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    Monday, June 29, 2020

    LoL Guide Fiddlesticks can clear Wolves > Blue > Gromp in 35 seconds by 2:05. He can also clear 6 camps + Scuttle by 3:24. No leash, no potions. Here's a complete, extensive guide on exactly how to accomplish double-clearing on Fiddlesticks without resetting your camps.

    LoL Guide Fiddlesticks can clear Wolves > Blue > Gromp in 35 seconds by 2:05. He can also clear 6 camps + Scuttle by 3:24. No leash, no potions. Here's a complete, extensive guide on exactly how to accomplish double-clearing on Fiddlesticks without resetting your camps.


    Fiddlesticks can clear Wolves > Blue > Gromp in 35 seconds by 2:05. He can also clear 6 camps + Scuttle by 3:24. No leash, no potions. Here's a complete, extensive guide on exactly how to accomplish double-clearing on Fiddlesticks without resetting your camps.

    Posted: 29 Jun 2020 06:57 AM PDT

    https://youtu.be/IADICa4wdjg

    I've made a video to show you how to do this, down to the precise locations where you have to stand to not reset your camps.

    Thank you to u/Zeddit_B for this screenshotted cheatsheet of where to click:

    Blue Team: https://ibb.co/k46wjXV

    Red Team: https://ibb.co/Pc70C80

    When Fiddlesticks came out, people found out he could double-clear multiple camps, due to his insane multi-target healing. You may have seen Fiddlesticks double-clear Red and Raptors, or Blue and Gromp. Maybe you've even seen a video where he double-clears Wolves and Blue.

    I didn't invent this clear, but the videos and guides currently on YouTube seem to rely on intuition and feel. Nobody seems to be able to this consistently, as not even FearTheSticks, a high ELO Fiddlestick main, uses this Wolf-start clear: he says it is too unreliable to pull off and too risky.

    But I've gotten it down to a science, and I can now complete it with 100% accuracy, and you can too with some practice. And I've showcased how to do it on BOTH TEAMS, since a ton of the other videos can't consistently pull it off on red team, since it's less lenient on that side.

    Now this bears repeating: this clear allows you to clear your entire blue side jungle in 35 seconds, by 2:05. I'm pretty sure that's a faster level 3 than any other Champion in the game, and if you choose not to full clear, you can also gank with your full kit available, or counterjungle unexpectedly.

    One final note is that this clear even saves your 2nd Smite for Scuttle, and if you use your E>Q>AA>Smite>W combo, you can actually oneshot Scuttle in that single rotation.

    Hope this is helpful!

    submitted by /u/bquipd
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    It took me 841 games to reach Gold as ADC main (story, what I learned, what you need to do)

    Posted: 29 Jun 2020 10:33 AM PDT

    Introduction

    I started playing League of Legends in Season 10 on EUW because of the lockdown as friends started playing again and invited me. It took me 841 games (660 solo queue ranked games) to go from complete newbie to Gold 4 as ADC main.

    Background

    I played another MOBA 10 years ago called Heroes of Newerth (HoN) for 6 years, where I reached 1800 MMR (top 0.1%). So I started LoL knowing the basics of MOBAs (importance of income, experience, kills, deaths, vison and how different roles should play in a teamfight), but HoN is more similar to DotA and DotA2 in the sense that you lose gold on death, you can pull neutral camps to manage your lane, you can deny creeps and it has different mechanics in general. Therefore, League of Legends was very new to me as I didn't know any heroes, wave management or jungle clearing strategies.

    By the way I'm 27 years old, so maybe I'm not as sharp as when I was 20.

    How I started in ranked games

    Getting to level 30 was enough to have a feeling of how most common heroes behaved. I didn't know much about runes and items, so I followed what was recommended. I already knew the basics like last hitting as much as possible, not dying, placing wards whenever possible, be present in teamfights. In lane I wasn't trading heavily nor was I completely passive, but I didn't have a sense of the difference between short trades, extended trades and all in. I didn't know either which heroes were strong at all-in or which were strong at poking, so I could often lose by not reacting properly. I didn't know powerspikes either so I had very bad recall timings. Finally, I didn't realize the importance of drakes and herald, so I would give it enough attention and presence.

    If I remember correctly, this was enough for me to be placed around Bronze 3. With a bit more practice (learning more about the heroes, items, runes, the importance or drakes) I reached Silver 4 probably around 150 to 200 games. And then, I was hardstuck between Silver 4 and Silver 2.

