League of Legends 2020 LCS Summer / Week 7 Day 3 / Live Discussion |
- 2020 LCS Summer / Week 7 Day 3 / Live Discussion
- Monday Megathread! Ask questions and share knowledge; newcomer questions encouraged!
- Cloud9 vs. Team Liquid / LCS 2020 Summer - Week 7 / Post-Match Discussion
- DJ Sona Ethereal + Spirit Blossom Thresh Lofi = Chill Vibes
- 100 Thieves with the worst mid gank in recorded history
- Counter Logic Gaming vs. Team SoloMid / LCS 2020 Summer - Week 7 / Post-Match Discussion
- Soraka is clearly a prey animal, and her design should reflect this.
- Dignitas vs. Evil Geniuses / LCS 2020 Summer - Week 7 / Post-Match Discussion
- Memories of an EULCS manager: “How it was to live in the UOL gaming house and other anecdotes on team performance and daily life training philosophy”
- Golden Guardians vs. 100 Thieves / LCS 2020 Summer - Week 7 / Post-Match Discussion
- [Fanart] Spirit Blossom Lamb I drew!
- One of my best plays with Yasuo #1 ( Elo : Platinum )
- Top eSports vs Invictus Gaming / LPL 2020 Summer - Week 8 / Postmatch Discussion
- Nexus Blitz - Urgot W never stopped after Dueling Event
- I can't imagine how tilted Poppy is after I discovered this is possible and used on her 2 more times
- YamatoCannon talks about Sandbox, Damwon and DRX, discusses the change the LCK has seen in 2020 summer: "I do feel there is a massive shift [...] LCK, you can't say it's a slow region anymore. I think the LEC is slower than the LCK right now."
- The Closest Riot EVER got to Skarner's Champioin Fantasy
- Light and shadow (Neeko and Zoe FanArt)
- I created a League of Legends team simulator/manager.. - MyLeagueSim
- Mildly satisfying Shyvana Baron steal
- How to tilt Fiora players.
- Rookie Insane Orianna Play LPL TES vs IG
- PSA for everyone who's going to play Yone on release
- Udyr and Corki should be the next VGU after mundo
- EG Bang sidesteps vs DIG
- Biggest Achievement in my life
2020 LCS Summer / Week 7 Day 3 / Live Discussion Posted: 26 Jul 2020 11:51 AM PDT LCS 2020 SPRINGLolesports | Leaguepedia | Eventvods.com | New to LoL Today's matches will be played on Patch 10.12. Today's Matches
StreamsTeams
On-Air Team
Format
The official NA LCS ruleset can be found here. VoDs[link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Monday Megathread! Ask questions and share knowledge; newcomer questions encouraged! Posted: 26 Jul 2020 07:33 PM PDT Welcome to the latest Monday Megathread, where you the community get to ask your questions and share your knowledge. Need help against a certain champion? Unsure how and where to ward? Looking to improve your csing? This is the place to ask. This weekly thread is a place for new players to ask questions and get help/advice from more experienced players. So, don't hold back, get your game related questions ready and post away, and hopefully someone can answer them! If you wish to just view top level comments (ie questions) add ?depth=1 to the end of the page url. Looking to chat with people live? Come check out our discord channel here! We also have the channel #new-player-help if you want to ask questions there. If you are willing to learn, /r/SummonerSchool and its respective discord are always willing to teach. Basic Mechanics explanation in our Wiki New Player Guide by /u/The-All-Tomato Other:
Please sort this post by new, so that you can see the newer, unanswered questions. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Cloud9 vs. Team Liquid / LCS 2020 Summer - Week 7 / Post-Match Discussion Posted: 26 Jul 2020 02:46 PM PDT LCS 2020 SUMMEROfficial page | Leaguepedia | Liquipedia | Live Discussion | Eventvods.com | New to LoL Cloud9 0-1 Team LiquidC9 | Leaguepedia | Liquipedia | Discord | Website | Twitter | Facebook | YouTube | Subreddit MATCH 1: C9 vs. TLRunes | Match History | Breakdown
**Patch 10.14 Notes: LCS 2020 Summer Week 7 This thread was created by the Post-Match Team. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
DJ Sona Ethereal + Spirit Blossom Thresh Lofi = Chill Vibes Posted: 26 Jul 2020 04:47 PM PDT
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100 Thieves with the worst mid gank in recorded history Posted: 26 Jul 2020 04:30 PM PDT
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Counter Logic Gaming vs. Team SoloMid / LCS 2020 Summer - Week 7 / Post-Match Discussion Posted: 26 Jul 2020 03:51 PM PDT LCS 2020 SUMMEROfficial page | Leaguepedia | Liquipedia | Live Discussion | Eventvods.com | New to LoL Counter Logic Gaming 0-1 Team SoloMidCLG | Leaguepedia | Liquipedia | Discord | Website | Twitter | Facebook | YouTube | Subreddit MATCH 1: CLG vs. TSMRunes | Match History | Breakdown
**Patch 10.14 Notes: LCS 2020 Summer Week 7 This thread was created by the Post-Match Team. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Soraka is clearly a prey animal, and her design should reflect this. Posted: 26 Jul 2020 05:51 PM PDT After watching my lovely beginner Soraka bot in Nexus Blitz running face first into the 9/0 Darius multiple times, I have decided that Soraka finally needs to reflect the humble mountain goat that she truly is. With her eyes on the side of her head, she'll have a much greater field of vision, allowing her to graze on shrubbery without fear of her natural predators. Shown above is the completed splash art for the redesign. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Dignitas vs. Evil Geniuses / LCS 2020 Summer - Week 7 / Post-Match Discussion Posted: 26 Jul 2020 01:54 PM PDT LCS 2020 SUMMEROfficial page | Leaguepedia | Liquipedia | Live Discussion | Eventvods.com | New to LoL Dignitas 1-0 Evil GeniusesDIG | Leaguepedia | Liquipedia | Discord | Website | Twitter | Facebook | YouTube | Subreddit MATCH 1: DIG vs. EGWinner: Dignitas in 33m
This thread was created by the Post-Match Team. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 26 Jul 2020 07:06 AM PDT Bonjour! Last year I did an interview for Paul "Redeye" Chaloner's book "This is esports". Topic was "Gaming houses" and "How do you live and work with pro players". My background:
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My first time in a gaming house was in 2016 for my hiring interview with Sheepy (UOL coach and owner). It was like walking inside a temple, entering the place where legends are made. I felt like a kid, watching the posters on the wall and the little pink details everywhere. I was there, walking in this magical place and it was a beautiful mess. I remember wearing a pink onesie and players looked at me like if I was an alien. Vizicsacsi, Kikis, PowerOfEvil, Vardags, Hylissang, Sheepy in the same place. Good times.
After they qualified for EULCS (end 2014), UOL had to find a place in Berlin able to host 6 people (5 players + 1 coach). Lucky for them, Sheepy's father (Jos) is an accomplished polyvalent businessman and he always has solutions for every kind of problem. I say "lucky" because they only had 2 months to do everything, from the day they beat Millenium 3-2 to the first day of EULCS, and without Jos this would have turned into a nightmare. They ended up in an apartment not too far from the EULCS Studio (where you have to drive twice a week to play on stage), with a decent internet connexion and enough beds and computers for everyone. To be honest, that's all you need when you are a geek. I joined a few months after. The apartment/house was in the middle of nowhere, which I realised later was an advantage. On the paper our address was "Berlin", but we were a few streets away from being considered in another city. Being 45min away from the town centre and all the clubs is good in Berlin, where the night is dark and full of fun. 45min might sound like nothing for Americans but it's a world in Europe, and enough to make you stay home if you are a bit tired after a long day. Keeping our players away from temptation was much easier that way. We were chilling in our own world, spending most of the time inside the gaming house, playing video games for a living. The apartment had 3 bedrooms, a kitchen, a living room, a bathroom, a toilet room and a big "basement" (connected to the garden so not really a "basement"). We did a tour if you wanna see how it looked. This video was a parody of the Origen gaming house tour. Same music, same concept, no budget. 5 players + 1 coach = 6 people for 3 rooms. I lived for almost 3 years in the gaming house, and it was an incredible experience. I was the mum and the dad, the brother and the manager, but I tried hard to never be a "friend". As much as I value friendship, this is a job, and the core foundation should be "respect" and not "friendship". It's a nice bonus when players develop it between themselves, but it can lead to complicated situations during off-seasons when you do roster changes. The schedule was always the same: 1 day off where players usually stay home and play, 4 days of training, 2 days of show. There is no "Monday" or "Sunday" in league of legends, there is only "Game day" or "Scrim day". Players had no computers in their room, so the whole life of the GH was happening downstairs. We only used the first floor as "life support", for food, sleep, shower etc. The atmosphere was focused during the afternoon and light-hearted in the evening. At night, players would practice together or call/play with their friends/girlfriends. The beauty of Europe is all the languages. With no native speaker, English gets butchered a lot but it's our only common language. In the evening, you could hear every language as everyone got back into their own bubble. German, Spanish, French, Hungarian, Russian, Korean.... I believe this cosmopolicy also brings a lot of value to a training environment. Different tastes and habits help to open the mind. Korean don't eat too salty or sugary. German love their potatoes. French like cheese. Clichés? yeah - usually with a taste of truth. Worst case it is the opener for a good talk where you'll learn new things about a different culture. We all have different opinions on what's "good food" or "bad food". Being from different origins can also be a problem during fights - language barrier is a pain in the ass when you meant "I'm 50% angry" but the guy you're talking to understood "95% angry" because you picked the wrong word. Living all together forces you to share moments of your life. We watched horror movies all together, and it was hilarious. We shared the joy and pains together, breakups, new born, good news, all those emotional moments of life you wanna share with someone. You always have someone to talk to. Which can be a challenge for some players as well. Most of those young geniuses are THAT good at video games because they spend the last 10 years of their life alone in their room playing. Sometimes they really suck at communicating their feelings because of that. Being in an environment with other "geeks", able to just shut up and play for hours, is for them a good transition to the real world with other humans. A potential issue could be a player with a strong personality, talking a lot and "stealing" all the energy/time from others. To those players, you have to explain that they need to respect boundaries. It's part of living together as humans. You can usually spot who grew up with siblings or not.
