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    Complete Vladimir guide, made by EUW multiseasonal multiaccount challenger Elite500, every matchup, every build, every playstyle. + AMA

    Posted: 08 Jan 2021 05:35 AM PST

    Quintessential Vladimir guide for season 11

     

    Well hello there wonderful people. My name is Calvin and I stream under the name Elite500, as the title suggests, I've been challenger for 4 seasons now and ended it since the last 2.

     

    I've played vlad throughout every meta, no matter how rough or how much the playstyle has changed, and I'm finally here, bringing to YOU the absolute ULTIMATE, QUINTESSENTIAL, HOLY guide, everything you will ever need for season 11. At the time of writing this guide I've played around 500 preseason games and half of them in high challenger.

     

    Why play Vladimir? Doesn't he actually suck? Isn't he noobchamp?

     

    Do you wish to experience the pleasure of entering teamfights and leaving them higher hp?

     

    Do you want to dehumanise yourself to and not even recognise your fellow teammates as sentient meat lumps? Can you handle the responsibility to take every game post 20 minutes as your responsibility?

    Of course you do.

     

     

    Table of contents:

    1. Setups: we'll go over the main 2 setups including items, runes, summoners, and build
    2. How to choose between the two setups and which play-style suits you best
    3. Early laningphase and how to play matchups
    4. Every matchup in the game including recommended setups for matchups
    5. Unleashing unholy wrath upon your foes in mid to lategame
    6. Combos
    7. Skin choice

     

    Setup one, the way of the gigalord:

    Back in season 7 the chad vladimir players received an upgrade from thunderlords decree, electrocute, termed GIGALORDS back then, it's power has been dormant and ever waiting since the nerfs of 2018.

     

    This path is more optimally suited for those who wish to have devastating all in damage, those who wish to win lane as early as level 3, those who want to annihilate and leave them with .no counterplay 100-0s

     

    This setup is best suited and optimally played against melee champions such as Sylas, Pantheon, Yone, Yasuo, Ekko, Akali, Kata, etc.

     

    Summoner spells:

    Ignite and flash are a must take with this setup, allowing you to deliver sudden oneshots with flash and having beyond unholy all in damage with ignite. Ignite also helps us with nimbus cloak and with procing electro.

     

    Runes

    Keystone:

    Of course you'll be taking electrocute as your keystone, it allows you to win a lot of trades early into the game, it's easily proccable early with auto Q auto or auto E Q or even auto ignite Q.

    The trading is nice although the main reason you take this keystone is for the HEINOUS all in damage it can do, most champions can literally be 100-0 oneshot at level 6 if they're not innately invulnerable (looking at you galio).

     

    Minor runes, domination:

    Taste of blood is absolutely amazing and helps out in every melee matchup, feel free to swap this to sudden impact if you're deranged and play this setup into ranged opponents. (sudden impact proccable with rocketbelt.

     

    Poro ward is extremely consistent and can be stacked easily to grant you free 4 ap level 3 and 30 ap at around ~ 16 – 18 minutes depending on how actively you ward and where.

     

    Ravenous hunter synergises so well with vlads huge point and click Q damage, easily accumulating 10'000 HP healed in a game. While it doesn't sound like much, since the rune was changed from spellvamp to omnivamp it now will even heal you slightly on autohits even without stacks helping you outsustain early. Some crazy gamer chinese vlads will take ultimate hunter since their server is perma fighting, it's also a viable choice but feels worse to me.

    Secondary runes, sorcery:

    For sure my favourite secondary tree to spec into, although this one is a lot more preference, I think all trees are balanced it's just more playstyle, you flash like a maniac? Go inspiration cosmic insight with cdr shoes rush and enjoy less than 4 minute flash cooldown etc.

    Transcendence holy MOLY this rune got such a nice change in season 11, 5 ability haste at level 5? Sign me the hell up. The ability cd refund is also amazing on vladimirs W since it's basecooldown is like 30 seconds, allowing you sometimes to pool twice in fights.

     

    Nimbus Cloak to make up for the lack of mobility before rocketbelt nimbus cloak helps out so much allowing you to kite and rundown pesky season 10 dashy champs with ease. Optionally gathering storm is also nice but with this rune setup you mostly play for early mid domination and nimbus is also great lategame. My games have been decided 1000x more by having more mobility in clutch scenarios than having 40 extra ap at 30 minutes.

    For the mini runes always Ability haste, AP, and scaling hp

     

    Build:

    You best be prepared to build mejais.

     

    Starting item:

    Your starting item should be dark seal refillable every game, the dark seal buff now giving hp and 5 extra ap is absurdly good for vlad, random lucky early kills giving 10 ap is also beyond bonkers. Shaving off 350g on your mejais purchase is also essential.

     

    First mythic:

    Hextech Rocketbelt is by far the best mythic you can go in every game currently, amazing active, amazing components, amazing mythic passive, it's just THAT good. The dash and ms is a great engage tool, hextech alternator synergises perfectly with your ridiculous ignite electro damage, the passive giving you 5 flat pen is amazing since you can get 18 from sorc shoes and another 5 from mejais since it counts as a legendary, the more flat pen you stack the more efficient it gets.