    What you need to get out of Bronze as ADC

    • Know a bit about every hero : which has CC, get a feeling of how to dodge their skillshots, a feeling of their DPS at low level and when they're farmed etc (this is learned by playing a lot). So that you know when laning if you should all in your opponent, poke or play safe.
    • Have good vision : pay attention to the minimap to avoid ganks, use wards to protect yourself when laning, to protect your side of the map when the enemy has a tower advantage, to secure drakes, or to be more aggressive in their side when you have the advantage
    • Get good at last hitting : pay attention to not miss too many last hits (especially on canon minions), try to have good recall timing (after a fight and when you can buy a strong item), have decent macro mid game (after recall or respawn, go to a lane where the minions are on your side to farm and where no one is heading). If at 10min you're 0/1/0 with 70cs and the enemy is 1/0/0 with 40 cs, you won your lane (1 kill is worth about 15cs).
    • Be with your team when needed : drakes spawning ? Be around 20s before it spawn so you can place vision around it and kill it with your team at spawn (especially after 15min). Your team is 4 vs 5 mid lane ? A fight will probably happen soon. In fact they should stay under tower and let you farm / splitpush but what will happen most of the time is they will lose the 4v5 and say "GG ADC never with us".
    • Stop the bleeding : If you're 0/2/0 before 10min with even or lower cs, you're far behind your opponent. You have almost no way of killing them except if they make a mistake (bad placement, they stay with low HP, they dive you, they get ganked). So don't even try trading anymore and play super careful under the tower (try to freeze if you know how to, or just last hit the minions while they keep auto attacking so the wave push to your turret). No one who's stuck wins his lane everytime. Though what happens most of the time in Bronze is that the winning side of the lane stomps his opponent : at 13min mid will be 4/0, top will be 0/4 and if you're 0/2 instead of 0/5 you can still get yourself carried by a teammate, or get farmed later on if you manage to win some teamfights. WHEREAS if you're 0/7 at 15min, you probably just lost the game by yourself.
    • Don't dive : learn to dive later, in this ELO most of the time you'll die.
    • Position correctly in teamfights : As ADC, you're basically one shot by everyone. You're lvl 13 and 6/0 ? Well you're most likely gonna lose the 1v1 against a Darius lvl 12 and 1/5. Your teammates will always say "dont focus the tanks", in fact you can't focus their backlines without getting killed by their frontlines, so you most of the time you have to kill their frontline first. Basic rule of ADC is "focus the closest one to you" and don't go in as long as the assassins (Zed etc) haven't put their spells on cooldown.

