing, and he's waiting in exactly the opposite brush. The enemy laner sees you standing in brush cause it's warded, but he didn't even flinch. You might think it's not warded The gank looks too good and too free to be true. DONT fucking do it. It's an obvious countergank trap. If you can't win the 2v2, gtfo (this only applies in diamond+)

    #5 -DO plan your path every time you return to base. Your path isn't planned only for your first clear. You must have a plan every time. Example, you've returned to base after taking your gromp and wolves. I 100% know my next gank will be top or mid. Why? Let's say by the time I walk to river from base, between top and mid, both lanes are pushed by my team and ungankable. At least now I still have the option to just farm raptors or golems for a few seconds until the wave resets. Then I can get back in position to gank, without having lost any time or exp. If you went bot side, and both mid and bot were ungankable, you have nothing to do. Chances are you will end up making mistake #4 by trying to force a gank, or you will spend 15 seconds doing nothing as you walk back to the other side of your jungle. The only chance I would go bot side with 0 camps in my jungle is if there was a crab spawning. In higher elo junglers can typically tell where the wave will be by the time they arrive to a lane. If you can't, it's a good rule of thumb to use the reasoning I described above and just plan your path based on what parts of your jungle are already cleared.

    #6 -This is the most general tip, but also the most important one, and the area where lower elo junglers have the most trouble with. You hear it all the time. BE EFFICIENT. This is why tip #5 is very important. You want to always be farming something. Either camps, or champs. You don't wanna spend long amounts of time travelling through the map doing nothing. There are no simple and specific rules to explain how to be efficient with your pathing. The best way to learn is to watch players better than you explaining what they're doing.

    #7 If you're doing your best to follow every other above mentioned tip, you are 100% stronger than the enemy jungler no matter what champ you're playing. USE THIS ADVANTAGE. His jungle is now also your jungle. Invade ALL the fucking time (but be aware of the map and your surroundings. If enemy lanes are super pushed and you invade, 3 people could collapse on you and block all exits. When enemies are pushing lanes invade only if you have a 100% guaranteed escape path not counting your flash, and if you are confident you can 1v2. Do NOT rely on your team helping you.). Invading does 3 things at once. 1. You get more farm. 2. You deny enemy jungler farm. 3. You track down enemy jungler which gives super important information to your lanes. I cannot stress enough how powerful invading is, even if you get 0 camps cause it's already cleared, even if you don't find your enemy jungler, you can get a deep ward, you know the jungler is on the other side of the map, and you are also in position to gank a lane from a very deadly position: From behind ( ͡° ͜Ê– ͡°)


    Bonus tip

    You're overthinking it. For players new to the role, jungle can seem too complicated. What do I gank? When? Why? Qiyana mid she has 2 dashes and invis I have 1 dash and flash so if she dashes I can dash if she does again I can flash my mid also has a dash gg Knight to c8 checkmate cy@. Guys, jungle isn't chess. Believe me I play and love chess but don't try to think 30 moves ahead like you're Kasparov and overcomplicate things. Yes jungling involves more planning than other lanes but don't overdo it and mess up your simple, effective plan. What you gank and when 90% of the time depends on rule #6 and #5. Being efficient. Sure it's not a bad idea to think a little bit about matchups in loading screen and identify which lanes are harder to gank before the game starts (i.e. garen vs enemy riven - garen 0 cc and gap closers, riven 30000 dashes), but don't overthink it. Follow efficient paths and gank wherever the enemy gives you an opportunity. Even the riven-garen gank could be the easiest of your life. And you didn't have to overthink it, you just happened to be at the right place at the right time after a correct efficient clear.

    Bonus tip 2

    You've probably already seen this before if you're a jungle player, but actually there is a map hack that isn't bannable by Riot. No I don't mean wards. I mean a map hack that lets you see where enemy jungler started without ever warding it. You must use it EVERY GAME because your first plan for your first clear is affected by where the enemy jungler started. The hack works like this:

    If I see enemy bot lane in lane as soon as their wave reaches our wave, that means they didn't leash for anyone. Which means the jungler is either afk or started top side. This will also be confirmed by the fact that you will see top lane enter his lane much later than his minions (there are of course exceptions like kayn who might start raptors solo, or shaco who just stacks boxes and can easily solo a buff - but 95% of the time you SHOULD apply this simple tip).