     

    Second item:

    Mejais Soulstealer allows you to single-handedly decide whether you wish to win the game or lose it, it's a must buy and goes hand in hand with this playstyle, one two kills with a mejais, over 10 stacks? Literally the game is a done deal at this stage. Rocket belt mythic passive giving you 5 pen for a 1250g purchase makes it even good to buy at 0 stacks. I have completely 1v9'd too many games to count in the highest of elos because enemies make literally one mistake and die once.

     

    Third item:

    Void staff third? WTF what if enemies have no mr elite? Well let me tell you about this stupidly broken item that straight up out damages a god damn DEATHCAP even at 30 mr !? ? ? the item is 131% gold efficient, let alone when you pile up your 28 flat pen that you get from completing it. Remember flat pen reduces enemy MR AFTER the percentage, so let's say someone has 50 magic resistance when you buy your void, magic resistance WH OMEGALUL? 28|40% stats on 50 mr leaves enemies with a whole 2 mr, 2 mr!!!!!

     

    Fourth item:

    Rabadons Deathcap while not nearly as good as it was last season still will round up your build, if you have just a few mejais stacks and you get these 4 holy items, the game is literally already over. Few champions can experience the delightful feel of going in 1v5 and returning at higher hp than before.

     

    Shoes:

    Unless you're rocking cosmic insight and want türbo low summoner cd, sorc shoes are the must go 100% of the time. Why would you need damagereduction from tabis if you oneshot enemies, why would you need merctreads tenacity if you can just dodge with your W 4Head. Sorc shoes penetration just perfectly synergises with the rocketbelt mythic passive since the more flat magic pen you stack the more potent it becomes.

     

    What the hell is the last item?

     

    At this stage your power is so strong the final item won't make a big difference, need dps? Cosmic drive, need a second pool? Zhonyas, need spellshield vs evelyn and zoe? Banshees. The itemshop is your oyster, get whatever you want last, I usually like to top it off with zhonyas.

    This concludes the way of the gigalords setup and we'll now proceed to the other setup.

    Setup two, consistency king & lategamegod:

    This play style was the meta for the longest of time and still remains viable, farm for 30 mins and then fight once and win the game 4Head. This playstyle relies less on your opponents being bad and more so on the inevitable victory that is 300 cs vladimir at the same time it's also praying that your team doesn't just perma fight for no reason which kinda happens a lot as well in soloq because people like fighting for no reason.

     

    Summoner spells:

    Ever thought how if everyone does just one thing the same way people would become insecure to try anything else but that specific way? That's my opinion on using ghost > flash.

     

    With this setup I prefer taking ghost over flash and ignite secondary. Why? Now that ghost's duration gets refreshed on kills or assists and gives tremendous move-speed while only being on a 182 second cd with cosmic insight (163 with lucidity boots) allows you to have it up at literally every possible random teamfight, the mobility is insane for laningphase as well. If you can kill your opponent with flash in a certain scenario ghost will do the job and more, what do you do vs a vladimir that has kill pressure on your and pressed his nitroboost button? Flash away? Jokes on you this shit lasts 10000 years and he'll just inevitably catch up.

     

    Ghost in teamfights is also ridiculous, pop it right before someone dies and you have like 15 seconds of speed duration, can catchup to literally anyone even foolish galeforce buyers who think they are cool with their mini dash.(bit pixelated)

     

    Ignite secondary lets you have some decent kill pressure even with this setup

    You can of course go whatever you please, struggling with bully mages? Go flash tp, feel like you can't catchup to that Ezreal in the backline? Flash ghost is the answer, etc, it's all viable and just needs playing around.

    Runes

    Keystone:

     

    Phaserush has been Vlad's most consistent rune since seasons now. It offers a lot of versatility in the sense that it can be used to slide in an extra auto in trades, chase people down, escape ganks easier and of course mainly to slide into the backline like Michael Jackson moonwalking on the rift.

    Just like electrocute it's really easily proccable, just three swift strikes and you're running like yourprincess runs from apologizing to Tuesday

    Even your initial ult cast counts as one of the strikes, so you could ignite ult q and boom you're already zooming.

     

    Minor runes, sorcery:

    Nimbus cloak is an insanely good rune for vlad since the main thing you lack is mobility, and the more you have the easier it gets to get even more. If you have a reliable way of proccing phaserush such as nimbus cloak ignite all your mobility issues are fixed.

     

    Transcendence just like with the electro page it helps you lane giving you cdr as early as level 5, and if you stack enough ability haste with zhonyas or even legendary double stopwatch you can always do some funky last fight game winning shit like –> pool –> zhonyas –> get asisst so trans ticks in –> stopwatch –> pool again. It's like 10 seconds of immunity winning you uber clutch games.

     

    Gathering Storm what better rune suited for the lategame king himself. All other options like waterwalking and scorch are completely outclassed by this free stats rune. I'd say Vlad is the most efficient champion in the game when it comes to flat ap considering you have ap to hp conversion, absolutely massive ap scalings with damage and healing (wtF), and an amplification on all abilites with your ult.

     

    Secondary runes, Inspiration:

    Free boots are really good at helping you scale up consistently and the 10ms it gives you on top of regular boots means you just zoom that little bit extra.

     

    Cosmic Insight is also amazing at lowering your summonerspells, combined with haste shoes you can get almost 70 seconds off your flash, how insane is that.