Yes it was, especially for young players. A really young player is usually coming straight from home and doesn't see this new life as a job, more like a weird holiday camp with a weekly dose of adrenaline. And to be fair this is the reality of LoL esport: days and days of training in a room with your team, and only sometimes, a big stage. I believe living in a gaming house is good to create bonds if you can control and work hard on the environment. It also creates a fragile ecosystem and it can lead to really bad things if the conflicts are not defused ASAP via active communication (regular 1o1, regular structured team meetings, etc) I think travelling together is also really good for team bonding but it's quite rare in LoL. Discovering places together and creating memories is probably the best way to establish a good relationship. It is the job of the management to make sure players are not "passive witnesses" of those events but "active actors" by creating a safe communication environment.
Pros are gaming masterminds with incredible analytic brains. They can focus for hours and crack complicated problems like nuts. They are also, for most, inapt at real life. Drop them alone in the middle of a city and they'll just get a cab back home. Of course I'm exaggerating - I worked with 30+ pros over the last years, and a few could give a good run to Huber Grylls. But if you are a team manager and you are reading those words, you know what I mean and I can see your smile. I used to tell players : "the biggest difference between a hotel, your home and a gaming house is the speed a piece of trash takes to travel from the floor of your room to the bin. In a hotel, someone is paid to clean. At home, your parents will probably do it. In a gaming house, no one will." This is an education process. When you live on site, a big part of your daily tasks is to assist your players and to make sure everyone survives the day. Administrative paperwork, food, simple logistics, daily needs, you have to help for most things. Usually, as a young human in the western world, once you are done with high school, you leave home and you go to study or to your first job. It is the moment in life where you'll have to start taking care of yourself. Once you are in your new place, you'll go do your first shopping, and you'll get only the wrong stuff (probably alcohol and candies). You eat/drink it all, you get sick, it's expensive. Quickly enough you'll learn about budgeting, planning, life. Well, pro-players don't experience that. And it's not their fault, they're so good at gaming that they went straight from home to another home with people paid to take care of them. Now that you have that context in mind, you can imagine how living with pros is an incredible experience. Any real-life activity can become an adventure. Withdrawing money, ordering in a restaurant, walking through a mall, cooking pasta, building a bed, changing a bulb… It's sometimes frustrating or funny, it never gets boring. Fans see only the public face of their idols. I believe a team works like a relationship: because 2 humans look happy in public or on social media does not mean it's sun and flowers once the doors are closed. Because a team looks great and happy does not mean it's the same once everyone is back at the GH. Public doesn't see their idols in the morning, when he had a bad day or when he is eating. They don't really know why a team is good or bad because they don't see the daily life of the relationship. Maybe this player is only 70/100 on the Rift, but his mindset allows his 4 teammates to be 120/100 on the Rift. Food and management are to me the core foundation of a good training environment. A huge difference between sport and LoL esport is the mental tall taken on players: we don't have a tool to train one specific in-game action. If you want to train "mid game nashor", you have to play a full game and hope to have a decent Nashor setup. In traditional sport, if you are a goalie, you'll train being a goalie for hours. After a good day of training in sport, you are exhausted but not mentally broken. In League, let's say you have a good week of scrims and you only have stronger opponents: at the end of 4 practice days with 5/6 scrims per day, maybe you are 0-22. That's a LOT of losses. That's a lot "end of the day" where you feel like shit. Ok, you practised really well, but it has such a hard psychological impact. It makes management even more important to help the players to get back into good mental condition. Food is usually the moment when players sit together around a table. We avoided phones and focused on talking to one another. To achieve that it's easier to eat around a table rather than sitting behind your desk. It's good when everyone talks. I used to ask each player how the afternoon was, what champions they played, or to tell us stories. It creates a "home" feeling. If the afternoon was a long strain of losses, the dinner is gonna be an unpleasant moment and you'll need a couple of stupid jokes to lift up the mood.