    Vice versa in the other scenario. Of course in higher elo there's other mind games that some junglers do, which I like to do as well personally when I start a non-standard path (don't worry about this below diamond): Example, I wanna start top side at my red and gank bot early. But I don't want enemy jungler or enemy bot to know that I started top, because then they will expect the gank early, or the jungler will invade my buff before I get there, etc. So I ask my bot lane to give me a "fake" blue leash. This means they don't go to the lane as soon as their minions go, instead they AFK in fog of war for 5-10 seconds, same way it would happen if they were helping me blue. That way the enemy doesn't know I started red. To make it even more believable, you can simply tell your toplaner that you don't need help (if you are playing a sustain jungler like elise for example who has no trouble doing a healthy solo clear). Then it will 100% seem like you started blue.

    Bonus tip 3

    Don't always rely on your lanes to tell you what is warded. In low elo, they almost never tell you. Learn to do it yourself. Top lane almost always wards around the 2:30 mark, right after they've pushed in the 2nd minion wave. You can very easily see this, by checking top lane as you're doing your last camps before gank. If they briefly walk outside fog of war towards brush, it's pretty obvious they just warded that. Don't waste time trying to gank it, even though it's pushing like crazy. You will get nothing done, and you will let everyone on the enemy team know where you are. Bad. If top lane however is equally matched (even 2nd wave is stuck in the middle of the lane, and noone really pushed), there's a decent chance it wasn't warded yet. If you've been watching the lane in between camps/ability cooldowns, like I said, you will know if it's warded with 95% certainty.

    Bonus tip 4

    After a successful gank, if your laner is low on hp or mana, they probably want to base. Help them push the wave hard before you leave lane. This helps deny gold/exp from the enemy laner who just died, and also helps reset the lane. On the other hand, if you are NOT sure that your lane wants to recall and the lane isn't already pushing by default, don't push it unless they ask you to. There's a big chance they wanna use the lead that they just got to freeze the lane instead and deny even more cs from the enemy when they come back to the lane.

    Bonus tip 5

    If you have weak mental, mute chat as soon as the game starts. Pings are more than enough to communicate important information. No shame in doing this, I myself do it too sometimes if I'm on tilt. Jungle is the most flamed role in the game, especially in lower elo, because people don't understand what the jungler's job is. They think your job is to win their lane, or to save their doomed lane, or to focus their lane because they picked a losing matchup. Which couldn't be futher from the truth. So to avoid getting into arguments instead of playing, have everyone muted from the start if you can't ignore negative comments. If people start being toxic with pings, mute their pings too.

    Bonus tip 6

    Applies not to just jungle, but every player out here hungry to get better at the game. Don't spend too much time only reading and researching how to get better. Play the game. You could spend 2 hours a day reading tips like this but never improve, because you play 3 ranked games a week. I can't stress how important it is to actually try to apply these in game also, not just read and nod.

    That's it for now. This covers the most crucial jungle mistakes for all elos from Iron to Plat.


    Finally, because I've been seeing a lot of controversy over unranked to challenger type of streams on the front page lately, and whether they really serve an educational purpose or not: I agree that many of these streamers do it simply to pubstomp low elo and get more views. However, I do believe that games closer to the viewer's elo rather than high elo games, will be able to provide much more accurate and EASY TO APPLY insight for viewers, as long as the person doing it is actually explaining what's happening in real time, and the thought process behind each decision, interacts with chat etc. Which is what I plan on doing. I have a comfortable full time job and I don't plan on becoming a streamer, nor do I think I'll ever have more than 2-digit viewers, so I'm not doing this for views. If I hop straight into diamond games, a silver player will have a harder time understanding why a jungler does a certain thing in diamond, and how he can translate that into a silver game. In a silver/gold game however, the viewer will start to realize how many countless mistakes they make, and how they could capitalize on them instead. Depending on whether people agree with this or not, and whether they find the information above useful or not, I might do one in about an hour or so.

    submitted by /u/TwitchTvOmo1
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    How did Cloud9 win the Spring Split? | Summoning Insight S2E13 | The 9s Presented by AT&T

    Posted: 22 Apr 2020 12:13 PM PDT

    Promos only makes this game grindier, and the vast majority feels relief rather than accomplishment

    Posted: 22 Apr 2020 12:14 PM PDT

    Yes i am posting this just because i just lost promos and yes i am salty. I was 2-2 in promos which means i am ONE win away from ranking up. I lost that game and now i am FIVE wins away from ranking up and that is ONLY if i win the next two games. It feels really demoralizing when u were 30 ish minutes away from promoting to being 2-3 hours away. It feels so fkn shit.

    submitted by /u/Randomdude123123
    [link] [comments]

    My buddy and I tried to use Neeko's passive to full effect. That poor Cass...