     

    Build

    If you've been shocked by going ghost ignite you're going to be quite surprised by this.

     

    Starting item:

    Just like with electrocute, dark seal refillable is a beyond bonkers good item to start with, however since we get free boots with this setup going dorans ring is a more affordable purchase as well into a more difficult matchup like Orianna or Syndra. My logic is if you back with ~ 350g you'll be having to choose either between dark seal or boots, but since boots are out of the equation you don't even need to think about them so dorans ring is a lot more affordable. At the same time this setup focuses mostly on reaching unholy power as fast as possible.

     

    First mythic:

    Mythic? Only insecure players build mythic items first.

    We build DOUBLE FIENDISH CODEX that's right. Become unstoppable. Vlad turns AP into a hyper efficient stat already with his insane scalings, so what about a 114% gold efficient PURE ap and ability haste stat? Fiendish codex' passive is no longer unique so you can stack them.

    From experience I've felt that anything more than 2 feels awful and going only 1 is also a viable option, although we want to accelerate ourselves and by this I mean let's say we just pushed out midlane wave and we have some tempo. Raptor camp is up and your jgler doesn't need them, you take them in 15 seconds total, because of this, the next time you take them you could afford another item meaning you took them 10 seconds in total, the next time 5 seconds and so on and so fort.

    Getting pure ap and cdr allows you to do this faster and ultimately accelerating yourself to a point of having 300 cs at 25 minutes and being able to completely devour anyone in sight.

     

    Second item:

    Since I'm addicted to Mejais I like to buy it second, however with this setup you can skip it, if you fall behind even slightly mejais won't get the free 5 penetration that you would've gotten with a regular rocketbelt build and it becomes really hard to get back into the game. Just remember if you need the power of GOD to win this game, don't hesitate to buy the holy bible.

     

    The real Second item:

    Now that you have around ~ 100 ap Rabadons deathcap becomes efficient, even in its pathetic nerfed state it'll still transform you into an onmipotent being. Deathcap is 92% item efficient with just it's own AP and gets increased by 20% for every 100 ap so making it at MINIMUM 112% gold efficient of RAW pure AP power which Vladimir makes such enthusiastic work with. Now imagine if you had a mejais with some lucky 10 stacks on it, 136% gold efficient pure ap item combined with this? Oh Lord. Full mejais and dc = 357 ap = 500 hp more for FREE due to crimson pact.

     

    Third item:

    Most sane enemies when pressing TAB and seeing there is a 200 cs vlad at 16 minutes with a deathcap completed and double codex eagerly wanting to devour their feeble adc souls will attempt to purchase some magic resistance.

    Falter their plans by buying an early Void Staff, just like the logic we applied earlier with electrocute, void staffs 131% gold efficiency combined with sorcerer shoes allows you to deal near true damage to low mr targets and to those with more than room temperature IQ who've built MR? Well you have a voidstaff, what good does it do them.

     

    Fourth item:

    Woo! It's mythic time yayyy!

     

    This is the most satisfying thing ever, building a mythic item when you have 3 legendaries all giving you instant mythic passive.

    At this stage you can choose pretty much all mythics, need more haste? Go Nightharvester for unrivaled dps, playing against a lot of squishies? Unleash unholy burst with the Rocketbelt, enemies stacked giga nitro mega amounts of mr and you're having a tough time penetrating through it? Literally buy a Liandry's, it shreds enemy MR making your voidstaff and sorc shoes deal hyper amounts of damage. Since you have 2 codex Liandry's is giga cheap at only 2500g and doesn't eat up another inventory slot.

     

    You can even decide to buy something else if you're in desperate need for it like a Zhonyas or Morrelo, it's not essential to have a mythic but I highly recommend it leaving it no later than this.

     

    Last item (if you were a chad mejais buyer)

    Just like the other electro setup, you may go whatever your heart desires as final ap item.

    Enemies have a lot of ad? Zhonyas, need dps? Cosmic Drive, need magic res? Spirit or Banshees.

    That's pretty much it to the phaserush build, we'll be covering when to go these setups next.

     

    How to choose between the two setups

    I am of the opinion that you can go either setup 100% of the time every game and not need to switch things up to find success, however there are scenarios where one is better than the other.

    For beginners I recommend learning just one setup first or your opinion might get clouded by low sample size.

    I also have a complete matchup spreadsheet with every matchup midlane in the game

     

    If you're more of the assassin player, wanting to oneshot specific targets and having ridiculously high kill pressure in lane I recommend going electrocute setup.

     

    If you more feel like playing an actual controlmage and maintaining 10cs/min and unleashing unholy wrath lategame with zero counterplay then go phaserush setup.

     

    In a realistic scenario if you're laning vs melee champions electrocute is much better for lane and the minor runes will have a lot of effect vs them. You can go both setups in both types of matchups and it's perfectly viable you just have to be aware of your weaknesses and play around them.

     

    Currently I think the meta favours the electrocute setup a tiny bit more since there is a lot of early fighting and lane prio is important to help your jungler. That being said having ghost ignite phaserush means you can join any fight you want since your sums are super low so try both and see which one you like more.