    How I got out of Silver as ADC

    • Learn wave management : you just killed your opponent ? Shove the wave and reset. They're winning the lane ? Freeze the lane and your jungler can gank. You're winning the lane ? Freeze the lane anyway so you can kill them easier and you don't get ganked. Drake spawned ? Get lane priority so you can help your jungler before your enemy (or they lose farm if they come). Scuttle crab spawning bot side ? Same. You want to setup a dive ? Slow push. You want to recall but you can't kill them ? Shove / slow push. Sometimes when you're losing the lane and they're hard pushing you still got to recall at the expense of losing a wave (because you're low on HP or can buy an important item), then try to recall on a cannon wave (because you're missing less cs as the cannon takes more time to get killed by tower)
    • Be around objectives : But even more than in Bronze. Drake is down but Herald is up or spawning soon ? Swap with top lane or mid lane. You took the first tower bot ? Swap with top lane or mid lane to push another tower.
    • Transfer early advantage into victory : your team is 16-6 at 15min ? You better get all drakes, all heralds, force fight around Nashor or kill Nashor to push easier. How many times did I won early game but lost lategame just because we pushed instead of taking Nashor... Even if you have the lead, they can win a fight you misshandled or because they have the turret with them.
    • Play strong early game heroes : I used to play Kog'Maw a lot because I saw it had among the highest winrate and damage in Silver. Well indeed when I was farmed, I could almost 1v5 in teamfights. The thing is I often couldn't become this farmed because I would lose early game to most other champs or didn't play early game safely enough. When I started playing Lethality Varus, I climbed from Silver 3 to Silver 1 with 75% winrate because I would be much more impactful in the laning phase and I would win most time. Since in Silver some people still don't stop the bleeding, a 6/0/0 Varus at 10min can transfer his lead to his team and solo carry as well.
    • Know about the bot lane match ups : Poke should beat all-in, all-in should beat sustain and sustain should beat poke. So when I see the enemy team picking Yuumi, I ask for my support to pick Nautilus / Leona / Thresh / Blitzcrank and I may pick Tristana myself. Therefore I know that we should handle the lane by not getting poked, wait for them to be mispositioned and me or my support engaging and going all in. If I went instead for short trades, they would heal it.
    • Get better at trading : try to abuse your range advantage if you have one, try to hit the enemy when he's about to last hit, be positioned correctly with your support, follow your support when he's trading or going all in (if he's going all in when he shouldn't, try to DPS a bit while staying safe)
    • Map awareness : Enemy bot lane arrives late at lane ? The enemy jungler started botside (same concept top side), so the jungler will either gank bot soon or after he cleaned the whole jungle. You see enemy jungler top side ? You're safe for now bot side. Avoid fights with a man disadvantage (don't 2v3, 3v4 or 4v5 most of the time). You're farming top and see everyone bot ? You can splitpush. Your team is losing and the enemy is going for drake ? Try to get herald or a tower in the meantime since you can't contest it.
    • Communication : flaming only decreases your odds of winning (people get tilted and play worse, they may want to lose on purpose, you waste time arguing). Mute all or mute as soon as you get flamed. Say "wp" when teammates do good. Defuse arguments and flaming. Use pings a lot (enemy missing, ward here, I'm going there, I need help etc). You can lead your team to the right objectives.
    • Good knowledge of every hero and synergies : Enemy jungler is Xin Zhao ? Expect ganks early. Enemy jungler is Fiddlesticks ? He'll probably gank only once level 6. You have Yasuo mid on your team ? Would be nice if top or jung went Malphite for a nice combo. For bot lane, since Ezreal can escape hooks, it's very strong with Yuumi against poke. Kalista ultimate goes well with Thresh or Nautilus. Varus goes well with hard poke like Brand, VelKoz and Xerath. KogMaw goes well lategame with Lulu.
    • Start adapting your items and runes : Go for Maw of Malmortius if they have a lot of magic damage, go for lethality if they don't have tanks, go for Chronometer / Guardian Angel if they have assassin (maybe even some armor), get Executioner's Calling early if they have heal, etc. Did you know that very lategame you could sell your boots for Phantom Dancer or Trinity Force ? Also don't forget to take that Elixir of Wrath if a teamfight is starting soon and you don't have gold for an item. If they have a lot of tank, take Cut Down instead of Coup de Grace. If they have a lot of poke, it's good to have Biscuit Delivery.
    • Know a bit about your power spikes : You're playing Jinx and you've just finished your Infinity Edge and Runaan's ? It's your time to shine. You got your first 1300g then go get your BF Sword and dominate lane.
    • Know a bit about your win condition : If you have Nasus and Kassadin in the enemy team and you have mostly early game champions like Xin Zhao in your team, you better win the game by 25min.
    • Better macro : Try to always hit 7cs/min, meaning go to the lane where you can farm, have good wave management, push lane to the other side of the map and move elsewhere, be with your team when fights are gonna break and around objectives.
    • Decent micro : Try to kite effectively by using the attack move key, use the attack key to see your range in lane and avoid missclicks, try to improve on not interrupting auto attacks, try to improve on animation cancel.

    What I still lack as a low Gold player

    • I still miss knowledge of most heroes : I don't really know how low pick rate heroes work (Kindred, Rek'Sai, Ivern, Jayce, Skarner, Taliyah), I'm surprised by the DPS of some heroes (Kassadin lategame, Shyvana long range AoE 50% HP burst), I don't know the range of most abilities, I don't know every effect of each ability (debuff, displacement etc).
    • I should trade better : better positioning, better trading stance, better coordination with my support (try reading their moves). I need to do more limit testing.
    • Better map awareness : I don't check the minimap as often as needed (might use a timer), I often have tunnel vision (going all in to get this kill while I don't see jungler ganking)
    • Better CSing : "I should have not miss that CS...", yet I did. I often attack the creep too early. Mid game I often try to clean some waves fast and miss a lot of CS doing so. Sometimes I'm so focused in poking that I miss CS. Other times I'm so focused on getting ready for a teamfight that I'm here too early and splitting farm. This is why if you check my last games I'm often below 7cs/min.
    • Stop the bleeding advanced : I should have back instead of getting dived under turret. 2v3 at turret are risky. 2v2 with two third of HP at turret can be risky.
    • Better macro : I can probably improve, but now I don't know what I lack (might need coaching or playing more). Also in order to get >9cs/min I think I need my team to not initiate 4v5 which they still do at this ELO, so I need to be there so they don't lose the fight.
    • Better micro : Omg I'm still missing some Varus ultimates because I try to use it at the edge of the range... That's illegal.
    • Better teamfight : Deviate from the "hit the closest enemy" if you can quickly kill an important backlane enemy while you're flanking.
    • Probably a lot more stuff I don't even have knowledge of.

