League of Legends Patch 10.25 Discussion and Bug Megathread |
- Patch 10.25 Discussion and Bug Megathread
- EUW Support mains are amazing
- Healing is a core and natural mechanic in League, and it should be embraced.
- Cho was not expecting my mechanics
- Infographic - LEC 2021 Team Rosters
- My best panic flash yet :`)
- Best outplay my friend has ever achieved with Akali after twenty games with her
- Towers reduce incoming damage by 66.66% and become immune to true damage when no enemy minions or rift herald are nearby.
- Nemesis Flash Predict
- Lux and Sylas who stole Lux's ult ults at the exact same time, not even a milisecond difference
- I drew Olaf as a chicken
- Miss Fortune + Rell = GG
- Jayden/YourPrincess is no Longer a Part of Gen.G
- I don't think I've seen a single Jhin not get fed this last couple of patches lol
- Playing champs like Singed and Morde, who deal damage heavily through DoTs feels really weak versus all of this healing
- The way to open the allchat at the end of the game Shift + Enter + Enter
- Ryze and Ezreal art(OG)
- Tank Mythics need a rework or everybody will keep always building Funfire Wincape
- This is how a surrender vote looks like with 3 afk's
- Captain Teemo, the Defender of Bases
- Penta from the dead
- I made Elderwood Ornns tatue &diorama with cement
- Tyler1 gets outplayed twice in a row and gets tilted into oblivion
- Rookies, OCE Residents, and Imports: Getting to Know the 16 New Starters in the 2021 LCS Spring Split
Patch 10.25 Discussion and Bug Megathread Posted: 09 Dec 2020 01:13 AM PST | ||
Posted: 01 Jan 2021 09:36 AM PST
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Healing is a core and natural mechanic in League, and it should be embraced. Posted: 01 Jan 2021 09:52 AM PST
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Cho was not expecting my mechanics Posted: 01 Jan 2021 04:38 AM PST
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Infographic - LEC 2021 Team Rosters Posted: 01 Jan 2021 10:51 AM PST
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Posted: 01 Jan 2021 11:32 AM PST
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Best outplay my friend has ever achieved with Akali after twenty games with her Posted: 01 Jan 2021 02:10 PM PST
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Posted: 01 Jan 2021 04:54 PM PST
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Posted: 01 Jan 2021 10:33 AM PST
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Lux and Sylas who stole Lux's ult ults at the exact same time, not even a milisecond difference Posted: 31 Dec 2020 09:32 PM PST
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Posted: 01 Jan 2021 01:06 PM PST
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Posted: 01 Jan 2021 11:56 AM PST
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Jayden/YourPrincess is no Longer a Part of Gen.G Posted: 01 Jan 2021 05:04 PM PST About an hour ago, Jayden/YourPrincess tweeted out that their contract with Gen.G has ended: https://twitter.com/YourPrincess/status/1345159624081641472 It may have something to do with the allegations she levied towards Tuesday, though no specifics have been given by either party thus far. This is also following a public response made by Jayden, in which one of the concerned parties came forward publicly, speaking out against Jayden and clarifying the situation. https://twitter.com/aibunv/status/1340729862919622656 It is worth noting that, despite all of this, Riot invited her to the recent All Stars event, and she remains a member of the LPP. [link] [comments] | ||
I don't think I've seen a single Jhin not get fed this last couple of patches lol Posted: 01 Jan 2021 05:23 AM PST Does that psychopath killer lose lane to anything ever? I don't even play ADC/SUPP but I'm thinking that I might start banning the champion. While I'm at it, fellow botlaners, how can you think of not permabanning Pantheon? The dude could probably win lane 1v2 at this point lmao. [link] [comments] | ||