     

    Early laningphase and how to play matchups

    Level 1 – 5

    With both play-styles you want to play as safe as humanly possible with Vladimir pre 6, try manage the wave so it's always near your tower so you can't get ganked and are easily able to lasthit. It is ESSENTIAL to have on point last hitting skills, if you do not, go practice tool right now and get 100cs in 10 mins with only autohits. These early autohits really dictate the pace of the rest of the game, same theory with raptors, how much money you have dictates how much money you'll be able to generate.

     

    If your lane opponent doesn't have teleport (mostly melees) you can play a little aggro and sneak in a quicky succ every now and then onto your lane opponent and eventually either deplete their hp so they have to recall or their mana so they become obsolete.

     

    Don't use your E early much as it mostly hurts yourself more than it hurts anything else, the self damage is always the same percentage so it really feels bad using it early to sprinkle tiny 60 damage blood bolts at the cost of like 100 hp.

     

    You may spam Q on the minions as long as you don't end up pushing the wave to the enemy, what makes vlad really hard to play in high elo is players will freeze the wave as soon as it starts to push vs them and it's impossible to unfreeze unless you call your jungler to help.

     

    If you're playing vs someone with teleport it's extremely ballsy to trade with them as if you do they'll empty their mana on you and hp and just recall and come back leaving you with low hp and unable to buy items and locked in lane, going teleport yourself with phaserush of course halfway counters this awful spot to be in.

    Level 1 – 5 early electrocute cheese

    This strategy is really really easy to pull off, This video shows exactly how to pull this off, it's incredibly easy to do with electrocute since you also have taste of blood and ignite if your lane opponent dares to contest this you can just punish them.

     

    Basically you want to create a slowpush early, how do we do this? Try to fish for auto attacks or a Q on your opponent, aggroing the minions onto you, since they will chase you let them be pulled into your wave, while you drag them they will not be attacking your minions meaning the wave will push in opponent direction.

     

    If you pull this off and just gently last hit the next 2 waves and then push in really hard when canon wave comes you'll have stacked a MASSIVE ally wave under enemy turret while you have tempo to do whatever you like, recall get amp tome / ward for jungler / invade with jungler / anything you desire.

     

    And what about my enemy mid, won't he follow me and stop me? But how? He's got 3 waves stacked under his turret trying to last hit them, he can't just leave that or he'll instantly lose the game.

     

    This concept is very very important to vladimir players as your all ins are often able to 100-0 opponents, so if we do this strategy of stacking big waves at level 6- 9 and dive the lane opponent and they die they lose like 3 waves worth of cs, this is literally unbearably game losing for them and it's SO easy to pull off especially in low elo. What on earth do you do vs a vladimir who stacked a wave, has an alternator, electro ult and ignite up and is furiously waiting to oneshot you? Literally no counterplay other than going barrier or buying hp / mr.

     

    How do I get the wave to push into my direction so I can lasthit?

    It's very simple, most people will hit the wave level 1 like the utter troglodytes they are, just match their auto attacks and leave one out every few, once it slowpushes into your direction all you have to do is not kill the minions and let them be near your turret. The wave will ALWAYS freeze if 3 full hp caster minions are left alive and the next wave's melee minions don't go under tower.

     

    Like this we can freely scale up to the lategame terror that Vladimir is.

     

    My lane opponent has also read this guide and isn't hitting the first wave? Wtf? If you can, push push push like your pregnant and try get your minions under enemy tower, if this happens the wave will simply bounce and start pushing towards you.

    These 2 concepts are the simplest and most essential thing to know when playing Vladimir.

     

    First recall

    You've got around 1000g? You should start to look to setup a recall so you can either buy a fiendish codex (phaserush setup) or a hextech alternator (electrocute setup)

    How do we do this?

    We already know how to stack waves and crash them under enemy tower, so we simply preform just that, we push the wave out and once it's under tower run away quickly and recall, the bigger the wave the better since it traps your lane opponent in lane while you get to recall and only lose 1-2 melees.

     

    If you don't want to lock your lane opponent in lane or they have tp or just don't care didn't ask, just push the wave out before or during cannon wave since cannon minions can tank like 8 or more turret shots meaning you have tonnes of time to walk back to lane without missing anything.

     

    Not missing any cs during your recalls is really essential as Vladimir especially because you can't afford to fall behind.

     

    Vs mages who like to buy lost chapter it's extremely important you figure out a way to force a recall before they get that 1300g because if they do somehow get that you're in for a fun cock and ball torture session, especially with Orianna. That's why if you can recall with 1000g you can get a fiendish and they'll just feel awful buying a god damn mana crystal.

    Post recall

    You've just walked back to lane, you're level 6 and have your 1000g item and haven't lost more than 1 minions worth of exp. What do you do now?

     

    Since you have some AP you finally get to have more than cannon minion levels of wave-clear

     

    If you've got an easy matchup and are not afraid to push out the wave start pushing and looking for things to do on the map. It's important to ask yourself these questions WHILE pushing so you don't waste time making a decision when you already have tempo.

     

    Can you kill your lane opponent? Dive him.

     

    Can you help your jungler invade? Go for it, just remember you're on a tight time limit if things don't go well and you'll lose farm mid with no gain.

     

    Can you gank / dive bot/ top? If there is a guaranteed pay off, (know all summs, ults etc) then go for it! Just don't risk anything, remember if both teams are equal you are likely to win because of vladimirs inevitable lategame scaling.