    General tips

    • Dodge : Dodging is important because even if you lose LP, you don't lose MMR (so on your next game instead of winning 17 LP or losing 20LP, you'll win 20 LP or lose 17 LP). Everytime I have a troll at picking phase, if I have a team of 5 or 4 ranged heroes (hello Teemo top), if I have 4 tanks : I dodge. I dodged more when I became focused on reaching Gold.
    • Check your teammates stats at picking phase : I used porofessor.gg and op.gg to check my teammates stats at picking phase (you can paste the lobby chat). If we need a specific role and someone is good at it, I kindly ask them to play it (especially for my support). If someone is on a 4 games lose streak with bad stats : dodge. If you're above Silver 2 and someone is Unranked or Bronze with bad stats : Dodge. Because somehow new players can have a very high MMR and you'll have a team with 4 Silver 2, 1 Bronze 4 vs 3 Silver 2 and 2 Gold 4. Watch out though because someone Unranked or Bronze with good stats can be a strong smurf.
    • Check opponents stats during loading : With the same websites, once the game start you can see the runes of your opponents and if they're strong or new to their hero. You can therefore adapt your playstyle accordingly : exploit newbies, be extra careful about invades, play carefully around strong opponents.
    • Check heroes information during loading : if I don't know much about a hero, I check blitz.gg for a small description of the hero and its powerspikes as well as watching the video of their abilities. For a more detailed description of heroes (and items outside of games) I use leagueoflegends.fandom.com (especially to check for range of attack and abilities)
    • Watch coaching videos addressed to players of your rank : If I could do the Caitlyn machine gun combo that would be nice, but I think there are more important things to do that I should address first. That's why it's better when you're Silver to watch coaching of a silver player than a platinum player.
    • Limit yourself to a small pool of heroes : As ADC, I think it's good if you know 1 strong all in hero (Tristana, Draven but it's hard), 1 hardcarry hero (Kogmaw, Jinx, Vayne, Twitch, Kai'Sa, Aphelios but it's hard), 1 poke hero (Varus, Lucian, Caitlyn, Ezreal). For Silver players I would definitely recommend Varus and Ezreal because I think they're not too hard to begin with while being able to get you far and they're strong early game. I definitely owe my Gold rank to Varus. Watch videos of micros for your hero.
    • Get a sense of every role : play a bit of jungle, top, mid and support so you can understand how to play your role better. For instance, I realized while playing jungle that it was very hard to gank if the lane was pushed. I realized when playing support that I need you need to be on the same page as the ADC. If a passive support played ADC he would realize that he can't just stand there doing nothing as support or you'll immediately lose lane.
    • Keep a good mental : You'll still lose games because of teammates inting, of AFK, bad team decision etc. On average it will happen as much to you as to the enemy team. What you must do is to never be the losing factor. I didn't take a break when I was tilted of losing a game, but I probably should have. Muting players (and sometimes even their pings) is very important.
    • ADC seems to not be the best role for climbing : to win as ADC you rely too much on your support, and in smaller sense on your jungler and mid. Also, you can't transfer your lead as much as other roles. It seems to me the best role for climbing might be Jungler (then mid) because if a lane is behind you can gank it so this teammate is back in the game.

    Conclusion

    It was a big objective for me to get Gold and I played way too much to get it (18 days and 7 hours in-game time over 4 months). I think League of Legends can be very addictive and I know I have an addictive personality. I sometimes prioritized playing LoL over social life and spending time with my girlfriend. I've decided to stop here (obviously I can't make a career of this game), maybe I'll play again but only with IRL friends with voice chat (because it's way funnier) or limit myself to a maximum of 2 games in a day to take a break. This game was very fun but also very frustrating.

    When I used to play HoN (DotA2 equivalent) I thought LoL was less skill intensive because there is no creep denying. In fact it's just a different game with different mechanics, even if there are many similarities.

    In the end, now that I'm Gold nothing has changed much. I told my friends I hit Gold and was congratulated. I'm still less experienced than some other players so I still get flamed (and I suppose even Diamond players get flamed by Master players). The game is a bit different because you play with more experienced players. There are still trolls, inting teammates and AFK. It's just harder to win.

    Thank you for reading this far ! My IGN is Goursorama on EUW, here are my stats. If you're high Gold or above, I would be really nice of you to correct me in the comments or give advice on how to get higher than Gold.

    English is not my primary language so sorry for the many mistakes there must be.

    submitted by /u/Cyfar
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    Aphelios gun guide from a Challenger ADC player

    Posted: 29 Jun 2020 02:45 AM PDT

    For any of you Aphelios players out there, or anyone that would like to know how to play against Aphelios better, here's a quick guide explaining the most optimal way to setup Aphelios guns.

    https://www.youtube.com/watch?v=sSkD4dvn78o

    Even after the nerfs, he's really strong right now, and it's important to understand his windows.

    submitted by /u/value247
    [link] [comments]

    How am I supposed to deal with Vayne top?