I was the first LoL hire and general manager for Optic LoL as they were setting up their League department, and my job was to come up with a plan for the training facilities. With Zaboutine (the coach), we wanted a gaming house for the new players and apartments for the old one. A gaming house would provide young players with a good setup, and apartments for the older players because they are more experienced and need more freedom. Our plan was to create a training room with a small replica of the LCS stage in the middle, to prepare players for the weekend when they play LCS and help them in "stage mindset". I still have the stage blueprints somewhere.
To me the ranking would be something like : 3.Bootcamp (temporary place) -> 2.Gaming houses -> 1.Team facilities + Players apartments. I think gaming houses are a model from the past, the best solution we could come up with back in the day. It doesn't mean it is a bad system, it has some clear strengths. They are not optimised for the long term. It's great if you don't have enough staff, as you all live on site so you can do everything faster. It's awesome for young players. It can be a problem for older players with already an experience of life. The model facilities+apartments should happen more often in the future as teams are getting more professional with more resources available. Whatever the format you choose, I believe good teams are made by humans and not systems - if you share the same vision and the same goals, you'll make it work. At the end of the day, this is a competition and you can not win by copying someone, you have to identify and work around your own strengths. It doesn't matter if you are 5 players living in the same room or 15 players living in different apartments, you have to base your system on the people you're working with. You're a commando of legends crafted together by a coach to perform and win, and the key to your success will be the human bond between your players. The rest is "just" a tool. ______________________________________________________________________________ Thank you for walking with me through those memories Romain [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Golden Guardians vs. 100 Thieves / LCS 2020 Summer - Week 7 / Post-Match Discussion Posted: 26 Jul 2020 04:46 PM PDT LCS 2020 SUMMEROfficial page | Leaguepedia | Liquipedia | Live Discussion | Eventvods.com | New to LoL Golden Guardians 1-0 100 ThievesGG | Leaguepedia | Liquipedia | Discord | Website | Twitter | Facebook | YouTube | Subreddit MATCH 1: GG vs. 100Winner: Golden Guardians in 29m
**Patch 10.14 Notes: LCS 2020 Summer Week 7 This thread was created by the Post-Match Team. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
[Fanart] Spirit Blossom Lamb I drew! Posted: 26 Jul 2020 03:39 AM PDT
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One of my best plays with Yasuo #1 ( Elo : Platinum ) Posted: 26 Jul 2020 02:48 AM PDT
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Top eSports vs Invictus Gaming / LPL 2020 Summer - Week 8 / Postmatch Discussion Posted: 26 Jul 2020 05:54 AM PDT | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Nexus Blitz - Urgot W never stopped after Dueling Event Posted: 25 Jul 2020 08:52 PM PDT
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I can't imagine how tilted Poppy is after I discovered this is possible and used on her 2 more times Posted: 26 Jul 2020 04:29 PM PDT
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Posted: 26 Jul 2020 10:18 AM PDT
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The Closest Riot EVER got to Skarner's Champioin Fantasy Posted: 26 Jul 2020 09:12 AM PDT
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Light and shadow (Neeko and Zoe FanArt) Posted: 26 Jul 2020 09:47 AM PDT I made a promise to someone a while back, to draw Neeko for them to have as a poster. It took a while, but here it is. I hope you guys like it. 😊🙏 [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
I created a League of Legends team simulator/manager.. - MyLeagueSim Posted: 26 Jul 2020 04:50 AM PDT Hello, my name is schlafen. I'm a 20 years old austrian web developer spending lots of time in developing fun apps. TL;DR: I created a detailed LoL game simulator/manager tool with lots of interaction, own champion pools and runes, realistic match/soloq simulation, a competitive simulator with composition builder to participate in tournaments or leagues. MyLeagueSim - League of Legends Simulator You start by creating your team, naming your players and adjust their champion pools. You don't have to enter any personal data. You can simply just sign up by using any username/password. Virtual Players Champion Pools Simulated Games - SoloQ Your Team - Tournaments, Leagues, Competitive + Live Draft Ladders, Winrates and Champion Metas All of your players stats can be seen on his own profile. (winrate in general, champion pool, match history, winrate on specific champions) Transfer Market I hope you enjoy this project, feel free to ask questions or just join discord and let me know your thoughts! <3 [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mildly satisfying Shyvana Baron steal Posted: 26 Jul 2020 05:57 PM PDT