     

    If you don't have any options, simply ward or clear wards, going out of enemy vision forces your lane opponent to shit their pants and ping ? ? ?? ? ? ? ? where he go? Which takes focus from other players and makes them play accordingly.

     

    Midgame

    It's VERY important to go to sidelanes IF

     

    Your botlane's tower died and now enemy adc and sup go mid and try to take yours, since you have fuckall waveclear you can't hold them away from the tower and end up losing more and more. It's very important to also not share exp since the support will probably try defend midlane with you, you want to soak up that juicy sololane exp and start exerting pressure in a sidelane.

     

    If you see lots of champs in one spot be ready to move asap because a teamfight might break out, although as Vlad maintaining 10cs/min is above everything, you can't have any less if you want to carry games so some teamfights are just lost causes and don't hurt yourself more by trying to get there in time.

     

    You can generally tell when a fight will happen when either:

    • Herald is up and no dragon

    • Dragon is up

     

    If ally mid tower is still up and dragon is down and herald is up what do we do?

     

    Of course sidelane top and tell your teleport toplaner to go bot and your adc supp to go mid, it's very likely that a herald fight will start and you wanna be there.

     

    If dragon spawns and your team wants to contest that? Sidelane botlane and rotate mid at least ~20 seconds before dragon spawn so your adc can walk up reliably.

     

    The only fights you REALLY need to be a part of are for objectives especially dragon, ESPECIALLY ESPECIALLY if you don't have any dragons at all and enemies are stacking them.

     

    Even the most terrible scaling champions like pantheon will be REALLY obnoxious lategame if they get something like an infernal dragon soul.

     

    Just one or two dragons means enemy team won't receive the dragon wincondition at like 20 mins which means the game will go on for longer, what happens if the game goes on for super long? Uh oh stinky poo poo lategame vlad arrived and you just take what you please at that stage of the game anyways.

     

    Lategame & Teamfighting

    This part of the game is much easier with phaserush and ghost especially with ghost since it also has built in scaling with level, duration and speed.

     

    If you have the potential to reach the backline and kill them then that should be your priority above everything, in 99% of the scenarios this is easily achieved with ghost phaserush, since you literally can't run away from a ghosted vlad. Not even Ezreal with double flash can run, not even kassadin with 4k mana can blink away in a straight line, and god have mercy if Vlad gets his ghost extended with an asisst or kill.

     

    If you're playing with electro and your rocketbelt isn't enough to get you into the backline then try your best to hit as big of an ult as possible and peel for your next strongest member which is usually the adc. A fullbuild vlad demolishes anything that dares approach.

     

    Most fights are extremely obvious when they happen late into the game, they're either around sieging or around objectives like dragon and baron, you should always be around those when they spawn and farming nearby camps and minions.

     

    Even late into the game you want to be farming farming farming, vlad is a super high resource champion, I'd honestly say the highest resource hog in the entire game, not even kassadin needs this much money, but not even kassadin can just engage 1v5 and demolish everyone.

    Ability maxing

    You want to max your Q first on both setups, however if you are ahead and are going for the double fiendish codex setup I recommend putting 4 points into Q and then start maxing E out, if you do this your E will oneshot the enemy casterminions extremely early, normally only after lvl 11, with this setup as early as level 9.

    So Q → E → W and R of course at 6, 11 and 16..

     

    If you're playing vs a melee champ in lane going W level 2 is definetly viable and can catch people off guard like a talon jumping on you without expecting you to pool. It does decent damage and slows like crazy unexpected, good for making enemies eat towershots when they think they can just weave in and out.

     

    Combos

    There aren't really many "combos" and it's mostly just generic efficiency and logical thinking, you make up a lot of things on the fly. Here is a link if you are adamant on learning combos.  

    Say we want to proc electrocute or phaserush level 1

    Auto Q Auto

     

    There is also a multitude of ways you can combo with quick cast, smart cast, input buffer etc.

    For the full combo with all sums, what works best for me:

     

    Smartcast all abilities, Q for an empowered Q ready,

    Charge E –> Flash –> Release E –> Ult –> Q – Ignite

     

    Some people like to ult first as it releases E automatically upon pressing R however I feel like it's a tiny bit clunky and if you release E manaully it's literally impossible to react to unless predicted.

    Super late into the game if you have phaserush you could also if you see enemies clumped up and you know they won't be for long:

    Flash –> R –> E W

     

    Since you flash you'll instantly be able to ult and have nimbus cloak movespeed to make sure your E and W connect with someone, if they do you get phaserush and are able to chase everyone down once you come out of pool, pooling instantly doesn't matter as much as well since if you hit a fat R it'll heal you like crazy, this catches enemies off guard a LOT even in high challenger.

     

    Skin Choice

    Of course the most important part of the guide.

    The tierlist goes like this:

     

    Marquis: 9/10, Extremely small model, feels amazing to play with, cheap asf, regular ult is sometimes invis vs bigger targets like cho'gath.

     

    Bloodlord 8.5/10, A timeless classic with absolutely insane taunting game, instantaneous laugh. Absolute badass voiceline, sounds and animations that make you feel allpowerful but at 1850rp? Idk..