    Posted: 29 Jun 2020 03:18 PM PDT

    Everytime I play against that champion it's an insta lose for me. Any specific items I can get to mitigate her damage? It's hilarious how this late game champ takes away a big chunk of my hp if I dare to go for a minion. If I stay back and let the wave crash into my turret she just takes the turret down while I try to get some CS, letting minions die is a must if I don't want to die. If I try closing the gap she just uses E-Q and thats a lost trade. I know jungler ganks help but I want to improve on beating Vayne by myself because I just lose motivation when enemy team locks her in top. Mind you I'm playing in silver and since games go way longer than they're supposed to be she just pops off because that's where her powerspike is supposed to be.

    submitted by /u/Rappa-Dex
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    How to teach jungle?

    Posted: 29 Jun 2020 12:56 PM PDT

    Hi, I'm a fairly new league player, I've only been playing a few months, but I've been learning very quickly by watching streams and videos to help me become better. I haven't forayed into ranked or anything, just playing normals for now. My main question relates to teaching my brothers and friends the game.

    I've been able to help them out with basics for the most part, but I've run into trouble trying to explain jungling to my brother. He's only 13 so I'm not expecting him to be great or anything, but I want to at least help him understand what he's doing. It is also hard because I'm definitely still learning jungle as well. I've told him that jungle is easily the most difficult role to play well, but he finds jungle to be the most fun because he doesnt like being confined to a lane.

    My main issue is explaining when and why to go for certain objectives, what fights to take and run from, and how to decide things like items to go for. We've been able to help some things by him just asking when he should move to dragon mid match, but it's a lot harder to stop him from walking into enemies and giving out kills. I know it is a big ask to try to help teaching a 13 year old league, but I'd appreciate any input.

    So far he really likes karthus because he is able to spam his q and he likes pressing r and getting kills lol.

    Thanks for taking the time to read this!

    submitted by /u/Derfus_Doodle
    [link] [comments]

    When TF got his damage buffed on red and blue card, most people said it was nice, but mostly irrelevant. Since the. He went from being a niche pick in pro play to one of the most popular midlaners in pro play. Did something else change to allow this to happen?

    Posted: 29 Jun 2020 03:04 PM PDT

    I can't remember the last time TF was high priority in pro play, I've been playing on and off since S5 but I've been following pro play religiously because it's so enjoyable to watch. I remember him being picked here and there, but never as much as the last few weeks. I know his damage was buffed, but is that all it took? Most people on the patch notes thread said it was nice, but didn't really change much since you want to use gold card 90% of the time in mid-late (except for waveclear).

    submitted by /u/Perry4761
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    Mid Lane: Summoner Spell Teleport or Ignite

    Posted: 29 Jun 2020 10:45 AM PDT

    I am a relatively new League of Legends player, starting back at late Season 9 of last year, and I've recently picked up the mid lane role. Currently in Silver 4, I've looked at a number of guides for the mid lane saying that running Teleport over Ignite is better, and others that state the opposite. Ignite is used to when you're able to get kill pressure on your opponent, while it lack usage later in the game. Teleport is used to get good resets, create freeze, and create disadvantages for you opponent, but has high cool down. Seeing how both have their pros and cons, I still get confused on when/how to use each one.

    submitted by /u/Woo_Uwu
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    Should I one-trick Trundle in ranked, more specifically low elo?

    Posted: 29 Jun 2020 10:27 AM PDT

    I'm currently Silver 1 and I've decided that jungle is my best role. I usually pick based on our team comp already, whether we need range, a frontliner, or ap/ad damage, so I have 4 champions I usually rotate around with (Nunu, Trundle, Taliyah, Kindred). Out of all of those, I think Trundle is my best seeing as I have like an 84% wr on him.

    A friend said I should just pick 1 champ to onetrick in ranked, and a backup if they're banned. This seems like a good idea so I don't have to worry about learning champion mechanics and instead focus on decision making and macro, but then I feel like we might have issues where we run into a bad team comp if we end up with one damage type or no tank.

    I figured if I wanted to go with this strat, I should go with trundle. I figured he's pretty versatile in regards to doing damage or tanking and he doesn't really become useless at any state of the game from my experience.

    Is it viable to just 1 trick trundle to say like, high gold? Or is there a better champ that's more versatile that I should climb with? Is there a specific game plan I should be following in my elo and should I choose a champ based on that?

    OP.GG here

    submitted by /u/Xylxem
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    I went from 63% winrate in season 7 to barely 50% in the next seasons, here's what chanhed so you avoid doing so.