    Posted: 22 Apr 2020 09:57 AM PDT

    The Crack Down S01E14 - How to become a world class Laner ft. Alphari

    Posted: 22 Apr 2020 11:59 AM PDT

    Santorin 'I would have felt REALLY bad for C9 if they lost, they're good friends of mine'

    Posted: 22 Apr 2020 12:14 PM PDT

    If you're in trouble, stay still and keep calm

    Posted: 22 Apr 2020 06:20 PM PDT

    The Review: Patch 10.8 Balance Change Analysis by the Numbers

    Posted: 22 Apr 2020 09:49 AM PDT

    Hey all, Aldonall from LoLTheory.gg here! Welcome back to The Review, where I use tables and numbers to talk about what Riot's most recent balance patch actually affected, and by how much.

    Check Out the 10.8 Notes Here

    A small-ish patch for individual changes on 10.8, as it looks like Riot wants to try out some systemic changes relating to xp & how punishing early deaths are. No major changes resulting from those yet, but we'll keep an eye out. For now, though, here's the list:

    Champion Changes:

    Champion Role Change WR 10.6 ⇒ WR 10.7 PR 10.6 ⇒ PR 10.7
    Aphelios Bottom Nerf 48.37%  ⇘  47.00% 9.97%  ⇘  7.02%
    Ashe Bottom Buff 51.00%  ⇒  51.14% 7.11%  ⇑  11.57%
    Evelynn Jungle Buff 49.08%  ⇗  50.46% 3.34%  ⇑  5.37%
    Kalista Bottom Nerf 50.43%  ⇒  49.86% 7.68%  ⇓  4.93%
    Master Yi Jungle Nerf 50.60%  ⇒  51.04% 5.46%  ⇘  4.86%
    Orianna Middle Buff 47.50%  ⇑  50.28% 4.29%  ⇑  6.48%
    Ryze Top Buff 45.43%  ⇗  46.80% 1.30%  ⇒  1.08%
    Ryze Middle Buff 46.28%  ⇒  46.50% 2.59%  ⇗  3.13%
    Senna Support Nerf 50.75%  ⇒  50.11% 10.24%  ⇒  9.79%
    Sett Top Nerf 50.37%  ⇘  48.96% 10.29%  ⇘  7.70%
    Sett Jungle Nerf 49.94%  ⇘  48.63% 1.83%  ⇒  2.04%
    Sett Middle Nerf 51.07%  ⇘  49.97% 1.21%  ⇒  0.91%
    Sett Support Nerf 48.92%  ⇘  46.89% 3.66%  ⇗  4.51%
    Soraka Support Buff 48.53%  ⇗  50.03% 3.82%  ⇗  5.24%
    Tristana Bottom Buff 49.32%  ⇒  49.37% 4.30%  ⇑  7.41%
    Urgot Top Buff 47.29%  ⇑  50.98% 2.01%  ⇗  3.48%
    Varus Bottom Nerf 50.53%  ⇒  49.89% 12.34%  ⇘  10.64%
    Xayah Bottom Buff 46.74%  ⇗  48.46% 4.44%  ⇑  8.71%

    Notes:

    • Aphelios: Feels like Groundhog's Day at this point. Will this one finally be enough?

    • Evelynn: Solo queue's gonna love this one, I'm sure.

    • Master Yi: Ah, the classic "Nerf into WR increase" technique. Jokes aside, what this really means if that FotM players are shifting away from him (albeit slowly), while the more dedicated ones remain. Can be a sign of a successful nerf on weird champions such as Yi.

    • Orianna: Sweet Jesus, that's a WR jump. Welcome back to one of the quintessential mid-laners.

    • Sett: WR drop in FOUR lanes. Don't see that every day.

    • Soraka: Finally undoing some of the nerfs she got when Raka Top was en vogue.

    • Urgot: A big win for six-legged-monstrosities everywhere.

