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    Sunday, November 29, 2020

    League of Legends Monday Megathread! Ask questions and share knowledge; newcomer questions encouraged!

    League of Legends Monday Megathread! Ask questions and share knowledge; newcomer questions encouraged!


    Monday Megathread! Ask questions and share knowledge; newcomer questions encouraged!

    Posted: 29 Nov 2020 06:33 PM PST

    Welcome to the latest Monday Megathread, where you the community get to ask your questions and share your knowledge.

    Need help against a certain champion? Unsure how and where to ward? Looking to improve your csing? This is the place to ask. This weekly thread is a place for new players to ask questions and get help/advice from more experienced players. So, don't hold back, get your game related questions ready and post away, and hopefully someone can answer them!

    Previous threads


    If you wish to just view top level comments (ie questions) add ?depth=1 to the end of the page url.

    Looking to chat with people live? Come check out our discord channel here! We also have the channel #new-player-help if you want to ask questions there.

    If you are willing to learn, /r/SummonerSchool and its respective discord are always willing to teach.


    Basic Mechanics explanation in our Wiki

    New Player Guide by /u/The-All-Tomato

    Riot's New Player Guide

    LolEsports New Viewer Guide

    Other:

    Please sort this post by new, so that you can see the newer, unanswered questions.

    submitted by /u/AutoModerator
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    The greatest 1vs1 moment 2020

    Posted: 29 Nov 2020 03:30 PM PST

    Duskblade invisibility needs some form of animation.

    Posted: 29 Nov 2020 03:15 PM PST

    Whenever a champion goes invisible due to duskblade my initial thought is that there has been a graphical bug of some sort.

    Riot don't seem to like champions immediately going invisible. Rengar ult takes a few seconds, as does Twitch's, Evelynn's is proximity based and Shaco has a physical animation.

    Meanwhile duskblade just instantly makes someone disappear which really lacks clarity and consistency.

    Personally I think some animation is needed to bring it more in line.

    submitted by /u/Asome1997
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    Aphelios spinning into the preseason with joy

    Posted: 29 Nov 2020 01:23 PM PST

    Removal of the login screen theme introduction for new champions is one of the big reasons why it feels like they are being pilled up

    Posted: 29 Nov 2020 02:29 PM PST

    Your brain just doesnt really integrate to its memory that there is a new addition to the league like it used to without it... I am sure many of you have memories of iconic login screens back then when you started playing, it was one of the indicators of time period you started to play. Nowdays, there is no such thing anymore.
    Just my boomer nostalgia 2 cents.

    submitted by /u/Richardik
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    Riot has increased RP prices on EUW/EUNE multiple times citing that EUR has devalued compared to USD now EUR is almost all time high compared to USD in 5 years yet there isn't a decrease. We are currently overpaying RP by 20%

    Posted: 29 Nov 2020 06:29 PM PST

    When dollar/USD hit 1.06 they increase how much we pay for RP to almost the same amount NA players pay by claiming that they have to convert EUR to USD so they were losing money compared to NA sales,now 1 EUR is worth 1.21 USD yet we are still paying the same inflated prices.

    10 USD gets you 1380 RP while on EUW 10 EUR gets you 1380 RP meanwhile 10 USD is currently worth 8.35 euros so currently NA is getting their RP for 20% cheaper than we do.

    submitted by /u/ccc2310
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    world best top laner 2021- T1 zeus

    Posted: 29 Nov 2020 05:34 AM PST

    Dark Cosmic Jhin, in Darkest Dungeon's style

    Posted: 29 Nov 2020 11:52 AM PST

    Dark Cosmic Jhin, in Darkest Dungeon's style

    "Who could fathom the hateful scorn of the swirling stars!"

    Darkest Dungeon is one of my favorite games alongside LoL, and I had the luck and pleasure to find an amazing artist (x) that can emulate DD's artstyle to perfection. Being a Jhin main, I couldn't control myself, and this is the result.

    https://preview.redd.it/kdasxc7fh8261.jpg?width=1045&format=pjpg&auto=webp&s=5be96780eb64d8493ed6a8d2a8a0852d8a994616

    submitted by /u/SmolAkita
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    Kayn is hillariously unbalanced, when is riot going to adress it?