    Posted: 29 Jun 2020 04:20 PM PDT

    I climbed from bronze to plat in season 7 pretty easly. I was super motivated and super focussed every single game, had fun playing, instantly /muting all if teammates started to tilt, didn't give any importance to how my teammates played and focussed on me and only me, analyzing everything before doing something and realize instantly what I did wrong after what I did wrong. Used a lot of pings to stop my teammates from inting and making calls, eye on the minimap very frequently tracking the jungler and respecting him. And most importantly I kept saying to myself that I sucked at the game.

    I stopped doing pretty much all of this, probably because I'm not enjoying the game anymore as I used to but let's be real, it's 100% because I've stopped saying to myself that I sucked at the game and got cocky. Now I don't even respect my enemies in lane.

    So if you are not doing some of these things start doing them! And don't lose these skills with time.

    Maining support since season 5

    submitted by /u/lsaku
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    I can’t match the results I get with Rammus

    Posted: 29 Jun 2020 12:00 PM PDT

    Hello, I am currently s1, but have been steadily climbing since i returned to league at the start of lockdown. I've been playing jungle, because I find I can impact the map and the game most from this position. Since beginning this climb, I've found that by far I get the best results when I am playing Rammus. I currently have a 70% win rate on him with 114 games played. Now obviously there are games where Rammus is not a good choice, but despite this I still find that I can first pick him and still win most of the time. I cannot replicate these results on other champions, even ones like Nunu and Warwick, other supposedly brain dead champs. Part of what I like about Rammus is that I don't have to spend mental energy on micro, and can therefore devote my entire attention on jungle tracking and thinking about what I will do next. I also like that my ganks are strong, with the ability to lock down enemy champions easily. Finally, I find his ability to get around the map quickly with q very useful, allowing me to counterjungle quickly as well as respond quickly to situations happening around the map. Why can't I win with other champs as much as I do on Rammus? As I get closer to Gold I find myself always picking him.

    submitted by /u/QwertyEv
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    When to build each of the following items?

    Posted: 29 Jun 2020 03:18 PM PDT

    So! For graves jungle the core is obviously red warrior smite.

    • First off is for the boot choices

    their is merc treads, their is berserkers and their is ninja tabi. Most games I go either merc treds or berserkers and rarely ninja tabi. Usually I will go berserkers if I got kills and carrying my team but will go for merc treads if I am sucking and their is CC, any other scenarios to when I should opt for any boot over the other?!

    • Now we move on to item 3

    I am seeing some people serrated dirk into umbral glaive and then build black cleaver after.

    While others just rush black cleaver as soon as they finished with warrior

    When should I rush serrated dirk into umbral glaive compared to black cleaver? I assume people rush serrated dirk cos they want to spike early but I assume if I am not too fed or ahead I should prob stick to black cleaver?

    • Now we move to item 4

    The option here is usually death's dance or edge of night or sometimes people go with botrk

    Out of those 3, can some1 give me some situations on when to go for either of those items?

    I assume I should go death's dance if I am ahead but if I am not ahead then that leaves me with either botrk or edge of night, so which one to go for?

    • Item 5

    If I built death's dance as item 4 then I am probably building edge of night here

    but if I didn't build death''s dance in item 4, then I will build it here yeah?

    • Item 6

    Depending on what I went with in items 4 and 5

    I can go here for edge of night | mortal reminder | botrk | phantom dancer or just go for GA

    How to decide this for final item?

    Some other good items include: mercurial scimitar, duskblade, and lord dominik's regards.

    Really the main idea behind this post is once I got my core down and I have 3 more items to build when to go for death's dance, eon, mortal reminder, botrk or phantom dancer?

    submitted by /u/mateyman
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    Learning Sivir from Trynd main

    Posted: 29 Jun 2020 09:19 AM PDT

    Was a Trynd main and got to G1 last season, G4 rn but trying to learn ADC to try something new.

    Spammed Sivir in blind pick to practice but most of them result in losses. I learnt how to handle her mana issues so far, some supports are hit or miss getting caught by free hooks or catching the enemy.

    Wave management is a nightmare with some of my supports or junglers entirely screwing up my freeze or not realising to hard shove for resets.

    Mostly manage to either win lane or stay even but still lose many games to either mid, top or jungle losing hard and end up losing from there. I try to hold towers for all of them but they keep ARAMing into horrible fights, or taking fights when I go to catch crashing sidewaves. I've just been chalking these up to its normals and everyone is trolling.

    The one thing I don't get is how her spell shield interacts with Heimer and Aphrlious turrets autos, Lucian's w speed up, Alistar wq combo?

    submitted by /u/Primus_Wren
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    Why is heal taken on ADCs and not barrier?