     

    Nightbringer: 8/10 Probably my most played, shortish cape, nice sounds and animations, literally invisible ultimate, beyond pay2win, if you're looking for the most pay2win its probably this one.

     

    Darkwaters: 7.5/10 basically budget nightbringer with a giga big nasty looking cape. Also has an invisible ult, arguably more invis than nightbringer.

     

    Cosmic Devourer: 7/10 I like the stars aesthetic but imagine making a new skin without pay2win ult, what are you doing right??

     

    Academy: 6/10 Kinda slick, not having a cape and being in a weird suit looks good but his hands look literally cancerbig.

     

    Soulstealer: 5/10 wtf are these sounds, legit sound like it's windy outside and has the most ugliest cape in the game.

     

    Default: 4/10 bloodlord should be default and this should be removed, legit so beyond ugly.

     

    Count: 1/10 Scuffed ass default vlad chroma so bad it should be against the geneva convention.

     

    Vandal: dugu/10 You have to say no homo before using this skin, never touch another man's skin.

     

    Nosferatu ?/?? Absolute power.. At a price.

     

    General tips

    The minute you forget to farm is the minute you're out of the game, always farm.

     

    Taking jungle camps is really fast after double codex

     

    Don't be scared to use ignite generously, if it means your opponent runs out of pots they're FUCKED since you can just trade 50 hp for 300 of yours and you'll eventually outsustain.

     

    If you want fast results NEVER blame your team, even if they fucked up, what good does it do you to just move on? Try figure out what YOU could've done to prevent x from happening

     

    If you're extremely strong and baron is already up, just tell your team to start it with you, you don't have to finish it but it's a for sure way of starting a teamfight and making enemies fight you when you want it. Worst case scenario you keep hitting baron, they steal it, you end their lives, gg.

     

    The period of where you have crimson rush gets extended by E, Zhonyas, and Pool.

     

    For some reason if you have enough cdr and pool as soon as your E ends and start a new channel in pool that E will have no animation and be invisible, not very usable though.

     

    If you have any questions, ask me anything I'm always happy to spread light on things I didn't elaborate on. I also stream of course on twitch.tv/elite500, if I didn't cover something feel free to ask :D, preferably on the post instead of on stream so others can see it too, I'm streaming as i post this guide so i'll reply to comments in queue

    currently can't reply to everything gonna go bed, i'll reply tomorrow :D

    submitted by /u/Elite500
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    3 New Champions from Ruined King Story for Season 2021

    Posted: 08 Jan 2021 07:38 AM PST

    In the reveal stream they announced that the next 3 champs after the ruined king himself will come from ruined king story, and will be:

    • An AP toplaner with a tailor/clothing/sewing theme (thanks /u/Atheist-Gods)
    • A "gloomy" ranged artillery mage from bandle city
    • A "new sentinel of light" marksman designed for a nontraditional position
    submitted by /u/fiver49
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    Viego should get a toggle for his armor

    Posted: 08 Jan 2021 03:42 PM PST

    You can see his armor in his recall animation and it looks way sicker than his default bare chest outfit in my (and probably quite a lot of peoples) opinion.

    It would be really cool if it was toggleable :)

    Here's how the armor looks from the skinspotlights video: http://prntscr.com/wjdiqq

    submitted by /u/Nikushaa
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    New champ is probably Norra, Yuumi's master

    Posted: 08 Jan 2021 09:09 AM PST

    We're getting a new champ that was said to be "a gloomy ranged artillery mage from bandle city", and it's related to the shadow isles lore. Norra's suddenly dissapeared and Yuumi's Book missed a few pages the same day, and the lost chapter item has the shadow isles icon, so it was theorized that lost chapter is actually a Book's chapter that leads to the shadow isles. So Norra could be the gloomy yordle that hates bandle city, so she went to the shadow isles and took book's pages with her.

    submitted by /u/pedronii
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    Viego passive can turn him into a training dummy

    Posted: 08 Jan 2021 06:16 PM PST

    Skins & Events in Season 2021 | Dev Video - League of Legends

    Posted: 08 Jan 2021 08:02 AM PST

    LCS Lock-In Groups

    Posted: 08 Jan 2021 03:12 PM PST

    LCS Lock-In Groups

    The schedule has been posted on https://lolesports.com/schedule?leagues=lcs as well. Teams picked for the other group. (TSM picked C9, C9 picked 100T, 100T picked EG, etc.)

    https://preview.redd.it/pi3gcw5lx6a61.png?width=1920&format=png&auto=webp&s=b502cbd3308329ce94fee4f41016d6200e618659

    submitted by /u/CloudedMindset
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    Viego Gameplay Clip

    Posted: 08 Jan 2021 07:17 AM PST

    /dev: The Latest on Dr. Mundo’s VGU - League of Legends

    Posted: 08 Jan 2021 08:15 AM PST

    Viego - Abilities Rundown - League of Legends

    Posted: 08 Jan 2021 08:11 AM PST

    Season 2021 Opening Day | Full Livestream - League of Legends

    Posted: 08 Jan 2021 07:52 AM PST

    I would love for Crime City Nightmare!

    Posted: 08 Jan 2021 07:30 AM PST

    It's basically a more Lovecraftian counterpart to High Noon in Concept.