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Posted: 26 Jul 2020 02:18 AM PDT
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Rookie Insane Orianna Play LPL TES vs IG Posted: 26 Jul 2020 06:06 AM PDT
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PSA for everyone who's going to play Yone on release Posted: 26 Jul 2020 07:43 AM PDT Yone's E, the one that puts him in his spirit form, has an execute indicator. It's a lot more subtle than Zed's death mark indicator, and Yone also just kills people so fast that oftentimes the indicator doesn't change fast enough before they die, so it's a little bit more difficult to make the connection. Anyways, here's the E mark indicator normally: https://imgur.com/a/0cxZKpc And here's what it looks like when it can execute: https://imgur.com/a/BxHzpNh Hopefully the Yone with zero games that queues up in my ranked match on release day will see this and feed less hard :^) [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Udyr and Corki should be the next VGU after mundo Posted: 26 Jul 2020 07:43 AM PDT So because of my tomfoolery, i resfreshed my post and now its all gone so my opinions would be quick. Udyr because: - Nothing to justify. You know, we know, that he is the most requested VGU up to date(dont base on the last VGU poll because he is not there) Even though he recieved a VFX update, that doesnt mean that it will affect the champs team to VGU him in the near future. Plus, im tired of the fan base saying that we need to buy his ultimate skin to play his VGU. - Dorito Feet. The only one left.... may Yi? But lesser now - His archetype can be alot more specially he is the only shaman in league and his lore direction is already established. But maybe his stances is more to the spirits of freljord or the demi-gods(orn,aniv,voli,etc.) than the animals in his current itteration. For lore, i can see they will do the akali approach to his VGU. Maybe a lore progression. - Dont remove his uniqueness as league's only passive ability champ. However, riot can also made a twist. Making him combine his spirit forms like invoker from dota but i doubt it because udyr's champ core is just an easy to use champ. - For visuals, more freljordian. Corki because: - For gameplay, he is not as interesting at all. Maybe to his loyal playerbase only. He can be a lot more. I think he should receive the volibear kind of update. - Visuals, he doesnt look like a yordle. He looks like an old midget man, no offence. Plus, the lore should also expand the aviator mobiles in Runterra. I think Corki's update will open us that. How the aviator work and job do in piltover. - I think a VGU will boost his popularity, since then, he is the only champ that i can count that appeard in my match. Even skarner was played a lot unliked corki. - Like mundo, he has a lot of old skins plus 2 legendaries. I had a hatred for his skins because i always get them in my loot lol. So its time for his old skins to shine. His bad skins can turned into good. As to why i excluded shyvanna and noc. Dont tell riot that they got rob. I know that VGUing a champ needs a lot of assertion. For ex. If a champ can deliver much more like why they reworked irelia and akali first or if its old age. But what i can say is that riot should just be frank and rework ugly model and unpopular champs first. They need it since riot has many games, i really doubt that they can focus to LOL PC as they used to so i hope that each model can be updated. They even need VUs. With Riots pacing and slowing of VGUs it will be hard for them to update all and im sad because at this rate we wont get to see a lot of the roaster updated. Plus we will have inconsistencies in other lol games too. 2 ex. is Wild drift and LoR. I suggest that they would do something like what ML(even though i disliked ML for how they plagerized LoL in the past and it copy paste sh*t) doing right now with their PROJECT NEXT. There should be a team focusing on revamping champs that only needs VU and minor changes(like Ez and Morg) unlike the champ's team on the VGU side. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Biggest Achievement in my life Posted: 26 Jul 2020 04:11 PM PDT
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