     


    Fiddlesticks Check-In:

    Champion Role Change WR 10.6 ⇒ WR 10.7 PR 10.6 ⇒ PR 10.7
    Fiddlesticks Jungle undefined 47.45%  ⇑  51.37% 5.61%  ⇘  4.61%
    Fiddlesticks Support undefined 43.89%  ⇗  45.72% 2.06%  ⇘  0.94%

     


    Sources:
    LoLTheory.gg

    submitted by /u/Aldonall12
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    Kia #LEC Mic Check: Finals (Spring 2020)

    Posted: 22 Apr 2020 09:14 AM PDT

    Teddy 1 shot by Ziggs

    Posted: 22 Apr 2020 03:42 AM PDT

    Lider clean Akali triple kill in EU Masters

    Posted: 22 Apr 2020 11:23 AM PDT

    Amibtious teleport from Lucian

    Posted: 22 Apr 2020 04:29 PM PDT

    When You Hit The Wrong Shaco

    Posted: 22 Apr 2020 01:26 AM PDT

    Would it be too strong if Vi's ult destroyed player made terrain in it's path?

    Posted: 22 Apr 2020 02:02 PM PDT

    It really would fit her theme of being this "unstoppable punching force that will break down anything to get to you" and would make her stronger versus very specific matchups (Namely Azir, Anivia, Yorick and J4). Since she's getting built as a tank more now, it would also allow her team to follow up or even perhaps allow her to creatively peel for her teammates if they get J4 ulted or Azir walled.

    It just feels like something that would be on her kit by default if she was released today. Thoughts?

    submitted by /u/Speculatory
    [link] [comments]

    Peter Dun describing MAD Lion's shotcalling

    Posted: 22 Apr 2020 12:10 PM PDT

    SNG - K1CK | EU Masters 2020 spring | Post-Match Discussion

    Posted: 22 Apr 2020 10:35 AM PDT

    K1CK 1 : 0 SNG

    SNG - K1CK | EU Masters 2020 spring | Post-Match Discussion

    What the hell was that game.

    40 kills at 20 min?

    Shlatan is kinda beasting at EUM again.

    Also that #200years of gameplay.

    submitted by /u/wisakoy
    [link] [comments]

    Thank You Expect.

    Posted: 22 Apr 2020 08:29 AM PDT

    eStar vs. Team WE / LPL 2020 Spring Playoffs - Round 1 / Post-Match Discussion

    Posted: 22 Apr 2020 05:37 AM PDT

    LPL 2020 SPRING PLAYOFFS

    Official page | Leaguepedia | Liquipedia | Eventvods.com | New to LoL


    Team WE 3-1 eStar

    - With this win, Team WE advance to Quarterfinals where they will face Top Esports on Friday, April 24th at 2:00 PDT / 11:00 CEST

    WE | Leaguepedia | Liquipedia | Website | Twitter | Facebook
    ES | Leaguepedia) | Liquipedia | Website


    MATCH 1: WE vs. ES

    Winner: Team WE in 35m | MVP: Teacherma 3(1)

    Game Breakdown

    Bans 1 Bans 2 G K T D/B
    WE azir leblanc jarvan iv thresh kassadin 65.1k 22 8 C2 H4 M5 B6 M7 B8 M9
    ES pantheon ornn kalista galio rumble 57.2k 11 4 H1 O3
    WE 22-11-55 vs 11-22-31 ES
    Morgan sett 2 3-3-8 TOP 2-5-4 1 renekton Xiaobai
    beishang trundle 1 3-1-16 JNG 1-5-7 2 reksai Wei
    Teacherma syndra 3 8-3-8 MID 5-2-4 4 corki Cryin
    Jiumeng varus 2 7-2-6 BOT 3-4-6 1 aphelios Wink
    Missing braum 3 1-2-17 SUP 0-6-10 3 nautilus ShiauC

    MATCH 2: WE vs. ES

    Winner: Team WE in 38m | MVP: Jiumeng 1(1)

    Game Breakdown

    Bans 1 Bans 2 G K T D/B
    WE azir leblanc jarvan iv kassadin thresh 66.4k 15 10 O1 M7 B8 M9
    ES pantheon ornn kalista syndra galio 60.7k 10 3 H2 C3 H4 M5 M6
    WE 15-10-43 vs 10-15-29 ES
    Morgan sett 2 2-4-4 TOP 0-3-5 1 renekton Xiaobai
    beishang trundle 1 2-1-13 JNG 4-3-6 2 olaf Wei
    Teacherma aurelion sol 3 3-2-11 MID 2-3-7 4 rumble Cryin
    Jiumeng varus 2 8-1-4 BOT 4-3-5 1 aphelios Wink
    Missing braum 3 0-2-11 SUP 0-3-6 3 nautilus ShiauC