    A previously basic old skinline that is changed to have weird and supernatural vibes while also keeping the core essence of the theme, in this case, being the 1920s aesthetic.

    I love the crime City skins so this is freaking amazing!

    submitted by /u/BulletCola
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    Voice - Viego, the Ruined King [SUBBED] - English

    Posted: 08 Jan 2021 11:36 AM PST

    /Dev: Dr. Mundo's Rework News was posted by LoL BR and was taken down but here is the full post

    Posted: 08 Jan 2021 03:23 AM PST

    UPDATE

    Official English page is finally up: https://euw.leagueoflegends.com/en-gb/news/dev/dev-the-latest-on-dr-mundo-s-vgu/

    I wont be removing this post since there are a lot of comments.



    Mundo_Banner.jpg

    / DEV: DR. MUNDO'S AVM NEWS

    Dr. Mundo is still on the operating table, but it is time for another routine evaluation.


    Hey guys! It's been a while since we shared our progress on Dr. Mundo's update, and we have a lot of new things to show. Production is in full swing, so let's take a look at the newest models, animations, visual effects and sound effects. Then, let's take a peek at the Enraged skin.

    Before we start, let's remember what we already share.

    Health professional passing

    We have established our three main objectives for updating Dr. Mundo:

      1. Improve the look and thematic of the World, not only to improve its appearance, but to follow the visual style that LoL has adopted in recent years.
      1. Enhance his kit, but maintaining his stamina, regeneration and the ability to go throwing cleavers around.
      1. Keep the world as a simple champion.

    One of our first challenges for the world was to find the right dose for the theme of doctor. Is he a brilliant doctor who went crazy or a "brilliant doctor" who was already mad ? We read several comments in our first post and saw that the most important thing for many people was to keep the World as a fun and funny Champion. So, we followed that path. Our goal is for the World to represent "dark humor", something we think is unique in the list of LoL Champions.

    With regard to game mechanics, we tried a few things with the World kit, but what stood out the most was making it an extremely difficult Champion to contain. Immunity to any type of CG is quite a power, so to balance it, the World will continue to be a champion without mobility or heavy CGs. And, of course, he will still throw cleavers.

    Mundo_Concept.jpg

    Finally, the last time we shared the world's conceptual arts, you commented that his hair was too tidy. We discussed it as a team and agreed, so we made him a little more nervous.

    Updated_Mundo_Profile.jpg


    AND NOW ... THE NEWS!

    Doctor crazy genius escapes

    Edgar "SpaceReptile" Monteon, Character Artist

    Speaking as a character artist, being part of the World development process attracted me right away.

    The visual process started with conceptual art, to establish the character's identity. So these visual elements were "digested" (so to speak) and then highlighted. In the end, I spent enough time creating the sandals, bottles and torn clothes from the World to end up completely immersed in the story that his look tells. For me, this immersive experience is the most inspiring and fun part of all, and it is what I want to share with you.

    Mundo_Base_Model.jpg

    Creating the new model and textures of the World is like preparing the ground for other areas (such as animation and visual effects) to expand it even more. It is also necessary to consider how to do to maintain what we like in the old model of the World. From a visual perspective, the World is a bombastic character that does not fit in the clothes he wears and, for me, this is what makes him more threatening and powerful.

    Mundo_Base.gif

    Mundo_Buff.gif

    In the new world, you can see that there is more room for dynamism. He wears soft sandals, and the animations have multiple layers of personality. It is evident that the world underwent a series of modifications and then escaped from somewhere. The type of clothing the world wears, as well as his weapons, are clear signs of his recent past, and it was a lot of fun to paint the details that underpin this story.

    Mundo_R.gif

    Absurdly abstinent and highly terrifying

    Drew "sandwichtown" Morgan, Animation Leader

    During the first stages of exploration, I wanted to take advantage of the silly way of the World and had fun trying to find out how far I could take this bobajada. Part of what makes it unique is the enormous stupidity, so it was a breeze to explore the dimension of that stupidity and weirdness. But we knew he needed to look dangerous, so the real challenge was finding a balance to make him highly terrifying without losing his caricature. Most of his game mechanics were made to be heavy and strong, but here and there there are still some moments of lightness.

    Mundo_Q.gif

    Originally, his Q would have been a jump shot, which was great, but it looked very cheerful and carefree. In the current version, he makes the pitch willingly, slowing down just to catch a breath at the end and continuing to walk right afterwards, while pulling out a new weapon from his bag. Keeping him striding through the pitch makes him appear determined and unshakable. Always moving forward.

    However, the way he attacks the tower highlights his stupidity and inability to feel pain ...

    Mundo_Tower.gif

    The emotes will show a more silly side, but the main animations will feel their unshakable brutality. The world is not delicate and never hesitates about anything. He doesn't know how to contain himself, which is why his movements always need to be linked in 220. That's what makes him so dangerous.

    Chemically improved physique

    Jason "LankyTree" Chisolm, Visual Effects Artist:

    As a LoL player for a long time, AVMs are among my favorite projects, especially when it comes to champions as illustrious as Dr. Mundo. I like to start each and every project with some pillars of visual effects, which will basically serve as guidelines for me. Each effect I make must reinforce these pillars and be guided by them.