    Posted: 29 Jun 2020 10:21 AM PDT

    Heal gives 90-345 health and a burst of MS on a 240 cd. Barrier gives a 115-455 shield for 2 seconds on a 180 cd. It seems like trading the MS for a fat shield on a lower cd makes sense when there are 1,000,000 ways to get one shot as an adc. But I'm a scrub. Can someone explain why most ADCs take heal more often than they take barrier?

    submitted by /u/tjorii
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    How do you improve in a team environment? How do you build strong team comps? Need all resources available.

    Posted: 29 Jun 2020 03:47 AM PDT

    TL;DR at the bottom
    Hey guys,
    this post is obviously not about soloq. It's about semi professional teamplay in LoL. Me and some friends play in a german league called prime league. You got a group and play 1 BO2 every week until you played everyone in your group. You can then ascend into higher divisions,stay where you are or drop down. We are are all in a range of plat 3-dia3. We have training once a week and we play prime league once a week. So we play atleast twice a week.

    Lately we are loosing far more then we would like to. We managed through analysing VODs and our communication that we have one big problem: We play like soloq. If we are better than our enemy and win lanes we win the game, but if our enemies are even or better and we loose lane or go even we loose the game because we don't play good comps and we don't really have a gameplan that we execute well.

    So our idea now is to stick to one style of comp. Basically pick the same champions or if banned/picked exchange them with another pick who fulfills the same job. Problem is what comp should we pick, where do you even start? How do you build good comps? What do you need to look at (prio,engage etc.) while drafting?

    Also what are general resources to improve as a team? If you know videos of coaches etc. pls link them here. If you have tips on how to better vision control as team let me hear them.

    Not sure if this is the right subreddit. If not you may link me to another.
    Thanks in advance :)
    TL;DR
    How do you build strong team comps in general? What do you need to look at while drafting?
    How do you know which team comp fits your team the best?
    How do you improve in general as a team?
    What should we focus on in a training session?
    How do you improve specific things eg. vision control as a team?
    Where can I find more resources on this topic?
    Please link me any resources of coaches or good players on this topic.

    submitted by /u/DatZwiebel
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    Who should I ban as Nasus?

    Posted: 29 Jun 2020 04:15 PM PDT

    I'm stuck between 2 champs I just cannot deal with: darius and ornn

    Against darius: w is a slow, e is a hook, and after 5 autos, I'm ulted from half health. The only way to beat him is if he makes multiple silly mistakes and gets ganked multiple times or takes too many tower shots because my all-in involves autos.

    Against ornn: It would be an easier matchup if the hitbox for the dash-knockup-hard cc with like 0 cooldown wasn't so stupid. There was a game where he dashed to a minion that was like 300 ingame units away from me and it hit me somehow????? I have a low ping so it couldn't have been lag.

    Is there a way to at least survive one of these champs? whenever I play ranked and I ban one, my opponent just picks the other one.

    submitted by /u/_JammyTheGamer_
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    Quick tip for laners when ur recieving a gank from jg perspective

    Posted: 29 Jun 2020 03:01 PM PDT

    When the jungler pings ur lane and tells u hes coming setting up the gank can be a huge help. U might wanna position urself so that the enemy is closer to junglers side, or use CC seconds before jungler is there. In some cases going for a heavy trade or even all ining can help out a ton. But please for the love of god if ur not sure what to do then instead of suiciding before jungler gets there or walking past the minion wave and forcing cc just keep laning and let the jungler start the gank. Then follow up on it with ur cc or dmg. I cant stress this enough as I see even high plat players just totally ruin good ganks for no reason at all trying to force stuff. Go with the flow guys! Thx thats all

    submitted by /u/itsnicomars
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    Jayce one trick - need some advice on how to improve my performance

    Posted: 29 Jun 2020 02:35 PM PDT

    I'm a Jayce one trick pony, he's the only champion I can play well as.

    I've got a high win rate in ranked but that's mostly from a win spree I got in iron as I was placed Iron IV against very low quality opponents - taking that out my win rate is maybe 55%. I play jayce mid, but struggle to put the team on my back. I can't win every matchup so tend to just play it safe if I don't like the matchup, the issue with this is I'm at the mercy of my teammates performance as jayce is not exactly a carry late game.

    Really I've identified these key areas but can't work out how to get better on this:

    • What's the best way to practice farming as I'm consistently low CS?
    • How can I CS well from behind / bad lane and carry the majority of my games even when I'm in a bad matchup/lane?

    My intermediate goal is gold, what sort of actions can I take to get there?