Posted: 01 Jan 2021 08:55 AM PST Hey guys I'm Minishcap1, I've been maining Singed since Season 3 and have peaked/maintained challenger in multiple seasons, including Season 10. Now Singed has always been countered hard by lifesteal/sustain mechanics. Now this is generally fine because heals are meant to counter DoT damage, but this preseason healing has been so present in every game, and so overturned that poison trail, his main damage dealing tool feels like it's just never going to do enough damage. Take this clip for example. The enemy champions tanked almost my entire 25 second ultimate duration, strolling through poison trail, while healing hundreds of hp every few seconds. Sylas didn't even itemize for healing at all, building armor, and Wukong lost his lane heavily, while also having 0 magic resistance. I even had a demonic embrace. The crazy part was that I was pretty fed for a Singed at this stage in the game. Healing is just so strong that Signed and champs similar to him, like Morde, get gimped out of so many kills even when piloting their champs very well. I can back this up with stats: From Lolalytics: Singed's stats from patch 10.22 (final Season 10 patch) As we can see, at the end of Season 10, Singed's average kills per game was 4.35, and his max kill spree was 2.12. In addition, his average total damage was 18,108 damage per game. Also from Lolalytics: Singed's stats for the current patch 10.25 (Preseason 11) We can see here that Singed's average kills dropped to 3.92, max kill spree dropped to 1.82, and his average total damage dropped to 16.991. His winrate also dropped from 51.5% to 49%. So not only did Singed lose a ton of damage per game, he also is getting less kills and is popping off in less games due to a lower killing spree. This is party due to DoT items being much weaker this season compared to old Rylais/Liandry combo, but also due to the huge amount of healing the game. Singed and Morde are currently suffering hard from a lack of good itemization getting slapped by healing. This is not even a question of grievous wounds either. Singed is among the best applicators of grievous wounds in the game. Poison trail debuff lasts for 2 seconds, extending the duration of grievous wounds from 2 to 4, and Demonic ticks for 4 seconds extending the duration to 8 seconds. It's not really an issue with his kit either. I can still get into a teamfight just fine. I can still fling the right target and ground the right targest and still run around and spread my poison perfectly, but because of the healing enemy champions just don't die. It really sucks to pop ult ghost and Predator to run at the enemy carry, sidestep all of the enemy CCs, and get the perfect W + Fling combo only to see them get a massive shield from Shieldbow and start healing to full health in a few autos. Items are also an issue because we were led to believe that there would be plenty of AP bruiser items but in reality there are only 3, rift demonic and rylais. Out of those 3, Riftmaker has been gutted for AP bruisers and Demonic doesn't apply enough damage. Rylais is very reliable but is not a damage dealing item as much as it is a utility item. I'm trying to bring attention to this because the AP bruiser class is suffering hard right now. If you go on /r/singedmains the entire subreddit reads like a depression therapy session, and rightfully so. It sucks to main DoT champs right now. [link] [comments] | ||
The way to open the allchat at the end of the game Shift + Enter + Enter Posted: 01 Jan 2021 03:03 PM PST I'm sure everyone now knows of the change with opening the chat at the end of the game before the nexus explodes. Well, for those not aware, the way you open it is by holding Shift and pressing Enter twice in quick succession. This method has worked every time for me, so I'm sure it's now the new combination for opening the chat in the endgame. Hopefully this helps at least one person. [link] [comments] | ||
Posted: 01 Jan 2021 07:02 AM PST
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Tank Mythics need a rework or everybody will keep always building Funfire Wincape Posted: 01 Jan 2021 07:41 AM PST Funfire Wincape is still picked most of the time despite the nerfs. Meanwhile, Frostfire Gauntlet and Turbo Chemtank remain severely underplayed. And no sheer number nerfs are going to change why it happened. Because Frostfire Gauntlet and Turbo Chemtank effects are just meh. That's it. They're useless for the class that they're supposedly destined for. Redundant with what tank kits already have. First, let's list all the champions who are supposed to build Bami's Cinder and its upgrades:
And here's an observation: Tanks almost never build anything else than Sunfire, the only ones who go Frostfire Gauntlet are Volibear and Cho'Gath, likewise for Turbo Chemtank which is Skarner's pick of choice. This proves the point that these items, while situationally viable, are not for Tanks, but other classes. Even the dedicated armor stackers Malphite and Rammus never really choose FG. Frostfire Gauntlet is a great item for Cho'Gath, and Juggernauts like Shyvana or Volibear - champions who otherwise lack reliable CC in their kit. Turbo Chemtank is a great item for Skarner, and some supports due to Shurelya being garbage. Both Gauntlet and Chemtank are just not made for tanks. Tanks already have slows and engage in their