    Posted: 29 Nov 2020 09:39 AM PST

    Kayn is broken, unfun to play against in his current state. He holds a 55% winrate and a 20% playrate. It takes him one kill to run away with the game and in general he does way to much fcking dmg.

    How is oneshotting with a million movement speed and a dash balanced?

    Stats for reference: https://lolalytics.com/lol/tierlist/?tier=diamond_plus&view=tier

    submitted by /u/PowerOffDeathV2
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    If DJ Sona's radio is off by default, Seraphine's should be as well

    Posted: 28 Nov 2020 10:52 PM PST

    I don't want to listen to Seraphine's radio and would prefer the default music. When DJ Sona is on your team, you're told that you're given the option of listening to it by clicking the music button on the scoreboard. But Seraphine just turns it on until you turn it off.

    There should at least be some consistency here and I think Sona's solution of telling the user that the option exists but not defaulting to it is the best.

    submitted by /u/NateNate60
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    [Exclusive] Fourth trial for cvMax held, two ex-Griffin members questioned as witnesses (full transcript)

    Posted: 29 Nov 2020 09:12 AM PST

    Sunfire Aegis Yuumi peels for a Quinn

    Posted: 29 Nov 2020 09:30 AM PST

    SofM :"I tried to contact TSM after leaving LNG at the beginning of 2020 but couldn't get in touch with them. Maybe I will join SwordArt making a move to NA to retire in the future"

    Posted: 28 Nov 2020 08:12 PM PST

    There needs to be an "Items" section in the "Advanced Details" post-match

    Posted: 29 Nov 2020 02:07 PM PST

    After a game, if I click on "Advanced Details", I can see a runes section. This breaks down exactly how much damage, healing, AD, etc. I received from the various runes. This is fantastic data, because it allows me to compare different rune pages. Between enough games, I get a sense of what works for me and what doesn't.

    With the release of the new items, I'm finding a LOT of them have little damage or healing ticks added in. And I think we need a section in the "Advanced Details" that is similar to the runes page, but for items. If I can see how much damage item X does, or how much shielding item Y provides, I can make better decisions regarding my builds.

    Riot needs to enable players to unlock the potential of the items they've given us.

    submitted by /u/shaidyn
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    Thornmail 60% grievous wounds should be changed from Immobilizing enemies to Being damaged by enemies 3 times, similar to Mortal Reminder. It sucks to play tanks like Mundo that can't apply 60% Grievous Wounds but people can apply 60% to you.

    Posted: 29 Nov 2020 11:19 AM PST

    Thornmail is unreliable at inflincting 60% Grievous Wounds unlike its counterparts except for Chemtech Purifier which procs through Immobilizing also.

    Chempunk Chainsword - HACKSHORN: Dealing physical damage to enemy champions inflicts them with 40% Grievous Wounds for 2 seconds, increased to 60% if the target is below 50% of their maximum health. It's reliable because most of the time enemies will be low hp and try to draintank or heal.

    Morellonomicon - AFFLICTION: Dealing magic damage to enemy champions inflicts them with 40% Grievous Wounds for 2 seconds, increased to 60% if the target is below 50% of their maximum health. Same case as Chempunk Chainsword

    Mortal Reminder - SEPSIS: Dealing physical damage to enemy champions inflicts them with 40% Grievous Wounds for 2 seconds. Attacking a champion 3 times within 2 seconds increases this effect to 60% until it ends. It's reliable because it procs 60% grievous wounds until you stop dealing damage.

    Thornmail only inflicts 60% for 2 seconds when you Immobilize enemies, but tanks like Mundo and Malphite can't apply it, one has no Immoblizing CC and the other has only 1 Immobilizing CC and it is his Ultimate.

    It is also unreliable because it inflicts only for 2 seconds when most Tanks CC's are 1-2 seconds long and have cooldowns, the 60% GW only lasts for 2 seconds and most champs that heal alot need to attack you or use abilities and they can only do that while moving, so it ends up being useless most of the time. It only works reliably vs champs that heal others like enchanters.