    My op gg: https://euw.op.gg/summoner/userName=Jayce+QE

    Appreciate any advice anyone can give!

    submitted by /u/ripthisaccount6
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    How to use the practice tool as an ADC main?

    Posted: 29 Jun 2020 04:28 AM PDT

    Hey guys,

    I am fairly new to league, played on and off for a few years and decided to start playing ranked seriously this year.

    Just hit Silver this weekend and I main ADC (Varus). I am fairly confident with my mechanics as well as CSing however, I feel like I am lacking in certain areas of my game ex: Attack moving.

    I was wondering if it is worth it using the practice tool daily to work on certain aspects of being an ADC? If so, what are the most important things I should work on to improve and hopefully get to gold this season?

    I am not really too sure how to actually use the tool to get the best out of it so any tips would be greatly appreciated.

    Thanks!

    submitted by /u/MarkOPeters
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    i've hit gold and i'm going for plat. how do i improve my laning

    Posted: 29 Jun 2020 01:43 PM PDT

    title.
    in gold i'm not winning my lane as much, players work around cooldowns better and punish more, they know how to play their champs etc and it feels like a great environment for improving
    but how do i win lane more and generate leads more consistently, how do i take my laning to a plat or higher level
    i know that there aren't and clear barriers between tiers and i know the basics of laning i guess, but i don't know what i'm doing wrong or not enough or whatever
    btw
    mobalytics gpi says i lack some fighting and aggression, but i play mainly morg and ahri and i usually only go for clearly good trades, sure kills, and punish/harass if i see fit
    demotion shield is expiring because of ... "limit testing" xD
    euw.op.gg/summoner/userName=Dragonox24

    submitted by /u/Dragonox24
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    What to expect of low elo teammates

    Posted: 29 Jun 2020 09:50 AM PDT

    So I just came out of a game where I was playing jungle and we lost really hard. I was playing sylas vs yi and I thought

    "I should probably try to counterjungle since I killed him once and he is weak early game"

    So I deduce from his level and the fact that I got double buffs that he only cleared my gromp, his red and my blue, so I wander into their topside, but then yi (for some reason) decides to come back to the topside instead of going bot and now their midlaner is coming up, I was handling the 2v1 pretty well but my yasuo stayed asleep and yi snowballed which is why I'm here to ask

    Should I expect my teammates in silver to have game knowledge? They sometimes might be as decent as you can be at shotcalling in this elo, but other times you get a yasuo that doesn't wanna 2v2 a yi and zed pre 6

    submitted by /u/GardevoirIsKindOfAHo
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    Fundamentals in League of Legends

    Posted: 29 Jun 2020 05:07 AM PDT

    Hey guys,

    Check out this list of fundamentals along with resources on how to develop them. Just wanted to create an article so that beginner players and those looking to get better at the game in general can find a list of fundamentals in one place. Let me know what you think I am missing!

    http://dignitas.gg/articles/blogs/League-of-Legends/14500/a-guide-to-fundamentals-a-beginners-guide-for-league-of-legends

    List of Fundamentals in the article:

    1. General Fundamentals
      1. Learn champions & item builds
      2. Understand Team Compositions & Win Conditions
      3. CS & Farm
      4. Map Awareness & Vision Control
      5. Numbers Advantages
    2. Laning Fundamentals
      1. Priority
      2. Wave Management
      3. Trading
    3. Mid-to-late Game Fundamentals
      1. Objective control and preparation
      2. Teamfighting

    Thanks for the attention, any feedback is much appreciated!

    submitted by /u/Phantomee
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    How do we deal with an aggressive adc/support?

    Posted: 29 Jun 2020 12:05 PM PDT

    Jungle main here, I recently started playing support for my friend who's usually a mid lane main because they recently bought Kaisa and really enjoy her. I picked up shen cause I thought he was cool and turns out hes really fun. But when were bot lane together and we go up against an aphilios, ashe, senna, miss fortune or pike it feels like they out range us and take off a decent amount of health before we can even go in or when we try and go for minions. Is there something we should be doing to stop this???

    submitted by /u/BrothaWithColer
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    Mid Diamond ADC VOD review - How to lane 2v1

    Posted: 28 Jun 2020 10:52 PM PDT

    Hi guys,

    Welcome to my latest video where i review a game I had in mid diamond Elo where we make the enemy ff at 15 minutes. In this vod review we focus on concepts like how to lane 2v1 when your support roams, how to roam mid without missing a lot of cs and how to anticipate plays and use that knowledge to your advantage.

    Either way here is the link to the video, if you have any questions about ADC I will be more than happy to answer them.

    https://youtu.be/63r53uj_BV4

    submitted by /u/eyezil
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