    One of the main pillars of this project was the "chemically improved physique". I wanted to emphasize the absurd strength of the world and the complete disregard for pain as a result of experiments and chemical increments. The greatest example of this is the world's ultimate. It is an extremely remarkable moment in which we can see the World transform into a monster that regenerates Life. It is something that the team really wanted to be highlighted and attracted a lot of attention.

    So, let's take a look at the World bag full of unstable chemicals and medical tools to see how it's done.

    Mundo_VFX.gif

    How do we highlight such a huge transformation? It's simple: we make it big enough to tear the shirt, leaving it in pieces and sending the buckles flying. Then we overload it with some good old zaunite substances. It is so saturated that they evaporate, enveloping it in a cloud of gases. What does not evaporate flows to give the impression that it is soaked in all these substances.

    The sounds of zaunite substances

    Jayvon "Riot Jirsan" Rymer, Sound Designer:

    As with other AVMs, it is always cool to compare what we had before with what we are trying to do with the Champion. With Dr. Mundo, I wanted to keep some of the aspects that people already know, but also to further enhance his strength and physical appearance. The idea was to create the feeling that you are fighting a gigantic force that only gets stronger over time. The other areas had lots of cool ideas for muscle expansion and size, so I made sure not to let this go unnoticed in his skills.

    I had a lot of fun while exploring the sound of the zaunite substances he uses. I tried a lot of different things, like listening to ice processing to see what tones I could find, dropping ice cubes in a pan overheated with oil and even reprocessing chicken recordings from our library to get some cool sound textures. There is nothing ready to be shared yet, but here is a compilation of some of the elements I obtained during these experiments.

    One of the skins

    Sunuman "KindLeJack" DePandito, Amateur Surgeon:

    I already said that once and I will say it again: there is nothing more cool than completing a Champion update, opening the skin catalog and seeing the enormous potential that is there! At Riot, we put a lot of emphasis on "community-oriented thinking", and I think little reflects this more than taking all the love and learning from years of experience and putting them into an older Champion's collection of cosmetics. The newer skins are packed and adjusted to work with the new design, and that in itself is a victory, but the older skins are the ones that really need to come out of production ready to blow everyone up.

    And speaking of that ...

    Rageborn_Mundo.jpg

    Ready for the Rift Adventure PvP Invitational tournament, here comes the Enraged World ! Today, I wanted to share a particular skin from the incredible collection of the World that got a home to call its own in a new themed skin with history. The "Red World" is back with a more daring finish. Paying homage to classic fantasy, but updated for the new version, Mundo burns with the fury of a berserker while leaving the remains of towers on their way to victory. Not even adorable necromancers are safe!

    Exam completed

    That's all, folks. As always, we will keep an eye on your opinions and comments, so put your mouth on the trombone! This will be the last post on AVM in the World, and you can wait for him on PBE in a few months. Until then, good operations!

    Mundo_Items.jpg

    submitted by /u/MonstrousYi
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    The Greatest Moment of My Career. Eve Four Man One Shot

    Posted: 07 Jan 2021 08:52 PM PST

    Viego Recall Armour

    Posted: 08 Jan 2021 02:02 PM PST

    When Viego recalls he equips a helmet and chest armour. Would it be possible to allow Viego to press CTRL+5 to equip the armour much like how Kai'Sa puts on her helmet? I like Viego's look but the helmet and armour looks really cool too so making it a toggle like Aatrox wings or Kai'Sa helmet would be super cool.

    submitted by /u/Praexis
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    riot is really just shitting on Yorick's head with all this ruined king stuff

    Posted: 08 Jan 2021 09:53 AM PST

    i mean, Yorick is supposed to be the Hero of the shadow isles, so why he isn't even being mentioned on all that stuff related to the ruined king

    submitted by /u/YorickBrasileiro
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    Ruination, but it's only the good part

    Posted: 08 Jan 2021 02:08 PM PST

    Introducing ARAM Academy - An ARAM Exclusive Statistics Site

    Posted: 08 Jan 2021 06:53 AM PST

    ARAM Academy

    After playing countless ARAMs and feeling unsatisfied with the the lack of ARAM functionality on existing analytics sites, we've taken matters into our own hands and made an ARAM exclusive statistics site.

    Look up your champion win/loss, K/D/A and more across all your ARAM games available from the Riot API (starting from season 7). Find out if you really are the god hand at Blitzcrank! Or maybe you'll find that despite your best efforts, LeBlanc hasn't been the pick for you, and you should keep it on the bench.

    ARAM Academy supports account lookup in all regions, displays a MMR percentile based rank badge, and shows a leaderboard of the highest MMR ARAM players in NA, EUW, and EUNE.

    We're a group of ARAM enthusiasts and software engineers excited to share our new project with you all. This is a beta product - we welcome any bug reports and suggestions in comments.

    Check it out here: https://aram.academy

    UPDATE: It looks like we've reached our API keys rate limit, so it will take a long time to process new users. Unfortunately there is nothing we can do about this. You will still be in the processing queue if you leave the website, so I would recommend coming back later today and checking if you've been processed.

    In the meantime you can checkout my page to see what the website is like: https://aram.academy/users/na/crushsquid

    submitted by /u/AramAcademy
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    Neeko can kill training bots

    Posted: 07 Jan 2021 11:23 PM PST

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