kits, these effects are redundant with their spell patterns. FG and BC are neat for some offtanks, but mostly useless for true tanks. Why nerfing Sunfire wasn't enoughThe problem with Sunfire isn't even that it's a specialized DPS item in a class that isn't supposed to be a main DPS dealer. The problem with Sunfire is that it's actually too good of a generalist item. It's equally good against all kinds of damage. Even if you need to specialize into a specific resist, Sunfire+boots is a better choice than the resist-specific Mythic. This is the other fundamental flaw of Gauntlet and Chemtank - they're awkwardly balanced between statline and effects, rarely ever optimal for the situation. Skarner purchases Chemtank despite the awful statline only because he wants the active all that much. Think about it: Even after the nerf of Sunfire to 350 health, it's still a better item against magic damage than Frostfire Gauntlet (by 5 MR) and a better item against physical damage than Turbo Chemtank (by 5 armor). Sunfire will always remain the numbingly default option if this isn't addressed. Consider unifying defensive stats of all tank MythicsThis works in Mage Mythics. This works in AD Mythics. This works in Enchanter Mythics. The only outliers are sustain-providing ones (Riftmaker, Eclipse, Shieldbow). Establish a successful statline for the items, then make the players truly choose the unique effect of a specific Mythic. For Tanks, this should be 400 Health, 30 Armor, 30 Magic Resist, 20 Ability Haste. Of course Gauntlet and Chemtank would need more powerful effects, then - but that's exactly the point. Effects that play into the tank fantasy of enduring damage, disabling opponents and protecting allies, not this "mage bruiser" DPS bullshit. Make Gauntlet and Chemtank unique effects more unique and impactfulEvery Mythic item should change how you play the game, either adding something essential to your combo (Rocketbelt, Goredrinker, Duskblade, Harvester, Galeforce, Locket) or permanently enhancing your existing patterns (Mandate, Liandry's, Riftmaker, Krakenslayer, Triforce/Sunderer). Currently, tank Mythics don't really do that, mostly because they're doing a shit job at being Mythics for tanks. Gauntlet is a Juggernaut item and Chemtank is a bastard child of Shurelya's and old Randuin's. Tank Mythics should assume that their user can already engage into the enemy (Vanguards) or is around the allies they want to protect (Wardens) and enhance the qualities they truly care about. Assume they have CC already and don't need the slows. Assume they want to get hit. In comparison, other class Mythics make the user choose between the mobility&burst, (anti-tank) DPS, or survivability. Let's try to follow that pattern here as well, but from the other side - tanks aren't supposed to be the ones dealing DPS or burst damage, but dealing WITH that damage. Consider the following:
The Support ClauseThe itemization landscape isn't complete without considering the tank Supports. At the moment some of them can opt for Chemtank as a possible purchase for the engage potential given the low appeal of Shurelya's. Long story short, Shurelya's needs a buff for low-income Supports to have a choice between more than one item; another concern is low power of post-nerf Knight's Vow and poor choice of 2300g support defensive items overall, but let's not jump ahead too far. The weakness of Shurelya's, however, is part of the Chemtank problem - some supports like Blitzcrank or Tahm Kench can consider Chemtank for the engage potential, it's just so damn expensive. They would be pretty happy with Shurelya's if only it wasn't so horribly inefficient. Changelog draft
And this is just a rough draft of what it could look like. Point is, tank Mythics need stat uniformity and better effects that suit the lane/jungle tank playstyle, not bruisers. And tank supports need another Aegis+Kindlegem Mythic for them. [link] [comments] | ||
This is how a surrender vote looks like with 3 afk's Posted: 01 Jan 2021 06:09 AM PST Nothing special, but quite depressing to experience.
[link] [comments] | ||
Captain Teemo, the Defender of Bases Posted: 01 Jan 2021 06:17 PM PST
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Posted: 31 Dec 2020 10:42 PM PST
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I made Elderwood Ornns tatue &diorama with cement Posted: 01 Jan 2021 06:05 AM PST
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Tyler1 gets outplayed twice in a row and gets tilted into oblivion Posted: 01 Jan 2021 05:33 AM PST
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Posted: 01 Jan 2021 06:27 AM PST
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