    My suggestion was to make it work like Mortal Reminder but instead of attacking people, you get attacked to proc it.

    submitted by /u/Erknaite
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    Miss Fortune fanart

    Posted: 29 Nov 2020 07:47 AM PST

    Miss Fortune fanart

    Hello,

    Just wanted to share something I made for one of my favorite champions. It's not the best work and I've got a lot to improve on, but I wanted to share it anyway. Heavily inspired by a couple of official (and amazing) Riot art pieces.

    Hope you like it!

    https://preview.redd.it/uf78hj3i77261.png?width=907&format=png&auto=webp&s=71f24839955c95f6c3d82b00419e162232458cd6

    submitted by /u/fabre9x
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    [EngSub] DoinB " All the TOP Tier LCK Player already sign with LCK team,why they keep it secret?"

    Posted: 29 Nov 2020 08:41 AM PST

    2021 LCS Power Rankings: Jungle

    Posted: 29 Nov 2020 11:29 AM PST

    Why doesn't everfrost have a single health component in its build path?

    Posted: 29 Nov 2020 07:42 AM PST

    It just magically gives health after completion.. If it had a ruby crystal or something mages who want some hp early on could get one in lane,

    submitted by /u/Holofoil
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    Battle Queen Katarina and Diana Poster

    Posted: 29 Nov 2020 03:30 PM PST

    Battle Queen Katarina and Diana Poster

    I really liked the new skin designs and I wanted to try making some posters for some of the art. I wanted to have some abstract shapes incorporated into the posters in order to make the skin stand out more. Hope you enjoy them!

    Champion render credits go to: https://www.deviantart.com/cathrinegfx

    Font choice: Basecoat

    All done in Photoshop

    Battle Queen Katarina and Diana

    https://preview.redd.it/acfty20dk9261.jpg?width=4050&format=pjpg&auto=webp&s=82aa09f95e1e93b08dca0861f9697dadcede60d3

    Imgur link to separate images if you'd prefer: https://imgur.com/gallery/akwn8Ij

    submitted by /u/Miyooki
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    Kayle after nerfs. 56.5% WR NA, 58.5% WR Korea

    Posted: 28 Nov 2020 08:34 PM PST

    after her items and kit nerfs. thats her winrate. Idk what kind of buffs they gave her but I've played against her a few times

    it feels like she hits the powerspike she used to hit at level 16. at level 6 now. its actually absurd how strong she is early game for a strong late game carry

    the nerfs did absolute jack to her. she flat out kills people in one trade after level 6. probably the strongest champion in the game atm. she has top 3 WR in top lane, highest winrate in mid. you simply don't get such a high winrate in two roles, especially in KR which winrates are usually less wild even for OP champs.

    she also uses crit items way better than adcs. I've seen the AP build and I've seen the kraken slayer build, she seems to be dpsing everything real quick like shes a 5 item kog maw after she has 1 item.

    from my play experience the most absurd champion this offseason. after amumu got nerfed since his nerfs were pretty great for the game and he didn't get gutted.

    submitted by /u/Quatro_Leches
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    This is why a Mordekaiser should never ult a Pyke.

    Posted: 29 Nov 2020 10:36 AM PST

    Nostalgic screenshot from the client in 2015

    Posted: 29 Nov 2020 04:18 PM PST

    Nostalgic screenshot from the client in 2015

    https://preview.redd.it/c696o6hms9261.png?width=1275&format=png&auto=webp&s=f97d68b708335630737873a05985a98b03a18326

    Was looking through some old photos on my hard drive and found a screenshot taken from a post-game lobby in November 2015. Just thought I'd share it, it brought back so many memories, both good ones and bad ones haha

    submitted by /u/GroMiee
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    Akali is a popular, high skill champion with a 42% Ban Rate managing to hold a 50% WR.

    Posted: 28 Nov 2020 10:28 PM PST

    Nothing much to say about this one. Just observations, I reckon. Contributions to the community and hoping to stir conversation. She's an assassin that likes extended trades and doesn't fall off, I guess. I'm pretty sure my champion pool counters her, but for the sake of my team not being deleted, perhaps I should join the 42% Ban Rate.

    submitted by /u/Legoman7861
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