    MATCH 3: ES vs. WE

    Winner: eStar in 34m | MVP: Xiaobai 1(1)
    Game Breakdown

    Bans 1 Bans 2 G K T D/B
    ES pantheon renekton syndra aurelion sol galio 59.8k 16 7 I5 I6 I7 B8
    WE azir jarvan iv trundle maokai mordekaiser 53.7k 6 4 C1 H2 O3 H4
    ES 16-6-50 vs 6-16-12 WE
    Xiaobai ornn 3 4-0-12 TOP 0-7-2 1 sett Morgan
    Wei olaf 1 5-1-6 JNG 0-1-1 3 kindred beishang
    Cryin leblanc 2 3-2-13 MID 1-5-2 2 nautilus Teacherma
    Wink varus 2 4-2-6 BOT 3-3-3 1 kalista Jiumeng
    ShiauC thresh 3 0-1-13 SUP 2-0-4 4 blitzcrank Missing

    MATCH 4: WE vs. ES

    Winner: Team WE in 31m | MVP: Jiumeng 8(2)
    Game Breakdown

    Bans 1 Bans 2 G K T D/B
    WE azir leblanc jarvan iv thresh cassiopeia 54.9k 17 7 I1 H2 C3 H4 M5 M7
    ES pantheon syndra trundle kalista miss fortune 44.9k 6 0 M6
    WE 17-6-42 vs 6-17-9 ES
    Morgan renekton 2 2-1-8 TOP 0-4-2 4 ornn Xiaobai
    beishang olaf 1 5-2-9 JNG 2-5-2 2 lee sin Wei
    Teacherma galio 2 2-1-9 MID 0-1-2 3 rumble Cryin
    Jiumeng aphelios 3 7-0-7 BOT 3-3-1 1 varus Wink
    Missing nautilus 3 1-2-9 SUP 1-4-2 1 sett ShiauC

    This thread was created by the Post-Match Team.

    submitted by /u/G2Minion
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    Skarner does not need a skin, he needs to be playable first.

    Posted: 22 Apr 2020 03:39 AM PDT

    I've been a Skarner main since season 4, I have over 500k mastery points on the purple boi and I've also made a shitty montage of him back in early season 7. So I think I have legitimate grounds to say that this champion is in a god awful spot at the moment and needs to be either buffed or reworked (properly). And there's a lot of people complaining that Skarner has gone 5 years without a skin, but what's the point in even spending money on making a skin for him if NOBODY is going to buy it, let alone play the champion.

    Skarner's identity has been such a mess over the past few years that I doubt Riot knows what he's supposed to be, is he a juggernaut? a tanky vanguard? a diver? It really doesn't matter because he sucks at excelling in any of those categories. His damage is a joke, his gap closers rely on movement speed which can easily be negated by destroying his tiny ass shield. Speaking of which, his W is the closest ability he has to soak up damage, which is a very important aspect of being a tank. All champions in Skarner's category have these types of abilities that allow them to tank damage, Ill list a few.

    Malphite: Bonus armor and Passive shield

    Maokai: Passive Heal

    Ornn: Bonus MR and Armor from passive + stats gained from forged items.

    Sion: Bonus HP from W + shield

    Leona: W armor and mr

    Warwick: Damage reduction on E + Healing

    Garen: W Damage/Tenacity reduction

    Darius/Illaoi/Aatrox/Rhaast: healing

    What does Skarner have? One tiny ass shield that scales on health, and it's a pretty unreliable one at that. For a melee champion with no mobility that relies on engaging, Skarner dies incredibly fast in teamfights. Every game just feels the same, attempt an engage, get rooted by Morgana, die, respawn, attempt an engage, get Ahri charmed, die, respawn, get stunned during your flash + ult, die. Meanwhile, you can play other champions like Malphite, Ornn, or Warwick, who can engage just fine while cc'ing multiple and can not only tank a lot of damage but also deal damage as well, then there's Skarner who can't really do any of these things well, has to somehow make it to melee range using the power of walking slightly fast if you want to do anything useful, plus it's a single target cc ability.

    There's just no reason to play Skarner anymore, there's just so much peal and disengage in the game and Skarner can't really do anything about it. I can't really name a single strength Skarner has over other junglers except maybe the E > Ult > Stun combo which is fun n all, but that's about it. Something really needs to be done about this champion, and a skin isn't going to help any of it.

    submitted by /u/Qwik_Sand
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